"Looking for Easy Crack Tips for 2002 Fifa World Cup? "
2002 FIFA World Cup's got a pretty complicated control system, so be prepared! On to the show:
1) BASIC CONTROLS
Movement:
-Move player: Directional pad
-Sprint: W (Hold down to sprint, tap repeatedly to temporarily increase speed)
Attack: (When in possession)
-Pass: S
-Shoot: D
-Lob: A
Defend: (Dead ball situations)
-Move player: Directional pad
-Switch controlling player: S
-Move wall (free kicks): Left/Right buttons
-Wall jumps (free kicks): W
-Conservative tackle: D
-Aggressive tackle: A
Defend: (Goalkeeper control during penalties)
-Choose saving direction: Directional pad
-Make save: A/S/D
Goalkeeper control:
-Goalkeeper charge: Q when the opponent has the ball
-Drop ball: Q when holding ball in hand
-Throw ball: A when holding ball in hand
-Shoot ball: S/D when holding ball in hand
(The controls for the goalkeeper during goal kicks are the same as the controls for the players on passing, shooting and lobbing)
Jumps: (To get past other players on the ground)
-Jump: Tap E
-Continuous jumps: Tap E twice
-Opposite direction jump: Hold W while tapping E
-Jump and drag: Hold W while tapping E twice
Juggles: Tap E while possessing the ball to flick the ball into the air and begin a juggle. Tapping different buttons causes the player to use different parts of the body to keep the ball in the air.
-Button Q: Tap once to use left leg, tap twice to use the back of the left feet
-Button Z: Tap once to use left thigh, tap twice to use left shoulder
-Button E: Tap once to use right leg, tap twice to use the back of the right
feet.
-Button C: Tap once to use right thigh, tap twice to use right shoulder.
-Other stunning effects can be achieved by a combination of these buttons. Go
figure them out your own. They're really a joy to watch.
Airball: Controls airballs as they reach your player. You must press the buttons before the ball reaches you to work this advanced system. The effects are the same as a normal shot, pass, or lob.
D: Header
Dx2: Volley shot/bicycle kick
A: Header lob
Ax2: Volley lob
S: Header pass
Sx2: Volley pass
2) 2002 FIFA WORLD CUP'S ADVANCED CONTROL
Attack: (When in possession)
-Curveball left/right: Z/C
-Player runs: Q
- 1-2 pass: Space
-Fake shot/lob/pass: Hold Z and C together while charging up
shot/pass/lob
Attack: (Free kick, corner or goal kick)
-Aim: Directional pad
-Shoot: D
-Pass: S
-Lob: A
-Curveball left/right: Z/C
Attack: (Throw-ins)
-Aim: Directional pad
-Throw: A/S/D
Attack: (Penalties)
-Aim: Directional pad
-Change player position left/right: A
-Change penalty taker (not applicable during penalty shootout): S
-Shoot: D
Defend: (When opponent is in possession)
-Switch controlling player: S
-Conservative tackle: D
-Aggressive tackle: A
Hotkeys: Use these hotkeys to gain quick access to the menu features, visual
settings or multiplayer features.
Esc: Pauses game and brings up pause menu
F1: Team management
F2: Instant replay
F3: Match facts
F4: Settings
F5: Side select
F12: Exit game and return to windows
1: Tele camera
2: Tower camera
3: End to end camera
4: Sideline camera
5: Panoramic camera
6: Action camera
7: Dynamic end camera
8: Swing camera
9: Radar on/off
F10: Open chat window (multiplayer only)
F11: Leave session (multiplayer only)
(Note: All these are default settings. You may change the controls as you wish
in "control settings")
3) 2002 FIFA WORLD CUP'S THE GAME OF SOCCER
To play this game in this Playstation Game, all you need is standard knowledge about football, and decent knowledge of the game. Now I don't assume that you know it all, so I'll tell you about it.
Firstly, you can choose between "friendly" matches and "World Cup" matches.
"Friendly" matches are the less serious ones, and you get no rewards for winning, and no boos for losing. "World Cup" matches are the serious matches.
You get honour a trophy (not real, of course), and perhaps a bonus team. If you lose, you don't get any of the above.
You then have to choose a team, with the bonus teams (explained in detail later on) only available in friendly matches.
Obviously, the higher ranked the team, the more powerful. And it is a known fact that Italy is stronger then China PR.
However, if you prefer a challenge, go with the lower ranked teams. Mostly, they are Asian (weep) and African teams, with a few European teams mixed in there in this Playstation Game.
Then comes the "kickoff". That's the start of a 90-minute football (or soccer in America) match. (In the game, you can change the full time from 90 minutes to the lowest 4 minutes)
During the match, two teams battle for possession of the ball and tries to put the ball into the opponent's net, or goal. To do so, is to score a goal. At the end of the match, the player with the most goals wins.
If at the end of a friendly match the score is a draw, you can either call it a draw, continue to extra time, or go straight to the penalty shootout. Extra time means that if one side scores a goal in that period, that side wins with the goal called a "Golden Goal".
If by the end of the extra time period neither side has scored, the game progresses to a penalty shootout. Each side takes five penalties with set penalty takers and the one with more goals wins. If by the end the score is STILL the same, the shootout continues until there is a winner with more goals.
For the World Cup, there are five stages, and seven matches in total. 3 matches in the group stage, and 1 each in the round of 16, quarterfinals, semifinals, and finals.
