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50 Cent Bulletproof

"Looking for Insider Cheats Code For 50 Cent Bulletproof? "






I have been playing many games throughout the years , but this game tended to be one of my favourite games .

Wanna find out more about this game ? Here come it is ..........

1. THE CHARACTERS IN 50 CENT BULLETPROOF

50 Cent Bulletproof 50 CENT AKA FIDDY

If you don't know who this cat is, then I seriously suggest you stop reading this FAQ! NOW! To say you don't know Fiddy is like saying you don't know Hugh Hefner.

LLOYD BANKS

Banks is the Locksmith of the G-Unit posse. During certain Missions, Fiddy will need Banks' help to pick locks for security gates, doors, or safes.

TONY YAYO

Yayo is the Explosives man of the G-Unit posse. During certain Missions, Fiddy will need Yayo's help to arm bombs or explosives in order to complete objectives. Never leave home without your Yayo .

MCVICAR AKA EMINEM

Eminem makes his very first videogame appearance as corrupt detective McVicar. Throughout the course of the game, Em will give out crucial info to Fiddy and will sometimes join him in certain missions. For a price.

GRIZZ AKA DR. DRE

It's the one and only D-R-E! At the beginning of the game, Grizz will be the one to get Fiddy back on his feet after being shot 9 times.

Grizz can be found in the alley across the subway entrance and will be the one to provide any firepower that Fiddy will need before each mission.

If you got the paper, of course.

As an aside, by the second Mission, Grizz will have a special assignment for Fiddy that will take the entire game to complete. More on this sidequest in the walkthrough.

( NOTE: G-UNIT, McVicar, and Grizz are bulletproof! When they assist you on missions, you do not need to worry about their health. They will stay with you all the way and never die! )

DOC FRIDAY

After Fiddy is shot, Doc re-patches him up and sets him on his way. You won't deal with Doc too much but some of his demands are quite ridiculous.

BUGS

Bugs is a paraplegic man that runs the Pawn Shop down the street from Fiddy's apartment.

He will assist you (by radio) on most Missions and reveal info that Fiddy needs on certain occasions.

POPCORN

Popcorn can be found inside the torn down theater across the street from Fiddy's apartment. For a hefty price, you can purchase all the Counter-kill attacks from him.

BOOKER

Booker is a bum that lives in an alley next to Fiddy's apartment. Although homeless, he still provides vital info towards Fiddy's agenda.

THE HO'S

Across the street from the torn down theater are two stank ho's that work the beat. I just wanted to say "stank ho".

DJ WHOO KID

Across from the Pawn Shop is DJ Whoo Kid. If you gots the paper, you can purchase exclusive music tracks and music videos from Fiddy and G- Unit from the back of DJ's car.

2.THE GAMEPLAY IN 50 CENT BULLETPROOF

50 Cent Bulletproof (During Missions Only):

Square Button - Counter-Kill attack/action button/take over

X Button - Jump

Circle Button - Grab enermy or item

Triangle Button - Evasion / Dual wield weapons

L1 Button - Crouch

L2 Button - Use Painkillers

L3 Button - Not Used

R1 Button - Fire Weapon

R2 Button - Inventory Switch

R3 Button - Not Used

Left Analog - Move Character

Right Analog - Move Camera / Aiming Reticle

( During Grabbing Enemy ):

Square Button - Disarm Enemy

Circle Button - Kill Enemy

Triangle Button - Interrogate

( During Taking Over )

Left Analog - Move left or right to peek from corners

L1 Button - Crouch

R1 Button - Fire weapon while taking cover

Triangle BUtton - Dive to other corners

3. THE AIMING RETICLE OF ALL WEAPONS IN 50 CENT BULLETPROOF

When the aiming reticle of the weapon Fiddy uses turns red, it means the enemy will take massive damage when shot.

When the circle in the reticle decreases, it means a higher chance of a one-hit kill. If the circle in the reticle flatlines (you'll hear a sound when you target the enemies' head), Fiddy will do an automatic slow motion bullet-time kill.

**NOTE 1: When a Counter-Kill is being performed, you can manually move the camera in any direction!

**NOTE 2: When Fiddy is back at his neighborhood after a Mission, all the controls above are DISABLED! The only thing Fiddy can do is talk to people or enter and exit a building, THAT'S IT!

**NOTE 3: When Fiddy kills an enemy, the STEAL option appears (with a meter underneath it). Press and HOLD the Square Button and Fiddy will search the body for cash. When the meter is filled, a wallet or a credit card will pop up from the body. Grab it to increase your paper!

**NOTE 4: If Fiddy successfully performs a bullet-time kill, the amount of cash to STEAL from the dead body increases by 500%, no joke!

4. DIFFICULTIES IN 50 CENT BULLETPROOF

There are 5 Difficulties to choose from:

Playa - Very easy

Hustler - Easy

Thug - Normal

Gangsta - Hard

G-Unit Soldier - Very hard

Is there a difference to either difficulty? Not really. Do you unlock anything for completing G-Unit Soldier difficulty? No, just bragging rights.

5. THE WEAPONS IN 50 CENT BULLETPROOF

There are a ton of weapons that Fiddy can use throughout the course of the game. Everything from Gats to Bazookas, they're all there for Fiddy's use. Here's the complete list and their price from Grizz:

AUTOMATICS:

MP-5 - $5000

MAC - $4000

ASSAULT RIFLES:

AK-47 - $1500

OLD VET - $2000

HAND GUNS:

BULLDOG - $3000

NINE - $600

SATURDAY NIGHT SPECIAL - $800

SCAVENGER - $800

GAT - $1200

BUSTER - $2000

PHANTOM (W/ SILENCER) - $2500

SHOTGUNS:

PAINKILLER - $1500

PUMPGUN - $1200

SAWED-OFF - $900

LAUNCHERS:

LI'L SMOKEY - $3000

BIG SMOKEY - $5000

BAZOOKA - $10000

SNIPER RIFLES:

GHOST DAWG - $8000

ARMOR:

LEVEL 1 - $2000

LEVEL 2 - $4000

LEVEL 3 - $8000

Buy whatever weapon you like and blow the party up!

**NOTE: When Fiddy completes a Mission, all the weapons he had equipped will be placed on the Gun Rack in his apartment.

6. THE COMBAT MOVES IN 50 CENT BULLETPROOF

Fiddy can use Counter-Kills whenever an enemy is at close quarters in Playstation Games. Press the Triangle Button and he will automatically do the attack.

Once Grizz introduces Popcorn to Fiddy, Popcorn will sell the rest of the Counter-Kill attacks for $4000 each. Each Counter-Kill level (three total) is based on what weapon the enemy is holding. There are at least a dozen counter kills per level:

LEVEL 1 KILLS IN 50 CENT BULLETPROOF :-

DEAD CAN'T TALK

STAY DOWN

GUNZ COME OUT

SKI MASK WAY

GANGSTA SHIT

G'D UP

BLOODHOUND

LEVEL 2 KILLS IN 50 CENT BULLETPROOF :-

UNDERCUT

HEAT

STUNTIN'

WANKSTA

LIKE MY STYLE

CLOSED CASKET

BACK DOWN

THE HIT

REPERCUSSIONS

GRAND SLAM

EMPTY'N CLIPS

GETTING' LOW

OPEN WIDE

LEVEL 3 KILLS IN 50 CENT BULLETPROOF :-

GUILLOTINE

BAD NEWS

STOMP

BEG FOR MERCY

GETTING' MINE

Unfortunately, you cannot choose which move Fiddy performs. Each Counter-Kill is random per enemy. But enjoy the bloody hi-larity!

7. FIFTY'S NEIGHBORHOOD IN 50 CENT BULLETPROOF

After each completed Mission, Fiddy returns to his 'hood for a little peace and quiet. In this block are a few places to remember:

FIDDY'S APARTMENT

In his apartment, you can view all the special video content on his plasma TV screen. In his bedroom are all the weapons that Fiddy obtains after each mission.

THE LIQUOR STORE

Fiddy's apartment is right above the Liquor Store. Although you can't go in there, a lot of objectives happen here.

THE PAWN SHOP

The Pawn Shop is across the street from the liquor store. Go there whenever the objective says to do so to meet with Bugs in Playstation Games.

THE RIALTO THEATER

Also across the street from the liquor store is the movie theater. Inside there, you will find Popcorn and purchase all the Counter-kill moves for Fiddy's arsenal.

THE CHINESE RESTAURANT

The restaurant is next door to the theater. You can't go inside, but parked in the alley next to it is Grizz's van. Always go to Grizz if you need firepower or have one of the medals he requested for in Playstation Games.

THE SUBWAY

Next to the theater is the subway entrance. To begin Fiddy's next mission, he has to enter the subway to trigger it.

That's all the info to know about Fifty's 'hood in Playstation Games.

8. THE WALKTHROUGH IN 50 CENT BULLETPROOF

This is where we begin the adventure, boys and girls! Strap those gats and those 9's, because its time to get some killing done!

LEVEL 1: CHASING THE DOG - QUEENS

[ ] PROTECT BANKS WHILE HE LOCKPICKS THE DOOR

[ ] FIND THE EXIT

[ ] FIND THE ROOFTOP EXIT

[ ] DISABLE THE LASER SENSORS

[ ] PROTECT YAYO WHILE HE PLANTS BOMB

[ ] EXIT ROOFTOP

[ ] FIND DELUXE LAUNDRY

[ ] RESTORE POWER TO LAUNDRY

[ ] ACTIVATE LIFT CONTROLS

[ ] EXIT LAUNDRY

Welcome to the opening of BULLETPROOF!

OBJECTIVE: PROTECT BANKS/FIND THE EXIT

Go forward and let Banks pick the lock. Cover him until a cutscene occurs of him opening the door.

GRENADE LAUNCHER WEAPON:

On the right side of the area is an electrical box on the metal fence in Playstation Games. Shoot it to open the gate and head for the corner to find the Li'l Smokey Grenade launcher!

Follow Banks up the stairs and look for the door with the green EXIT sign and get out.

CHECKPOINT/AUTOSAVE

OBJECTIVE: DISABLE THE LASERS

There are four sets of lasers in 50 Cent Bulletproof . Shoot at the laser's base to cripple it. The fourth set of lasers near the fence is tricky to disable. You'll need to go up the stairs; head left, and jump down from above. From there you can disable it.

OPTIONAL OBJECTIVE: LET BANKS PICK THE LOCK!

As soon as the level begins in 50 Cent Bulletproof , turn right to see a door. Use the CALL BANKS option to make him pick it open. Once that's done, enter up to the roof to find some cash and extra heavy firepower in Playstation Games!

OBJECTIVE: PROTECT YAYO WHILE HE PLANTS BOMB/EXIT ROOFTOP

At the top of the stairs on the roof in 50 Cent Bulletproof is a door with a green light above it. Use the CALL YAYO option to have him plant a bomb. Once that's done, head down the stairs and EXIT.

CHECKPOINT/AUTOSAVE

OBJECTIVE: FIND DELUXE LAUNDRY

Head down the alleyway in 50 Cent Bulletproof while cappin' those masked marauders in Playstation Games. Enter the doors to find extra ammo and Armor if you need it. Keep going down the alley until you reach the street. Enter Deluxe Laundry and head for the EXIT inside in Playstation Games.

CHECKPOINT/AUTOSAVE

OBJECTIVE: RESTORE POWER/ACTIVATE LIFT CONTROLS/EXIT LAUNDRY

Enter the large power room and look for the door that says "DANGER HIGH VOLTAGE KEEP OUT" and enter. Look for the switch inside and activate it. Now go up the stairs in 50 Cent Bulletproof to the railing and look for the switch to activate the lift controls.

Make way to the EXIT door and exit.

CHECKPOINT/AUTOSAVE

MORE HEAVY FIREPOWER:

After jumping down, turn left to see a small bonfire and some crates in Playstation Games. Jump to the little crevice behind the crates in 50 Cent Bulletproof to find another Li' Smokey Grenade launcher!

OBJECTIVE: FIND FREIGHT ELEVATOR

Make your way around to the open gate and jump down. Head for the fence and crouch to get underneath to the other side.

OPTIONAL ROOM:

As you head for the freight elevator in 50 Cent Bulletproof , look for the door with the blue- glow on it. Enter inside to find a car shop and some extra goodies, if you need it!

Keep shooting everyone and keep your distance from the Grenade Launching man. Head around the corner to find a little area with a green light. The elevator is there. Call it to finish the objective.

CHECKPOINT/AUTOSAVE

OBJECTIVE: DEFEAT K-DOG'S KIDNAPPERS

Shoot and kill everyone here until a cutscene occurs.

BOSS BATTLE: VON SYKES

Equip your best weapon while in 50 Cent Bulletproof and shoot at him until he bites it. Use evasive rolls and take cover.

MISSION COMPLETED!

After the shooting incident, get back on your feet! Buy some Meds from Doc if you got the paper because this will be the ONLY time you will see him in person! Once you're done, EXIT the room.