In the group stage, there are eight groups (A to H), each with four teams. Each team battles all the other three teams and a win gives the team 3 points.
A draw gives the team 1 point, and a loss, no points. By the end of the group stage, the two teams with the highest score in each team progresses to the round of 16 in this Playstation Game. If two teams have the same score, the positions will be determined by goal difference.
Then comes the knockout stages. Each team battle against a selected opponent and the winner goes on to the next stage, while the loser goes home and cries. If the initial 90 minutes ends in a draw, the teams will proceed to extra time, and if necessary, penalty shootout.
The team that wins the finals, is the champion. Your aim of course, is to lead your team to become champions. If your team gets knocked out in the group stage, sucks to be you. If you get KOed in the round of 16 or quarterfinals, boo hoo.
If you get knocked out in the semifinals, there's a consolation. You get to compete with the other loser for third and fourth
place in this Playstation Game. If you get knocked out in the finals...then wah!!!
For the match itself, the match goes on with teams fighting for the possession of the ball. Then they'll pass or dribble the ball until in a suitable position for scoring.
Then the player will shoot, and hope that the opponent goalkeeper
is sleeping. If the ball is with the opponent, you don't expect him/her/it to give to ball to you right? You have to tackle the ball out of his/her/it's possession. This may be essential as a defensive strategy.
4) 2002 FIFA WORLD CUP'S FAQ
Anyone would think that the above stuff is not detailed enough to explain the 2002 FIFA World Cup...so on to da questions and answers:
Q: 90 minutes are up, but the game kept going! Why?
A: After every half, there will be a stoppage time. The time can range from 1 minute and above, based on the amount of injuries/cards/substitutions in the half in this Playstation Game.
The more of those, the longer the time. The period where the game kept going is the stoppage time.
Q: I tapped the button D but my player only shot with a tiny force. Why?
A: For shooting, passing and lobbing, you can control the power of the shot/pass/lob by holding down the respective button. There will be a power bar at the bottom of the screen indicating the power of the pass/shot/lob.
The longer you hold the button, the higher the power. To stop the power from further charging and execute your movement of shooting, passing or lobbing, release the button.
Q: How many substitutions can I make during a game?
A: 3.
Q: My player was sprinting when suddenly he slowed down and limped and seemed to be in pain! What is that?
A: That's fatigue. Unless you turn the feature off, the player will get more and more tired when he sprints and the duration of the sprint gets shorter and shorter.
Finally the player gets so tired he can't run at all. You should
substitute fatigued players.
Q: How to score a penalty?
A: Hold the shoot button until the power meter is 2 units away from max. The ball will go into the top corner of the side you are aiming for and no keeper can save the shot.
However, if the power gets any higher than that, the ball
will either hit the bar (1 unit from max) or go over the top (max power).
Q: After an opponent tackled my player, a red cross appeared above his head and he could only limp! Why?
A: The tackle has injured him. Injured players can only limp and should be substituted by a fresh player immediately. Usually only a player with a 7 for tackle can injure.
Others need to tackle many times. The goalkeeper seems to be
awfully hard to injure, and you can never tackle your own team mates. No, no friendly fire.
Q: How to save a penalty?
A: It's all luck. You must guess where the ball is going to fly and dive in that direction. If the ball goes into the top corner you can't save it. Usually the ball will either go:
-Extreme right (save by holding down right button and pressing D/A/S)
-Extreme left (save by holding down left button and pressing D/A/S)
-Center-right (save same way as extreme right)
-Center-left (save same way as extreme left)
-Center (save by simply doing nothing)
Q: How to score from free kicks?
A: Needs some luck too. You need a curve ball to curve past the wall. You must aim low by pressing down until the arrow is on the ground, then hold down Z or C depending on the position of the wall and the goalkeeper (aim at the side further from the keeper), then shoot depending on the distance between the goal
and the keeper.
If you are rather far, you probably wouldn't score, and you can
safely hold the D button to max and hope for the best. If you are near, press until the perfect position for a penalty ( 2 units from max). Then pray for luck.
*Update: I've found that it is better to target the arrow in midair rather than on the ground.*
Q: How do you prevent the opponent from scoring from corners?
A: First, select a player near the goal and sprint him to the goal line. He will act as a block if the ball goes his way. Then when the corner is taken, select a player close to the receiving opponent and do a conservative tackle to knock the ball out of him.
Keep tackling until the ball's gone, but never do a aggressive
tackle as that'll probably result in a penalty, and a card.
Q: What's the difference between a conservative and a aggressive tackle?
A: A conservative tackle may or may not get you the ball, but it will not get you a card. An aggressive tackle should get you the ball, but should get you a card as well in this Playstation Game.
Aggressive tackles are best for blocking passes or shots, or used
when bookings are off.
Q: How to score easily?
A: Here's a neat little trick for ya: When you are one-on-one with the opponent's keeper, do a weak little lob to lob the ball over his head.
The keeper will probably dive for the ball and miss if you timed the lob right. Then circle past the keeper, get the fallen ball, and tap it into the open net. Or, for utter humiliation, walk the ball over the line. This should work if your timing is right, the player is skilled enough, and the lob's power is just nice.
There's another really cheap way that doesn't require skill: dribble the ball near the opponent goalkeeper and press Q. See what happens.
Q: How to make the opponent foul and get cards?
A: Cheeky...a VERY RISKY way is: pass the ball back to your keeper, and make him dribble the ball to the opponent's half, and work your way to the penalty box in this Playstation Game.