BACK HOME

[ ] GO SEE BUGS AT THE PAWN SHOP

[ ] CHECK THE STREETS FOR GRIZZ

[ ] FOLLOW GRIZZ TO SEE POPCORN AT THE THEATER

[ ] GO SEE BOOKER IN THE ALLEY

[ ] GO SEE MCVICAR PARKED BY THE LIQUOR STORE

[ ] GET A WEAPON FROM THE BACK OF GRIZZ'S VAN

[ ] TAKE THE SUBWAY TO THE SAFEHOUSE

LEVEL 2: PICNIC IN THE WOODS - THE SAFEHOUSE

[ ] FIND A WAY ONTO THE SAFEHOUSE GROUNDS

[ ] UNLOCK THE SECURITY GATE

[ ] FIND ELEVATOR TO ENTER SAFEHOUSE

[ ] FIND THE SECURITY ROOM TO ACTIVATE ELEVATOR

[ ] FIND K-DOG

[ ] CONTACT BUGS VIA G-UNIT MOBILE TO HACK SECURITY UNIT

[ ] FIND AND UNLOCK 4 SAFES

[ ] 1ST SAFE

[ ] 2ND SAFE

[ ] 3RD SAFE

[ ] 4TH SAFE

[ ] EXIT SAFEHOUSE

OBJECTIVE: GET TO THE SAFEHOUSE

The opening of this level in 50 Cent Bulletproof looks complicated at first, but it's not what it looks like in Playstation Games. There are two paths Fiddy and Banks can take: the left mountain path or the fallen tree bridge path on the right.

Either way you choose leads to the same place, so take your pick! Watch out for ledges with extra ammo and Armor!

Head up the hill to trigger the next area.

CHECKPOINT/AUTOSAVE

Make your way down to the Ornate Gardens area while blasting fools on the way. In this area in 50 Cent Bulletproof are hidden paths to higher areas (if you need ammo and weapons) in Playstation Games.

OBJECTIVE: UNLOCK THE SECURITY GATE

Make your way to the gate entrance and use the CALL BANKS option to let him pick the lock. Cover him until he's done and then run for the open doorway at the end of the path in 50 Cent Bulletproof . Use the CALL ELEVATOR option (wait for Banks!) and head up.

OBJECTIVE: FIND ELEVATOR TO SAFEHOUSE/FIND THE SECURITY ROOM

The elevator to the safe house is on the left side but is not powered in Playstation Games. You need to power it up to continue in order to procced in 50 Cent Bulletproof .

Head down the hallways and look for a locked Security Room. To unlock it, you'll see two step pads on each side of the door. Have Fiddy stand on one of them and the CALL BANKS option will appear.

Call on Banks and he'll step on the other one and the door will unlock in Playstation Games. Go inside and press the button on the wall to activate the elevator door! At this stage of 50 Cent Bulletproof , now head for the elevator inside the Wine Cellar room and CALL it (wait for Banks!) to go up in Playstation Games.

CHECKPOINT/AUTOSAVE

OBJECTIVE: FIND GRIZZ'S MEDAL

Go into the living room first and look for the Grand Piano. Grizz's Medal is inside the Piano. Grab it and continue on.

OBJECTIVE: FIND K-DOG/FIND 4 SAFES

In this safe house in 50 Cent Bulletproof are various rooms: kitchen, movie theater room, bathrooms, bedrooms, library room, and the armory room.

The Library Room is across the Living Room (and is quite tricky to see). The Movie Theater is across the Kitchen on the other side. Remember this!

Head for the bedroom area to trigger a cutscene.

OBJECTIVE: FIND K-DOG'S STUFF

After the cutscene, exit the bathroom and kill anybody in the way. In the bedroom are two doors in Playstation Games. The door on the right leads to the Armory Room and the door on the left goes back outside to the living room.

Go to the Armory Room to find lots of Ammo and K-Dog's stuff on the Table. Grab it to finish the objective.

OBJECTIVE: FIND K-DOG'S PHONE

Exit the Armory and go back to the room with K-Dog's dead body to trigger a cutscene and finish the objective. Once that's done in 50 Cent Bulletproof , it's safe-cracking time!

OBJECTIVE: UNLOCK 4 SAFES

There are four safes in the house. When you find one, use the CALL BANKS option and he'll pick it open in Playstation Games. Grab the paper inside to finish the objectives.

SAFE #1 IN 50 CENTY BULLETPROOF : It's inside the room where K-Dog's body is. Look for a Keypad on the wall across his body and the ACTIVATE PAINTING option will appear. Press the button and the painting on the other end of the room will open up and reveal a safe in Playstation Games. Call BANKS and let him open it!

SAFE #2 IN 50 CENTY BULLETPROOF : The safe is in the room before the Armory Room. Look for the safe on the wall between rooms and let BANKS pick it open.

SAFE #3 IN 50 CENTY BULLETPROOF : The safe is in the bedroom across the Armory Room exit. Go inside the bedroom and find the safe on the wall in the closet.

SAFE #4 IN 50 CENTY BULLETPROOF : This one is REALLY tricky to find. Go back to the Living Room and head to the Library Room on the side. On the bookshelf is a large gold-colored book laying flat. Get close to it and the ACTIVATE GOLD RECORDS option will appear. Press the button and then head for the Movie Theater room. The safe will be behind the Gold Records frame. Call Banks to have him hack the safe!

OBJECTIVE: CONTACT BUGS VIA G-UNIT MOBILE TO HACK SECURITY UNIT

In the Library Room is a sort of Keypad device. Get close to it and the CONTACT BUGS option will appear. Go to the PAUSE SCREEN, choose COMMUNICATIONS, then CONTACTS, and then choose BUGS to complete this objective.

OBJECTIVE: EXIT SAFEHOUSE

Head for the newly opened door next to the kitchen (CROUCH!) to finish this part of the level.

CHECKPOINT/AUTOSAVE

OBJECTIVE: HEAD BACK TO THE HOOD

Make a run back to the security gate outside the safe house to complete the Mission!

When you're back in the 'hood, go see Grizz and give him his Medal. He gives you $20,000 per Medal!

BACK HOME

[ ] GO SEE BUGS AT THE PAWN SHOP

[ ] TAKE THE SUBWAY TO THE JUNKYARD

LEVEL 3: SPIDER WEBS - JUNKYARD +++

[ ] FIND SPIDER

[ ] TAKE OUT ALL THE BIKERS TO ENTER CHOP SHOP

[ ] FIND DOC'S SPECIAL INGREDIENTS

[ ] FIND THE METH LAB WITHIN THE CHOP SHOP

[ ] DEFEAT SPIDER

OBJECTIVE: FIND SPIDER

Work your way around the junkyard in 50 Cent Bulletproof while killing those stupid dicks in the way. Look for empty buses to find ammo and weapons if you need them.

Work our way around the junkyard until a cutscene occurs.

CHECKPOINT/AUTOSAVE

With McVicar helping you out from here, make your way around the junkyard until a cutscene occurs.

OBJECTIVE: FIND GRIZZ'S MEDAL

To Fiddy's left side are a stack of school buses. Look up to find Grizz's Medal on top of one of the roofs. Look for the bus on the other side of the area with a car on its side making a sort of walkway to the top. Head up there and get that Medal!

OBJECTIVE: TAKE OUT ALL THE BIKERS TO ENTER THE CHOP SHOP

To trigger the next part, kill all the biker bitches until a cutscene occurs.

OBJECTIVE: FIND THE METH LAB/FIND DOC'S INGREDIENTS

When the door opens, head inside and go to the back of the room. Look for the White box with the blue glowing light and the PICK UP SPECIAL INGREDIENTS option will appear. Grab it!

Now go to car lift on the left (the one without a car on it) and press the lever. Get on the lift and press the ACTIVATE LIFT button to go down to the Meth lab.

CHECKPOINT/AUTOSAVE

OBJECTIVE: DEFEAT SPIDER

BOSS BATTLE: SPIDER

Use cover and shoot at the gas canisters. Each explosion will injure Spider everytime. Once he's dead, the mission is Complete!

BACK HOME

[ ] GO SEE BOOKER IN THE ALLEY

[ ] GO SEE BUGS AT THE PAWN SHOP

[ ] TAKE THE SUBWAY TO CHINATOWN

LEVEL 4: CHINESE TAKE OUT - CHINATOWN

[ ] FIND WU-JANG'S OFFICE

[ ] AVOID BEING DETECTED BY WU-JANG'S GANG

[ ] FIND WU-JANG'S RECIPE BOOK

[ ] FIND KEYCARD TO UNLOCK SECURITY ROOM DOOR

[ ] FIND SECURITY ROOM AND DESTROY EVIDENCE

[ ] FIND THE ELEVATOR TO THE GARAGE

[ ] FIGHT GANG TO FIND WU-JANG

++NOTE: In the kitchen is a door with a red light! Remember that door!

OBJECTIVE: AVOID BEING DETECTED

There is a 99% chance that you will definitely fuck up this objective so if you do, don't even worry about it.

OBJECTIVE: FIND GRIZZ'S MEDAL

The Medal is on top of the refrigerator in the kitchen. Jump on the counter to grab it.

OBJECTIVE: FIND WU-JANG'S OFFICE/RECIPE BOOK

If you were seen while in stealth mode, FUCK IT! Blast any of those wannabe gangsters out of the way and head for the second floor.

Enter the room on the other end of the second floor to find a locked door. This opens a new objective. Now head for the third floor.

OBJECTIVE: FIND KEYCARD

At the third floor, enter Wu-Jang's office. After the cutscene, kill the bitch in the room but don't go out just yet! To the left of Wu's office is a sort of lounge room. The Keycard is on the table to the right and the Recipe book is on the shelf.

OBJECTIVE: FIND SECURITY ROOM AND DESTROY EVIDENCE

Go back to the locked door on the second floor and use the Keycard. Grab the goodies inside and destroy all the TV monitors and VCRs COMPLETELY to finish this objective!

Before you leave the room, be sure to unlock the door to the basement (the red button!). Now exit and head for the door in the kitchen to the basement!

OBJECTIVE: FIND THE ELEVATOR TO THE GARAGE

Head back to the first floor and down to the basement. Find the elevators down there and then EXIT to finish this part of the level!

CHECKPOINT/AUTOSAVE

OBJECTIVE: FIGHT GANG TO FIND WU-JANG/FIND THE ELEVATOR

Keep killing those gangster wannabes until a cutscene occurs. After the cutscene, enter the elevator those wannabes exited from and CALL it.

Exit the elevator and kill more wannabes until Wu-Jang appears.

OBJECTIVE: DEFEAT WU-JANG/SEARCH WU-JANG'S VAN

BOSS BATTLE: WU-JANG

Wu-Jang is a pussy and relies on the Li'l Shorty Grenade launcher to help him out. Take cover and shoot at him when he isn't firing. Once his stupid ass is dead, search his van to complete the Mission!

LEVEL 5 PART 1: HIJACKED SUBWAY - DISUSED SUBWAY

[ ] GET TO THE SUBWAY CAR

[ ] PROTECT THE INNOCENT BYSTANDERS

LEVEL 5 PART 2: HIJACKED SUBWAY - DISUSED SUBWAY

[ ] FIND THE LOCKED SUBWAY EXIT

[ ] FIND THE STEEL DOORS

[ ] FIND THREE PIECES TO CONSTRUCT BOMB

[ ] 1ST BOMB PIECE FOUND

[ ] 2ND BOMB PIECE FOUND

[ ] 3RD BOMB PIECE FOUND

[ ] CALL YAYO TO HELP CONSTRUCT BOMB

[ ] TURN OFF THE INDUSTRIAL FAN

OBJECTIVE: GET TO THE SUBWAY CAR/PROTECT BYSTANDERS

Since most of this mission is in close quarters, Fiddy can do back to back Counter kills since everyone is so close.

There are only TWO civilians to protect. Don't worry about the mercenaries killing them, just don't misfire your weapon! Make it all the way to the other end of the train to finish this part of the level.

CHECKPOINT/AUTOSAVE

OBJECTIVE: FIND THE LOCKED SUBWAY EXIT

Kill all the mercenaries you can until the room is completely empty. But don't exit just yet!

OBJECTIVE: FIND GRIZZ'S MEDAL

The Medal is in the subway car on the other side near where Fiddy started the Mission (just further down from the subway exit). You'll have to do a tricky jump to get into the car but when you're inside, the medal will be at the other end of the railcar.

Now jump over the tile railing and head up the stairs. Shoot the lock and exit.

CHECKPOINT/AUTOSAVE

FIND THE STEEL DOORS/FIND THREE BOMB PIECES

Bugs phones in and informs you that you need three bomb pieces. Follow these instructions to find them without getting lost.

BOMB PIECE #1: Go forward to the area with the large sewer pool and head for the open doorway in the corner (don't go near the stairs yet!). Turn right to find an open room with a RED light. The First piece is on the shelf. GRAB IT!