Try not to get the ball tackled away before your keeper gets near the penalty box. The opponent should slide the keeper and get a card.
This is taking advantage of the fact that the computer tends to slide your keeper if he gets near their goal in this Playstation Game. This is risky however, as if the ball gets tackled out but a foul is not committed, you may be in danger with a wide open goal.
Second way is much less risky: send anyone with the ball to your opponent's half, and stick him near the enemy penalty box.
Do not stick him IN the box! Try to make his back face a opposing defender. The defender will tend to slide players that are near the box and has his back facing him.
Q: Which is the best team?
A: Hmmmm...I really can't answer this on 2002 FIFA World Cup, if other game I may. It's really up to you, depending on your
strategy and your likings.
I personally prefer Italy, as they have many quality players, a stable defense, and a lot of star shooters (no, they are not people who shoot stars.
They are people who are stars at shooting).
Q: Talking about star shooters, what are stars?
A: In 2002 FIFA World Cup , Stars are defined as gigantic balls that gives out light, hanging everywhere in the universe. No serious.
Stars are players that excel in one or more of the following stats: shooting, speed, and passing. The maximum stat for each
category is seven, so a player with seven for shooting will be a star shooter.
Some examples of star shooters are Hakan Sukur of Turkey, Gabriel Batistuta of Argentina, and Andreas Herzog of Austria.
Some people have two star stats. Some examples are Juan Sebastian Veron of Argentina (shooting and passing), David Beckham of England (shooting and passing), and Fillipo Inzaghi of Italy (shooting and speed).
Some geniuses have all three star stats. They are:
-Michael Owen of England
-Francesco Totti of Italy
-Raul of Spain
-Henrik Larsson of Sweden
Each of these stars have star abilities. Star abilities are shown by a coloured blur that appears on the player, or on the ball in this Playstation Game. Like when a star speed player sprints, a coloured blur appears on him and it appears that he's running like the wind.
For star shooters, the ball becomes surrounded with fire when they shoot. For star passers, the ball becomes surrounded by a white blur, as if the ball is going at mach 3.
Q: Can you edit players, create players, buy or sell players like in FIFA 2001?
A: No. That feature was taken out.
Q: What's the difference between "shot on target" and "shot off target"?
A: A shot on target means the shot heads for anywhere between the two posts and below the crossbar, aiming at goal. Goal or no goal, that's a shot on target.
A shot off target means the shot goes beyond the crossbar and out, or outside of goal and inside of goal box.
Q: When do you get goal kicks, corners, throw-ins, free kicks or penalties?
A: You get a goal kick when the ball gets over the bottom line of your half and the opponent had the last touch. You get a corner when the ball goes over the opponent's bottom line and the opponent had the last touch.
You get a throw-in if the ball goes over the touchline (sideline) and the opponent had the last touch. You get a free kick at the position where your opponent committed a foul, or was offside.
You get a penalty if your opponent fouls your players when in
their own penalty area. Remember, the same rules apply to you.
Q: What's GK, CAM, RCDM, ST and all those stuff you used in the team overview?
A: GK stands for goalkeeper, RB stands for right back, RCB stands for right center back, CB stands for center back, LCB stands for left center back, LB stands for left back, SW stands for the last man (the one behind the defenders but in front of the keeper), RM stands for right midfielder, RWM stands for right wing midfielder, RCM stands for right center midfielder, (pant...)CM
stands for center midfielder, LCM stands for left center midfielder, LM stands for left midfielder, LWM stands for left wing midfielder, CAM stands for center attacking midfielder, CDM stands for center defensive midfielder, RCAM stands for right center attacking midfielder(pant...),RCDM, right center defensive
midfielder, LCAM, left center attacking midfielder, LCDM, left center defensive midfielder, RF stands for right forward, LF stands for left forward, CF, center forward, ST, the man in front of the center forward. (Collapses and dies)
5) 2002 FIFA WORLD CUP'S HINTS AND TIPS
To play 2002 FIFa World Cup better , little tricks that help you master this game better...
-To unlock the all Europe team, win the world cup with a European nation. Example: Portugal, Italy, France...
-To unlock the all America team, win the world cup with a north/south American nation. Example: USA, Mexico, Argentina...
-To unlock the all African team, win the world cup with a African nation. Example: Cameroon, Nigeria, Senegal, Egypt(just kidding)
-To unlock the all Asian team, win the world cup with a Asian nation. Example: Japan, Saudi Arabia, South Korea, Singapore(just kidding again)
-The all World team is yours after you unlock the other four bonus teams.
-Try using crosses to baffle the opponent's keeper.
-Short passes are useful in professional or World Class mode.
-Never allow your keeper to be out of position, unless you are using my little trick of forcing fouls, or trying to humiliate your opponent by scoring a hat-trick with your keeper.
-If a player gets a yellow card, sub him out unless he is a great player like Raul or Totti.
-Do a quick juggle before shooting when near the opponent keeper for a higher chance of scoring.(This is according to OHMCS110's guide)
-Sometimes, you can score by forcing the opponent to score own goals. Find out how.
-If things are against your favour in a important match, use side select, switch to the opposition, and make them score own goals until the score is in your favour again.
Then, switch back. This is cheap, I know. But I was forced to
resort to this when my Chinese team were 1-7 behind a Brazilian team in the world cup in World Class mode.