BOMB PIECE #2: Head to the other open doorway next to the stairs (don't go up the stairs yet!). Go around the corridor to find another room with a RED light. Grab the bomb piece on the shelf.

BOMB PIECE #3: There's two ways to get the third piece. #1: Go back to the room with the stairs (now go up the stairs!) and find the third piece on a shelf OR #2: Enter the turbine room near the RED light room and look for the lift and activate it. Head up and go down the corridor until you reach the area with the stairs. Find the third piece there.

OBJECTIVE: CALL YAYO TO HELP CONTRUCT BOMB

Call Yayo from the Pause Menu and he'll say some shit and then send you some sort of diagram (which doesn't make any sense). From there, Fiddy can arm the bomb on the steel doors. Move away when it blows!

Blast any more bitches in the way and exit the area!

CHECKPOINT/AUTOSAVE

OBJECTIVE: TURN OFF THE INDUSTRIAL FAN

To turn off the fan, head down the walkway and jump down to the bottom area. Make a left to the turbine room and look for the activation switch on the left side. Deactivate the fan to continue.

OBJECTIVE: FIND GRIZZ'S MEDAL

The Medal is on top of the electrical box in the room next to the turbine room. Do you see it? To get to it, first turn off the industrial fan. Head up the ramp where the fan was blowing and look for the open window to see the Medal. Jump on the window ledge and have Fiddy jump to the pipes on the left side (so that he doesn't have to leap to the Medal). Grab the Medal and continue back up to the stairs.

OBJECTIVE: FIND LIFTS TO THE EXIT

Fiddy has to reach the stairs on the other end of the area. Wait for the trains to pass before moving or you WILL die! Make it to the stairs and head up. Find the other set of stairs and go down. Look for the activation lift switch and activate it to bring down the lift.

Take the lift up and make your way to the other side. Cross the large ramp to find the lifts.

OBJECTIVE: RESTORE POWER TO THE LIFTS

Go around the corner to the very end and find the electrical box and activate the power. Go back to the lifts (either one) and go up.

CHECKPOINT/AUTOSAVE

OBJECTIVE: DEFEAT THE MASKED LEADER

BOSS BATTLE: MASKED LEADER

Use the Old Vet and blast that fucker back to Hell! He isn't that hard to defeat so use as much cover and keep firing and you will get him! Once his ass is dead, that mission is Complete!

BACK HOME

[ ] TAKE THE SUBWAY TO THE PROJECTS

LEVEL 7: NOT WHAT, WHO! - THE PROJECTS

[ ] MAKE A WAY ACROSS MAKESHIFT PLATFORM

[ ] FIND AND PROTECT YAYO

[ ] FIND PETRA

[ ] FIND PETRA'S INCRIMINATING EVIDENCE

[ ] DEFEAT PETRA

OBJECTIVE: FIND GRIZZ'S MEDAL

First, blast those fuckers out of the way! Once they're toast, go down the stairs from where you started the mission and head outside. Go around the corner to find the Medal sitting there. Grab it and continue back to the top!

OBJECTIVE: FIND A WAY ACROSS THE BUILDING

Jump through the left room in 50 Cent Bulletproof and you'll see a collapsed floor. Jump on the fallen concrete to reach the top floor. Blast any fuckers in the way as you make your way around the building

(There is another collapsed floor past the bathroom area where you emerged with a bridge to go down. You'll find extra ammo and armor if you need it).

At the end of the building in 50 Cent Bulletproof is a bridge to cross to the other side but you cannot go through. Go to the window to the left and shoot the air condition to bring the platform down. Cross over the platform to trigger the next scene.

CHECKPOINT/AUTOSAVE

OBJECTIVE: FIND AND PROTECT YAYO

This objective in 50 Cent Bulletproof is kinda tedious. Why? First of all, Yayo can't die so it's technically not important to "protect" him.

Anyway, make your way around the building and look for another collapsed floor. Jump up to the top and head for the area with the large bonfire.

Unfortunately, Fiddy can't see the action so head for the door and look for another door that looks barred up with wood. Shoot down the wood into another room with a collapsed floor. Jump down to the bottom floor and shoot everyone on the ground until Yayo completes his next objective.

Once Yayo is done, he'll GO AROUND to the other side of the building. Look for the low entrance and crouch and exit the room. Yayo will be on the other side and he'll blow up the wall. Make a jump for the other side in 50 Cent Bulletproof !

CHECKPOINT/AUTOSAVE

OBJECTIVE: FIND PETRA

Make your way down the building and find the gated fence. Use the CALL YAYO option to have him blow up the fence. Go up the stairs to the second floor.

OBJECTIVE: FIND THE EVIDENCE

Go to the second floor and look for a door down the hall. The CALL YAYO option will appear during stage in 50 Cent Bulletproof , so use it and let him blow up the door. Go inside the room and grab all the goodies. On the wall is a safe to open. Open it and get the Dossier file. Now go to the third floor.

Use the CALL YAYO option and let him blow the gate at the top. Blast any fuckers and continue around the corner to find Petra.

OBJECTIVE: DEFEAT PETRA

BOSS BATTLE: PETRA

Petra is a fucking pushover in 50 Cent Bulletproof with a Li'l Shorty Grenade launcher. Taking cover will be difficult since he launches grenades like crazy with accuracy from the other end of the building.

Every few seconds in 50 Cent Bulletproof , he'll stop to move around in Playstation Games. When he stops moving get a shot in using the Ghost Dawg. Stay on the top floor. Continue this tactic and let Yayo handle the fuckers on the ground. Once that snitch is dead, the mission is Complete!

BACK HOME

[ ] GO SEE BOOKER IN THE ALLEY

[ ] TAKE THE SUBWAY TO THE DOCKLANDS

LEVEL 8: GONE FISHIN' - THE DOCKLANDS

[ ] FIND THE LADDER TO EXIT VIA SKYLIGHT

[ ] FIND REMOTE CRANE SENSORS

[ ] FIND CRATES TO ATTACH LIFT BEACONS

[ ] FIND STACKED CRATES TO EXIT

[ ] DEFEAT O'HARE TO GET THE SHIPPING INFORMATION

OBJECTIVE: FIND THE EXIT

This level is very tricky in 50 Cent Bulletproof on your first try but it's really simple once you figure it out. It works like this:

The skylight exit is located on top of the warehouse in 50 Cent Bulletproof where Fiddy starts the Mission but Fiddy has to go around TWO warehouses and jump from platform to platform to get there in Playstation Games.