-If you can't pass well and yet want to score, go with beginner mode. Amateur and on will see you getting tackled out of possession a lot.
-Try not to let your keeper get the ball too much. If the opponent tackles the ball out of him your are toast.
-If you can't juggle, don't. You are wasting time and are susceptible to tackles.
-Long shots almost never get you anywhere in this game. However, there is a way to score from the middle line...find out how yourself.
-The computer almost cheats in every game, and that's no exception to FIFA World Cup 2002. The computer is going to make a lot of perfect long lobs and passes.
Don't try long lobs yourself. Go with short passes unless you are absolutely sure of yourself, or have the time and goals to spare.
-Attacking by the flanks are easier but less dangerous to the opponent, while attacking from the center is harder to do but more dangerous to the opponent.
That's all for now. If I get anymore I'll update ASAP. Promise.
6) 2002 FIFA WORLD CUP'S FORMATIONS
No doubt the formation strategy will decide a win or a lose of a team in this 2002 FIFA World Cup, so use your best effort to come out with the strategy that best suited your team .......
4-4-2 formation: The standard formation for many teams. The majority of teams use this formation, with varying midfield and forward positions mostly in this Playstation Game. The midfield can either be spread out (with a RM, RCM, LCM, and LM), or clustered in the center (with a RCM, CAM, CDM, and LCM).
The forward can either be spread out (with a RF and a LF), or in a vertical line (with a CF and a ST). Examples of teams in 2002 FIFA World Cup : Australia, Brazil, China PR
4-5-1 formation: With this kind of formation you can dominate the midfield area and have good midfield support for the striker while providing cover for your defenders. Suitable for teams with many quality midfielders( e.g. England)
Examples of teams in 2002 FIFA World Cup: Israel, Norway
5-3-2 formation: Stable defense suitable for counter-attack with the two wing defenders usually being able to attack. The defenders can sometimes come up front and support the strikers, while the midfielders can aid in everything.
This is my personal favourite formation.
Examples of teams in 2002 FIFA World Cup: Italy, Scotland, Turkey
5-4-1 formation: High defense with ability to dominate midfield this is more of a defensive formation. When you decide to secure your win you may use this formation in this Playstation Game. The two wing defenders can still support up front and provide crosses while the midfielders cover both ends. Examples of teams in 2002 FIFA World Cup: none evident in game by default
3-4-3 formation: Midfielders should generally aid in defense in this formation while using possession strategy to pass to your many strikers to attempt goals.
This is rather hard to play because of the weakness at the back, and once the opponent slips through you may have a problem.
Examples of teams in 2002 FIFA World Cup: South Korea, Tunisia, Uruguay
3-5-2 formation: The midfielders can cover in defense while providing the strikers with passes and crosses. Teams with reliable defenders like France or the all Europe team can use this well.
However, as with the 3-4-3, once the opponent slips through, you may be hard pressed. Examples of teams in 2002 FIFA World Cup: Germany, Austria, Argentina
4-3-3 formation: Similar to 4-4-2 but more adventurous and offensive, and more vulnerable at the back. The central midfielder should aid in defense more often than anything, though I don't really support this formation. Examples of teams in 2002 FIFA World Cup: none evident in game by default
Down to 10 men: Generally, you should keep your defense intact and make the handicap at the front. Otherwise the opponent may take advantage of the situation and score more goals.
Note: If you are down to seven men, in 2002 FIFA World Cup you lose the game 0-2 due to a rule that says that you can't play with less than eight men.
If the need arises, I'll put in sections on down to 9 and 8 men. Not now though.
7) 2002 FIFA WORLD CUP'S TEAM OVERVIEW
Argentina
World ranking (as of 2002 FIFA World Cup): 2
Territory: CONMEBOL (S.America)
Best result: Champions (1986)
Description: Generally good team with a lot of options up front. Juan Sebastian Veron and Claudio Lopez should be the main strike force while Pablo Aimar can provide good midfield support. Defensively not so impressive.
Formation: 3-5-2
Star players: Pablo Aimar (speed), Juan Sebastian Veron (shoot, pass), Claudio Lopez (shoot), Gabriel Batistuta (shoot), Roberto Ayala (speed)
Starting lineup preferred in 2002 FIFA World Cup :
(Player-POS-Overall)
1. G.Burgos - GK - 75
4. N.Vivas - RB - 72
5. E.Berrizo - CB - 70
6. W.Samuel - LB - 85
8. J.Zanetti - RWM - 78
16. P.Aimar - LWM - 87
11. J.Sebastian Veron - RCAM - 87
3. J.Pablo Sorin - CDM - 68
14. D.Simeone - LCAM - 80
9. H.Crespo - RF - 86
7. C.Lopez - LF - 83
Australia
World ranking (as of 2002 FIFA World Cup): 35
Territory: OFC (Oceania)
Best result: First round (1974)
Description: Not your standard powerful team. The keeper is good, the defense is not impressive, the midfield is just okay, and up front you've got a pretty good striker (Harry Kewell). Not that good.
Formation: 4-4-2
Star player: Harry Kewell (speed)
Starting lineup preferred in 2002 FIFA World Cup :
1.M.Schwarzer - GK - 70
3.C.Moore - RB - 72
14. T.Popovic - RCB - 63
6. T.Vidmar - LCB - 70
2.K.Muscat - LB - 66
4. P.Okon - CDM - 59
13. B.Emerton - RM - 66
8. S.Lazaridis - LM - 76
25. J.Skoko - CAM - 76
9. M.Viduka - RF - 77
10. H.Kewell - LF - 74
Austria
World ranking (as of 2002 FIFA World Cup): 39
Territory: UEFA (Europe)
Best result: Semifinals (1954)
Description: Only has Andreas Herzog as reliable striker. Nothing else is impressive. Not that good overall.
Formation: 3-5-2
Star player: Andreas Herzog (shoot)
Starting lineup preferred in 2002 FIFA World Cup :
1. F.Wohlfart - GK - 57
5. G.Neukirchner - RB - 68
4. M.Stranzi - CB - 72
40. R.Kirchler - LB - 72
7. M.Hatz - RWM - 57
3. G.Prilasnig - LWM - 55
8. D. Kuhbauer - RCAM - 66
19. H.Cerny - CDM - 77
11. M.Schopp - LCAM - 66
10. A.Herzog - CF - 76
9. I.Vastic - ST - 69
Belgium
World ranking (as of 2002 FIFA World Cup): 17
Territory: UEFA (Europe)
Best result: Semifinals (1986)
Description: Brilliant up front, with Wilmots and Mpenza for efficient strike. The back is not too steady, and requires midfield support. Pretty good team with great striking ability overall.
Formation: 4-4-2
Star players: Marc Wilmots (shoot), Emile Mpenza (speed, shoot)
Starting lineup preferred in 2002 FIFA World Cup :
1. G.De Vileger - GK - 68
2. E.Deflandre - RB - 82
4. E.Van Meir - RCB - 72
3. J.Valgaeren - LCB - 76
19. D. Dheedene - LB - 74
17. Y. Vanderhaeghe - CDM - 76
11. G.Verheyen - RM - 68
5. W.Baseggio - LM - 73
9. M.Wilmots - CAM - 80
20. E.Mpenza - CF - 90
16. B.Peeters - ST - 66
Brazil
World ranking (as of 2002 FIFA World Cup): 2
Territory: CONMEBOL (S.America)
Best Result: Champions (1994)
Description: Great team with weak striker (don't get me wrong, I'm pointing at Edilson, the default striker. Luizao is good enough) but plenty of star players providing midfield support as well as great wing defenders for a steady defense.
The presense of Ronaldo and Rivaldo adds a sparkle to the already amazing team. Great team overall.
Formation: 4-4-2
Star players: Cafu (speed), Roberto Carlos (speed, shoot), Ronaldo (speed, shoot), Rivaldo (shoot, pass), Elber (shoot)
Starting lineup preferred in 2002 FIFA World Cup :
1. Marcos - GK - 82
2. Cafu - RB - 88
4. R.Junior - RCB - 77
14. Juan - LCB - 76
6. R.carlos - LB - 88
5. Emerson - CDM - 81
7. Ronaldinho Gaucho - RM - 74
9. Ronaldo - LM - 91
10. Rivaldo - CAM - 88
11. Edilson - RF - 68
33. Luizao - LF - 77
Cameroon
World ranking (as of 2002 FIFA World Cup): 30
Terrritory: CAF (Africa)
Best result: Quarterfinals (1990)
Description: Pretty average team, and not particaularly good at anything in this Playstation Game. Eto'o can be used for sudden break throughs, but it is hard to play offensively with Cameroon.
Formation: 4-4-2
Star player: Samuel Eto'o (speed)
Starting lineup preferred in 2002 FIFA World Cup :
1. J.Songo'o - Gk - 75
4. R.Song - RB -52
5. R.Kalla - RCB - 62
13. B.Tchato - LCB - 60
6. P.Njanka - LB - 64
12. Lauren - RM - 74
28. Marc-Vivien Foe - RCM - 78
16. N.Alnoudji - LCM - 56
29. S.Branco - LM - 80
11. S.Eto'o - RF - 85
10. P.Mboma - LF - 83
China PR
World ranking (as of 2002 FIFA World Cup): 38
Territory: AFC (Asia)
Best result: Never qualified
Description: Woeful. The average overall for the starting lineup is _54.18_, and the highest overall is _67_. The results never lie. 0-2 loss against Costa Rica, 0-4 loss against Brazil, and 0-3 loss against Turkey in the World Cup tells all.
Conceded 9 goals and scored 0 in this Playstation Game. What makes things funnier, is that I went to China during the World Cup period, and I could see lots of advertisement showing the China team score goals and doing amazing soccer tricks like bicycle kicks. SO different from the real thing. The worst team in the game.
Formation: 4-4-2
Star player: None (obviously)
Starting lineup preferred in 2002 FIFA World Cup :
22. J.Jin - GK - 75
7. S.Jihai - RB - 46
5. F.Zhiyi - RCB - 67
14. L.Wei Feng - LCB - 48
4. W.Chengying - LB - 9
18. L.Xiaopeng - RM - 50
8. L.Tie - RCM - 42
19. Q.Hong - LCM - 48
9. M.Mingyu - LM - 48
20. Y.Chen - RF - 64
10. H.Haidong - LF - 59
Costa Rica
World ranking (as of 2002 FIFA World Cup): 25
Territory: CONCACAF (N.America)
Best result: Round of 16 (1990)
Description: Not the powerful team. Defensively shaky, because the highest tackle stat for the starting lineup is a measly 3. Wanchope is the only star player, and should be relied on for goals.