Climb the platforms in 50 Cent Bulletrpoof to the top and work your way around both warehouses. Young Buck will stay in the first warehouse, so you'll need to be on your feet when approaching the second warehouse.

There are no tricky jumps in 50 Cent Bulletproof to make or any hidden routes when climbing the scaffoldings. Just make your way to the top to find the ladder.

CHECKPOINT/AUTOSAVE

OBJECTIVE: FIND REMOTE CRANE SENSORS/CRATES TO LIFT BEACONS The Remote Sensors are in the crate in front of Fiddy when the level starts. Go up to it and pick them up.

Now Fiddy has to place three of these sensors on three individual non- stacked Orange-colored containers in Playstation Games. Each container has a four-arrowed logo on the front doors to distinguish which one you're looking for (I wish the goddamn game would tell you that, but that's why I'm here).

Since most of the containers all look the same in this 50 Cent Bulletproof , finding the Orange- colored ones will be SUPER tricky. But follow my tactics and you should find them easily:

--CONTAINER #1 IN 50 CENT BULLETPROOF : Go forward and you'll see the orange container blocking the way. Place a Sensor on its door and the crane will move it out of the way.

--CONTAINER #2 IN 50 CENT BULLETPROOF : Keep going forward (avoid climbing any scaffoldings) and around. The second container is hidden in a corner. This is probably the hardest one to find.

--CONTAINER #3 IN 50 CENT BULLETPROOF : This one is further down from #2. Place the Sensor on it and the crane will lift it to reveal Container #4.

OBJECTIVE: FIND GRIZZ'S MEDAL

After Container #3 is hauled away, there will be one more orange container behind it in 50 Cent Bulletproof . Place a Sensor on it (you'll have to wait for the Crane to return) and once it picks it up, grab the Medal that was underneath it!

OBJECTIVE: FIND STACKED CRATES TO EXIT

Once all three containers have been hauled away, work your way to the back of the deck to find that all three orange containers have been stacked to make a walkway! Make your way up to finish the level!

CHECKPOINT/AUTOSAVE

OBJECTIVE: DEFEAT O'HARE

BOSS BATTLE: O'HARE

This bitch only uses dual Macs so it should be NO problem for you in 50 Cent Bulletproof ! Equip the heaviest firepower and make your way up the stairs and cap his stupid ass! Once you ice him, the Mission is Complete!

BACK AT HOME

[ ] GO SEE MCVICAR PARKED BY THE LIQUOR STORE

[ ] TAKE THE SUBWAY TO THE CITY MORGUE

LEVEL 9: BAGGED AND TAGGED - THE CITY MORGUE

[ ] FIND VASQUEZ'S STOMACH CONTENTS

[ ] PROTECT MATT

[ ] GET VASQUEZ'A BODY TO THE INCINERATOR LOCKER IN THE BASEMENT

[ ] FIND 3 MEDICAL SUPPLIES FOR DOC FRIDAY

[ ] FIND THE EXIT

[ ] FIND THE PRIMARY RELEASE VALVE

[ ] FIND 4 OUTLET PIPES AND USE EXPLOSIVE WEAPON TO OPEN THEM UP

[ ] 1ST PIPE OPENED

[ ] 2ND PIPE OPENED

[ ] 3RD PIPE OPENED

[ ] 4TH PIPE OPENED

++NOTE: Vasquez's body is in a gurney across Fiddy! Scope him out. Fiddy can also grab the gurney for protection! Remember this!

First, grab all the Painkillers in the room and answer all your calls.

OBJECTIVE: FIND GRIZZ'S MEDAL

Find Grizz's Medal before doing any objectives. Exit the room and make a left into the hallway in 50 Cent Bulletproof . Make another left at the end and look for the door that says "EMPLOYEES ONLY". Enter the room and find the medal in the back. Now go back to the room you started the Mission.

OBJECTIVE: FIND THREE MEDICAL SUPPLY BOXES

Do this objective first! Make a right turn when you exit. You'll see a sign above one door that says "BODY LOCKER". (There are some Painkillers in here, too.)

BOX #1 IN 50 CENT BULLETPROOF : Further down from this door is a hallway to the left with a door. Enter the door to find some extra goodies and Box #1. Now exit this room, and head down the hallway back near to the Lobby.

BOX #2 IN 50 CENT BULLETPROOF : Just near the Lobby is a Storage Room. Inside you'll find more goodies and Box #2.

BOX #3 IN 50 CENT BULLETPROOF : Exit the Storage Room and find another door that says STORAGE ROOM above the door (it also has an EMPLOYEES ONLY sign next to it). Enter that room to find Box #3.

OBJECTIVE: FIND VASQUEZ'S STOMACH CONTENTS

The item you need is in a plastic bag. The room for it in 50 Cent Bulletproof is located on the last door at the other end of the Morgue. Go inside and grab the item and then exit to trigger the next objective.

OBJECTIVE: PROTECT MATT/GET VASQUEZ'S BODY TO THE INCINERATOR

If Matt dies in 50 Cent Bulletproof , the Mission is over! Quickly head back to the room where Vasquez's body is and bring Matt with you.

Equip some automatics and blast any fuckers on the way back to the Body Room in 50 Cent Bulletproof . DO NOT stay in one area trying to protect Matt! Stay mobile and run for the Body Room! Once inside the room, head for the door in the corner and the CALL MATT option will appear.

Let him open the door in 50 Cent Bulletproof while you protect him from those thug bitches. Once he opens the door, grab the gurney with the body and take it inside to the elevator where Matt is waiting. CALL and then ACTIVATE the elevator. When the doors open, drag the gurney to the next room to complete the Vasquez objective.

OBJECTIVE: FIND THE EXIT

Follow Matt to the Boiler Room as located in 50 Cent Bulletproof and enter when he opens it. Look for the Sewer Grill, open it, and jump in to finish the first part of the level.

CHECKPOINT/AUTOSAVE

OBJECTIVE: FIND THE PRIMARY VALVE

Use the tunnels on the right to emerge to the next area. Watch out for the dickhead with the Li'l Smokey grenade launcher in 50 Cent Bulletproof ! Cap him and then take out the rest of those stinkers (but NOT with the Li'l Smokey!).

Find the door near the exit and you'll get a call from Bugs.

OBJECTIVE: FIND 4 OUTLET PIPES

There are four separate sealed pipes on the walls of the sewer in 50 Cent Bulletproof . Look for the signs next to them that say "WARNING HIGH PRESSURE VALVE" to find them (I wish the goddamn game would tell you that).

Equip the Li'l Smokey and toss a grenade into each one to release the pressure. Once each one is opened, you can access the locked door.