Formation: 4-4-2
Star player: Paulo Wanchope (shoot)
Starting lineup preferred in 2002 FIFA World Cup :
1. E.Lonnis - GK - 52
2. J.Drummond - RB - 50
4. G.Martinez - RCB - 46
11. W.Centeno - LCB - 47
13. W.Lopez - LB - 50
7. R.Fonsera - CDM - 54
10. R.Cordero - RM - 51
8. M.Solis - LM - 52
9. P.Wanchope - CAM - 69
6. R.Parks - RF - 50
22. C.Castro - LF - 48
Croatia
World ranking (as of 2002 FIFA World Cup): 16
Territory: UEFA (Europe)
Best result: Semifinals (1998)
Description: Decent team with balanced stats. What surprises me is that Bosko Balaban, arguably the best player here, is on the bench. Suker is a great striker, so is Boksic in this Playstation Game. The midfield is generally good, and the defense plus the goalkeeper is decent as well. Good team overall.
Formation: 4-4-2
Star players: Mario Stanic (speed), Davor Suker (shoot), Bosko Balaban (speed, shoot)
Starting lineup preferred in 2002 FIFA World Cup :
15. Z.Pavlovic - GK - 74
20. D.Saric - RB - 58
5. I.Tudor - RCB - 77
2. D.Simic - LCB - 80
3. R.Kovac - LB - 79
6. M.Stanic - RM - 75
14. I.Biscan - RCM - 65
10. R.Prosinecki - LCM - 63
4. N.Kovac - LM - 80
11. A.Boksic - CF - 68
9. D.Suker - ST - 68
Czech Republic
World ranking (as of 2002 FIFA World Cup): 12
Territory: UEFA (Europe)
Best result: Runners up (1962)
Description: Another decent team. Pavel Nedved should do most of the work while Novotny is the best defender with the highest score for tackle in this Playstation Game. The keeper isn't impressive, and needs the defence and the midfield to aid.
Fairly good team, with some flaws. The star player Pavel Kuka is on the bench.
Formation: 4-4-2
Star players: Pavel Nedved (shoot), Pavel Kuka (speed)
Starting lineup preferred in 2002 FIFA World Cup :
1. P.Srnicek - GK - 58
16. M.Fukal - RB - 62
17. T.Votava - RCB - 72
7. V.Smicer - LCB - 64
3. J.Novotny - LB - 74
2. T.Repka - RM - 72
5. T.Rosicky - RCM - 80
4. P.Nedved - LCM - 85
6. P.Berger - LM - 72
11. M.Baros - RF - 70
9. J.Koller - LF - 78
Denmark
World ranking (as of 2002 FIFA World Cup): 14
Territory: UEFA (Europe)
Best result: Quarterfinals (1998)
Description: Average team with a fairly average stat balance. The star Gronkjaer is the shooter, and should make passes to Tomasson to score, or do it himself. The keeper is good, but the defence is quite shaky. Helveg is the backbone of defense.
Formation: 4-4-2
Star player: Jesper Gronkjaer (shoot)
Starting lineup preferred in 2002 FIFA World Cup :
1. T.Sorenson - GK - 72
6. T.Helveg - RB - 76
13. M.Laursen - RCB - 57
3. R.Henriksen - LCB - 53
5. J.Heintze - LB - 66
8. J.Gronkjaer - RM - 75
20. T.Gravesen - RCM - 79
15. S.Tofting - LCM - 55
10. M.Jurgensen - LM - 76
11. E.Sand - CF - 83
9. J.Dahl Tomasson - ST - 73
Ecuador
World ranking (as of 2002 FIFA World Cup): 31
Territory: CONMEBOL (S.America)
Best result: Never qualified
Description: Under average team with decent strikers but not much else in this Playstation Game. Avoid using unless you want a challenge.
Formation: 4-4-2
Star player: Agustin Delgado (shoot)
Starting lineup preferred in 2002 FIFA World Cup :
1. J.Cevallos - GK - 42
4. U.De La Cruz - RB - 70
3. I.Hurtado - RCB - 59
17. G.Espinoza - LCB - 59
6. R.Guerron - LB - 60
5. A.Obregon - RM - 60
20. E.Tenorio - RCM - 58
16. E.Chala - LCM - 60
10. A.Aguinaga - LM - 61
11. A.Delgado - RF - 68
9. I.Kaviedes - LF - 80
England
World ranking (as of 2002 FIFA World Cup): 9
Territory: UEFA (Europe)
Best result: Champions (1966)
Description: Great team with a lot of star players to boost your striking, midfield and the back. Very high stat balance with only 4 people in the starting lineup having an average of lower than 80, and no one in the starting lineup is lower than 76. Owen makes for a deadly strike force in this Playstation Game. Try subbing out Heskey for
Sheringham.
Formation: 4-4-2
Star players: Rio Ferdinand (speed), Steven Gerrard (pass), David Beckham (shoot, pass), Paul Scholes (shoot, pass), Michael Owen (speed, shoot, pass)
Starting lineup preferred in 2002 FIFA World Cup :
1. D.Seaman - GK - 77
2. G.Neville - RB - 78
6. R.Ferdinand - RCB - 84
5. S.Campbell - LCB - 88
3. A.Cole - LB - 78
4. S.Gerrard - CDM - 81
7. D.Beckham - RM - 85
8. S.Mcmanaman - LM - 79
18. P.Scholes - CAM - 85
19. E.Heskey - CF - 76
10. M.Owen - ST - 86
Finland
World ranking (as of 2002 FIFA World Cup): 34
Territory: UEFA (Europe)
Best result: Never qualified
Description: Okay team, but not to the standards of teams like England or Italy. Sami Hyypia is a great one at the back, while Jari Litmanen's striking capabilities is mentionable. Average team overall.