Enter the door and go up the stairs. Look for the valve and the TURN VALVE option will appear. Turn it to drain the water and reveal the exit.

OPTIONAL OBJECTIVE: FIND THE SECRET ROOM!

Although the game says to only blast open 4 valve pipes, there are actually FIVE of them in 50 Cent Bulletproof . The fifth pipe is in the middle of the sewer and cannot be accessed. Get close to the fifth pipe from the closest cage and launch a grenade into it to open it up.

After Fiddy drains the exit, look for the secret entrance to the room by heading into the tunnel across the valve room. Look for a large open hole that Fiddy can drop into. At the bottom of the hole are some extra Armor and Ammo. Go up the stairs and shoot the lock to open the door!

Now head down the stairs towards the exit to complete the Mission!

MISSION COMPLETE!

++NOTE: After the Morgue mission, Grizz will NOT be at his van. He returns AFTER you speak to Alexa.

BACK HOME

[ ] GO SEE POPCORN ABOUT VASQUEZ'S STOMACH CONTENTS

[ ] GO SEE ALEXA IN 50'S CRIB TO TALK ABOUT OPIUM

[ ] TAKE THE SUBWAY TO LITTLE ITALY

LEVEL 10: RAT TRAP - LITTLE ITALY

[ ] TAKE OUT THE MOB (PART 1)

[ ] RETRIEVE CAPIDILUPO'S ACCOUNTS

[ ] RETRIEVE YOUR GEAR

[ ] FIND THE EXIT

[ ] FIND KEYCARD A

[ ] FIND SECURITY PANEL A

[ ] KEYCARD B

[ ] FIND SECURITY PANEL B

[ ] EXIT DOWNSTAIRS

[ ] TAKE OUT THE MOB (PART 2)

[ ] DEFEAT CAPIDILUPO

OBJECTIVE: TAKE OUT THE MOB (PART 1)

First things first in 50 Cent Bulletproof , bust a cap on all the muthafuckers in the way until a cutscene occurs.

OBJECTIVE: RETRIEVE THE ACCOUNTS

After the cutscene, kill the two bitches blocking the door and grab the accounts on the desk.

CHECKPOINT/AUTOSAVE

OBJECTIVE: RETRIEVE YOUR GEAR

With a little help from Grizz, find your gear in the room in 50 Cent Bulletproof at the very end of the hall. Go to the area where the meat locker is and search for the door with a blue light on top of it. Your gear's inside a crate on a table.

OBJECTIVE: FIND GRIZZ'S MEDAL

When searching for your gear in 50 Cent Bulletproof , go into the meat locker (with all the hanging meat). The medal is in one of the large trash bins. Jump on the table to jump into the trash bin and grab that thing!

OBJECTIVE: FIND THE EXIT

Once you got your gear in 50 Cent Bulletproof , bail outta Dodge, bitch! The door is just around the corner from where you found your gear.

CHECKPOINT/AUTOSAVE

OBJECTIVE: FIND KEYCARD A/FIND SECURITY PANEL A

Head into the next area but stay on the bottom floor! Look for the double doors with the green light and enter (it's another meat locker). The Keycard is in the back of the room in 50 Cent Bulletproof.

Now exit the room and take the stairs up. Go to the door with the red light and use the Keycard.

OBJECTIVE: FIND KEYCARD B/FIND SECURITY PANEL B

Take the stairs up and use the exit on the left side in 50 Cent Bulletproof . Look for the Lift panel and activate it to go down to the butcher area. The Keycard is on top of a dumpster.

Grab it and go back up and head to the right side to use the Keycard on the Panel door across the way and head for the stairs going down.

CHECKPOINT/AUTOSAVE

OBJECTIVE: EXIT DOWNSTAIRS/TAKE OUT THE MOB Go inside the door and go down the green stairs to the next room. Kill every muthafucker in the room until a cutscene occurs in 50 Cent Bulletproof.

OBJECTIVE: DEFEAT CAPIDILUPO

BOSS BATTLE: CAPIDILUPO

Fuck this guy up in 50 Cent Bulletproof ! He killed your homie and now its time to take revenge! Pack the Old Vet and cap that old guido muthafucker! Use the explosive barrels and take as much cover as needed.

MISSION COMPLETE!

BACK HOME

[ ] TAKE THE SUBWAY TO THE VESSEL

++NOTE: After the Little Italy mission, take the time to equip Fiddy with all the heavy firepower he can afford. You'll need it!

LEVEL 10: EYES ON THE PRIZE - THE VESSEL

[ ] TAKE OUT THE MASKED ASSAILANTS TO ENTER VESSEL

[ ] FIND THE REAR ELEVATOR

[ ] GET G-UNIT TO THE REAR ELEVATOR

[ ] GET TO THE UPPER DECK

[ ] GET TO THE CARGO LIFT

[ ] FIND THE CONTROL LIFT SYSTEM

[ ] EXIT TO THE ELEVATOR

[ ] FIND THE CONTROL LIFT SYSTEM

[ ] TAKE THE LIFT DOWN TO THE SHIP'S HOLD

[ ] DEFEAT MUQTADA MUHAMMED

[ ] FIND SPINOSA

[ ] DEFEAT SPINOSA

The G-G-G-G-Unit boys got your back now!

OBJECTIVE: TAKE OUT THE MASKED ASSAILANTS

Before you head into the dragon's mouth in 50 Cent Bulletproof , turn around and go around the corner to find some heavy firepower! Grab the Bazooka and do some damage! Fuckin' Ay!

Head to the middle of the ship and kill all the masked fools until the door on the right and left side finally open up, then head inside. Go to the back of the room to find the rear elevator.

OBJECTIVE: FIND THE REAR ELEVATOR/GET G-UNIT THE REAR ELEVATOR

Head to the back of the room and use the CALL BANKS option to let him hack the panel that says LIFT CONTROL SYSTEM.

Once that's done let Banks, Yayo, and Buck into the elevator in 50 Cent Bulletproof ( don't go in with them!) and let them finish their objective. Find the front elevator and wait for G-Unit to activate it. Once it's ready, CALL it!

CHECKPOINT/AUTOSAVE

OBJECTIVE: GET TO THE CARGO LIFT

Unfortunately, this part of the level in 50 Cent Bulletproof requires precise platforming. Take the exit on the right side and jump on top of the container.

Jump from container to container until you reach the bottom of the ship deck. Take out all the masked bitches on the deck and head for the Lift Control button near the huge lift and ACTIVATE it to bring up G-Unit.