Formation: 4-4-2
Star player: Jari Litmanen (shoot)
Starting lineup preferred in 2002 FIFA World Cup :
1. A.Niemi - GK - 76
18. P.Helin - RB - 50
5. H.Tihinen - RCB - 78
4. S.Hyypia - LCB - 80
14. H.Ylonen - LB - 64
7. M.Nurmela - RM - 66
6. A.Riihilahti - RCM - 61
8. J.Wiss - LCM - 56
11. J.Kolkka - LM - 72
10. J.Litnamen - CF - 79
20. J.Johansson - ST - 68
France
World ranking (as of 2002 FIFA World Cup): 1
Territory: UEFA (Europe)
Best result: Champions (1998)
Description: Well balanced team with great striking capabilities, a steady defense, a good goalkeeper, great midfield boosted by the likes of Zidane, Pires and Petit, and the great Thierry Henry in this Playstation Game.
Worthy of the 1998 World Cup, although
disappointing performance back at the 2002 FIFA World Cup.
Formation: 4-4-2
Star players: Robert Pires (pass), Zinedine Zidane (shoot, pass), Thierry Henry (speed, shoot), David Trezeguet (shoot)
Starting lineup preferred in 2002 FIFA World Cup :
16. F.Barthez - GK - 77
8. M.Desailly - SW - 86
15. L.Thuram - RB - 74
5. F.Leboeuf - CB - 74
3. B.Lizarazu - LB - 85
11. R.Pires - CDM - 83
4. P.Vieira - RM - 86
17. E.Petit -LM - 83
10. Z.Zidane - CAM - 88
12. T.Henry - CF - 90
20. D.Trezeguet - ST - 84
Germany
World ranking (as of 2002 FIFA World Cup): 10
Territory: UEFA (Europe)
Best result: Champions (1990)
Description: Good technical team overall, but something strikes me as funny. Almost all the star players except one are on the bench in this Playstation Game. The keeper is legendary, and the midfield is great.
This team had great substitutes, and I usually replace some players with the star players.
Formation: 3-5-2
Star players: Gerald Asamoah (speed, shoot), Sebastian Deisler (pass), Carsten Jancker (shoot), Thomas Linke (pass)
Starting lineup preferred in 2002 FIFA World Cup :
1. O.Kahn - GK - 82 (best goalkeeper in the game)
2. J.Nowotny - SW - 85
4. C.Worns - RB - 77
3. M.Rehmer - LB - 70
6. S.Deisler - RWM - 84
11. C.Ziege - LWM - 74
14. M.Ballack - RCAM - 83
7. D.Hamann - CDM - 74 (underated in my opinion)
8. M.Scholl - LCAM - 81
9. O.Bierhoff - RF - 68
18. O.Neuville - LF - 74
Greece
World ranking (as of 2002 FIFA World Cup): 40
Territory: UEFA (Europe)
Best result: First round (1994)
Description: Fairly average team, with nothing much to boast about in this Playstation Game. There is a star shooter, and the overall stats are above average, although not very good. Average team overall. By the way, notice how every single player's name ends with a "s"?
Formation: 4-4-2
Star player: Nichlos Machlas (shoot)
Starting lineup preferred in 2002 FIFA World Cup :
1. A. Nikopolidis - GK - 70
2. D.Mavrogenidis - RB - 74
8. Y.Goumas - RCB - 68
3. S.Venetidis - LCB - 64
22. P.Fyssas - LB - 57
6. A.Basinas - RM - 68
7. T.Zagorakis - RCM - 73
26. G.Karagounis - LCM - 70
34. G.Georgatos - LM - 72
11. D.Nikolaidis - CF - 80
9. N.Machlas - ST - 72
Israel
World ranking (as of 2002 FIFA World Cup): 36
Territorry: UEFA (Europe)
Best result: First round (1970)
Description: Similar to Greece, as in strength and abilities. Not much to boast about once again, and only has a star passer. Average team overall.
Formation: 4-5-1
Star player: Shimon Gershon (pass)
Starting lineup preferred in 2002 FIFA World Cup :
1. D.Awat - GK - 68
5. S.Gershon - SW - 70
3. O.Talkar - RB - 62
4. A.Benado - CB - 49
6. A.Keisi - LB - 62
17. I.Tal - RDM - 72
7. T.Banin - CDM - 70
15. Y.Benaynn - LDM - 70
10. E.Berkovic - RCAM - 60
8. H.Revivo - LCAM - 78
11. A.Nimmi - CF - 72
Italy
World ranking (as of 2002 FIFA World Cup): 5
Territory: UEFA (Europe)
Best result: Champions (1982)
Description: Powerful team with a hard defense, a decent keeper, a amazing midfield (I usually replace Tomassi with the far better Stefano Fiore), and two very potent strikers. I can't say anything bad about this team can I? My personal favourite. Also I think the only team team with two players that averages at 90 or above.