OBJECTIVE: FIND THE LIFT CONTROL SYSTEM/EXIT TO THE ELEVATOR

Across the large lift is the elevator room. The LIFT CONTROL PANEL is on the left side. Head to it and use the CALL BANKS option to let him hack it. Once it's open, go into the elevator and then EXIT.

CHECKPOINT/AUTOSAVE

OBJECTIVE: FIND THE CONTROL LIFT/TAKE THE LIFT TO THE SHIP'S HOLD

This level is exactly the same as the previous level. Jump from container to container but DO NOT jump to the bottom JUST YET!

There are two locations for the LIFT CONTROL PANEL. The closest one is just across from where the level starts. Head to it and use the CALL BANKS option to make him hack it. Once that's done, use the lift and head down (you don't need to wait for G-Unit).

OBJECTIVE: FIND GRIZZ'S MEDAL

Before you jump down to the deck, look to see a blue container with Grizz's medal on top of it. Do you see it? You'll need to perform a tricky jump to get it. Once you have it, continue through.

There are four entrances. The two entrances on the right side of the lift control panel are the ones that are important. Keep going until you find Muhammed.

OBJECTIVE: DEFEAT MUQTADA MUHAMMED

BOSS BATTLE: MUQTADA MUHAMMED

Equip the Old Vet and kill that terrorist muthafucker! Once that's done, head for the locked door on the other side to find Spinosa.

CHECKPOINT/AUTOSAVE

OBJECTIVE: FIND/DEFEAT SPINOSA

BOSS BATTLE: SPINOSA

Enough talk! KILL THAT FUCKING ASSHOLE! Equip the heaviest firepower you got and start blasting at him! It's everyone for himself, NO MERCY!

MISSION AND GAME COMPLETE!

Congrats, you've finished the game. You are now officially a G-Unit Soldier! You can replay any of the Missions if you want to find the rest of Grizz's Medals or if you need extra money.

Simply go to the Subway, choose a location, and be sure to be strapped!

9. SECRETS IN 50 CENT BULLETPROOF

When you get access to Fiddy's apartment, walk up to the blue glowing spot in front of the TV to view all the SPECIAL FEATURES.

SPECIAL FEATURES:

GET RICH OR DIE TRYIN' TRAILER 1

GET RICH OR DIE TRYIN' TRAILER 2

FORMULA 50 AD 1

FORMULA 50 AD 2

FORMULA 50 AD 3

FORMULA 50 AD 4

50 CENT: BEHIND THE SCENES PART 1

50 CENT: BEHIND THE SCENES PART 2

50 CENT: BEHIND THE SCENES PART 3

TONY YAYO INTERVIEW PART 1

TONY YAYO INTERVIEW PART 2

**NOTE 1: All the Special Feature content is already unlocked from the start of the game.

**NOTE 2: You cannot view ANY of the SPECIAL FEATURES content the Main Menu; it has to be done in Fiddy's apartment!

10. MUSIC & VIDEO SHOP IN 50 CENT BULLETPROOF

Go to the salesman across the street from the Pawn Shop to buy hot tracks from various albums. Here are the prices per song:

BULLETPROOF SOUNDTRACK TRACKS: $15,000

DON'T MAKE ME

GREW UP

HIT YOUR ASS UP

HOLE IN YO BACK

I RUN NY

I WARNED YOU

I'M A RIDER

MAYBE WE CRAZY

PIMP PT. 2

SIMPLY THE BEST

SOUTHSIDE G-UNIT

WHEN YOU HEAR THAT

WHY ASK WHY

GET RICH OR DIE TRYIN' ALBUM TRACKS (NOT THE MOVIE): $1,000

WHAT UP GANSGTA

HEAT

I CAN'T

BLOODHOUND

BACK DOWN

LIKE MY STYLE

POOR LIL RICH

GOTTA MAKE IT TO HEAVEN

U NOT LIKE ME

LIFE'S ON THE LINE

THE MASSACRE ALBUM TRACKS: $1,000

GET IN MY CAR

SKI MASK WAY A BALTIMORE LOVE THING

RYDER MUSIC

JUST A LIL BIT

GUNZ COME OUT

POSITION OF POWER

GOD GAVE ME STYLE

SO AMAZING

BEG FOR MERCY ALBUM TRACKS (FROM G-UNIT): $1,000

MY BUDDY

I'M SO HOOD

SALUTE U

SMILE

EYE FOR AN EYE

BABY U GOT

G'D UP

GANGSTA SHIT

THE HUNGER FOR MORE ALBUM TRACKS (BY LLOYD BANKS): $1,000

AIN'T NO CLICK

PLAYBOY

WARRIOR

I'M SO FLY

IF YOU SO GANGSTA

STRAIGHT OUTTA CASHVILLE ALBUM TRACKS (BY YOUNG BUCK): $1,000

BONAFIDE HUSTLER

LET ME IN

SHORTY WANNA RIDE

LOOK AT ME NOW

DO IT LIKE ME

THOUGHTS OF A PREDICATE FELON ALBUM TRACKS (BY TONY YAYO): $1,000

LIVE BY THE GUN

SO SEDUCTIVE

ALL INSTRUMENTALS FROM THE BULLETPROOF SOUNDTRACK: $12,500

ALL INSTRUMENTALS FROM 50 CENT AND G-UNIT: $500

ALL ACTION SOUNDS: $2500

ALL AMBIENT SOUNDS: $2500

VIDEO SHOP:

All the Music Videos are $10,000 each. They include:

I'M SO FLY

IN DA CLUB

JUST A LIL BIT

LET ME IN

P.I.M.P.

POPPIN' THEM THANGS

SHORTY WANNA RIDE

SO SEDUCTIVE

STUNT 101

WANKSTA

SMILE

MY BUDDY

LOOK AT ME NOW/BONAFIDE HUSTLER

AIN'T NO CLICK

++NOTE 1: You CANNOT view the purchased music videos in Fiddy's apartment or in the Main Menu; it has to be done in the Pause Menu!

++NOTE 2: All of the music videos in this collection are CENSORED! What the hell kinda fucking BULLSHIT is that!??!

11. ARCADE MODE IN 50 CENT BULLETPROOF

Arcade Mode is unlocked soon after completing the first Mission. Each level that Fiddy completes in Story Mode is unlocked in Arcade Mode (20 levels total).

The point of the game is to kill the given number of enemies per area in the fastest time and get the highest score. All the main characters and bosses (after they've been defeated) from the game are playable.

Each character has a specific weapon and any weapons and ammo obtained in the level is all they get.

During the game, you gain points for everything from Headshots, counter-kills, regular kills, and stealing money. Blast your way to the top!

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