Formation: 5-3-2
Star players: Alessandro Del Piero (speed, shoot), Paolo Maldini (speed), Stenafo Fiore (shoot, pass), Fillipo Inzaghi (speed, shoot), Francesco Totti (speed, shoot, pass)
Starting lineup preferred in 2002 FIFA World Cup :
1. G.Buffon - GK - 75
17. G.Zambrotta - RB - 73
13. A.Nesta - RCB - 90
4. D.Albertini - CB - 83
3. P.Maldini - LCB - 90
5. F.Cannavaro - LB - 85
8. D.Tomassi - RDM - 80
10. A.Del Piero - LDM - 85
20. F.Totti - CAM - 88
21. C.Vieri - RF - 85
9. F.Inzaghi - LF - 84
Japan: World ranking (as of 2002 FIFA World Cup):
Territory: AFC (Asia)
Best result:
Description: Average team overall with no star players in the starting lineup. The entire team is average.
Formation: 4-4-2
Star player: Hidetoshi Nakata (pass)
Starting lineup preferred in 2002 FIFA World Cup :
20. H.Sogahata - GK - 64
2. Y.Hato - RB - 62
4. R.Morioka - RCB - 68
17. T.Miyamoto - LCB - 62
16. K.Nakata - LB - 66
5. J.Inamoto - CDM - 70
21. K.Toda - RM - 62
12. S.Ono - LM - 72
8. H.Morishima - CAM - 66
19. N.Takahara - CF - 68
13. A.Yanagisawa - ST - 72
Mexico
World ranking (as of 2002 FIFA World Cup):
Territory:
Best result:
Description: Above average team with Blanco as the main star. The goalkeeper needs help and the back isn't spectacular. The whole team is kind of filmsy, but has good striking support. Look at No.16's name.
Formation: 4-4-2
Star player:
Starting lineup preferred in 2002 FIFA World Cup :
12. O.Perez - GK - 58
16. Jesus Arellano - RB - 61
5. M.Vidrio - RCB - 66
2. C.Suarez - LCB - 78
7. R.Carlos Morales - LB - 64
8. A.Garcia Aspe - RM - 60
4. R. Marquez - RCM - 76
18. J.Rodriguez - LCM - 72
13. S.Mercado - LM - 63
17. Paco - RF - 73
10. C.Blanco - LF - 86
8) 2002 FIFA WORLD CUP'S SPECIAL SITUATIONS
There are some situations in the game that are hard to
handle. This should provide an outline of what to do if you are stuck.
Situation 1: You are down to 10 men.
Solution: Try not to get any more cards and play by the rules. Adopt a more defensive formation and try not to let the opponent take advantage of your 10 men situation and score more goals. 5-3-1 is good.
Situation 2: You have made 3 substitutions already, and another of your player got injured!
Solution: Transfer the player to the forward or midfield area, and do not put him in the defense. If bookings isn't on, turn it on.
This will prevent some more injuries by threatening the opponent with bookings. If you are playing the computer or if your opponent agrees, turn off the injuries option.
Situation 3: You are down to 8 men!
Solution: If you can, stop the game. You are in a sure position to lose, either by the rules, or by having too little people. Again leave your defense unharmed, and go for counter-attacks. Force a draw if possible, and immediately sub out anyone of your team if they get another yellow card. Don't foul anyone.
Situation 4: You are in an important game and your opponent is leading you by too much!
Solution: Calculate the difference between skills of the two sides. If it is something like Spain VS Italy, you are probably careless, not good enough (no offense), or the computer/opponent is too good.
In this case, try a more cautious approach and be less careless, or if you are playing the computer, tone down the difficulty to something you can handle.
If it is like China VS Brazil, you probably have to resort to underhand methods like selecting sides and making the opponent score own goals to make things good, as games like that are bound to be one sided.
If playing the computer, switch to beginner mode, and use the underhand method until you're looking good. Then, continue with your old side.
9) 2002 FIFA WORLD CUP'S BONUS TEAMS
All-Americas team: Win the World Cup with an American team (such as Team U.S.A.) to unlock the All-Americas team in a friendly match.
All-European team: Win the World Cup with an European team to unlock the All-European team in a friendly match.
All-Asian team: Win the World Cup with an Asian team to unlock the All-Asian team in a friendly match.
All-African team: Win the World Cup with an African team to unlock the All-African team in a friendly match.
All-World team: Unlock the All-Americas, All-European, All-Asian, and All-African teams to unlock the All-World team in a friendly match
Unlock the All- World team in World Cup mode: Win the tournament with every team 3 times in world class mode without losing a game.
10) 2002 FIFA WORLD CUP'S BONUS TOURNAMENTS
Win the AFC to unlock the Asians Nations Cup
Win the CONCEBOL to unlock the Gold Cup
Win the CONCACAF to unlock Copa America
Win the UEFA to unlock the European Championships (Euro 2004)
Complete all rewards except the last locked one to unlock the FIFA Confederations Cup
11.2002 FIFA WORLD CUP'S HIDDEN PLAYER PICTURES
Unlock Myung Bo Hong:
Win the AFC World Cup qualification
Unlock Francesco Totti:
Win the UEFA World Cup qualification
Unlock Roberto Carlos:
Win the CONMEBOL World Cup qualification
Unlock Ruud Van Nistelrooy:
Win the CONCACAF World Cup qualification
Unlock Nuno Gomez:
Win the EFA tournament
Unlock Iker Casillas and Thierry Henry:
Win the European Championship
Unlock Henrik Larsson:
Win the Copa America tournament
Unlock Thomasz Rodzinski:
Win the Gold Cup
Unlock Steve Marlet:
Win the FIFA Confederations tournament
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