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1. THE CHARACTERS IN 50 CENT BULLETPROOF
50 CENT AKA FIDDY
If you don't know who this cat is, then I seriously suggest you stop
reading this FAQ! NOW! To say you don't know Fiddy is like saying you
don't know Hugh Hefner.
LLOYD BANKS
Banks is the Locksmith of the G-Unit posse. During certain Missions,
Fiddy will need Banks' help to pick locks for security gates, doors, or
safes.
TONY YAYO
Yayo is the Explosives man of the G-Unit posse. During certain
Missions, Fiddy will need Yayo's help to arm bombs or explosives in
order to complete objectives. Never leave home without your Yayo .
MCVICAR AKA EMINEM
Eminem makes his very first videogame appearance as corrupt detective
McVicar. Throughout the course of the game, Em will give out crucial
info to Fiddy and will sometimes join him in certain missions. For a
price.
GRIZZ AKA DR. DRE
It's the one and only D-R-E! At the beginning of the game, Grizz will
be the one to get Fiddy back on his feet after being shot 9 times.
Grizz can be found in the alley across the subway entrance and will be
the one to provide any firepower that Fiddy will need before each
mission.
If you got the paper, of course.
As an aside, by the second Mission, Grizz will have a special
assignment for Fiddy that will take the entire game to complete. More
on this sidequest in the walkthrough.
( NOTE: G-UNIT, McVicar, and Grizz are bulletproof! When they assist
you on missions, you do not need to worry about their health. They will
stay with you all the way and never die! )
DOC FRIDAY
After Fiddy is shot, Doc re-patches him up and sets him on his way. You
won't deal with Doc too much but some of his demands are quite
ridiculous.
BUGS
Bugs is a paraplegic man that runs the Pawn Shop down the street from
Fiddy's apartment.
He will assist you (by radio) on most Missions and
reveal info that Fiddy needs on certain occasions.
POPCORN
Popcorn can be found inside the torn down theater across the street
from Fiddy's apartment. For a hefty price, you can purchase all the
Counter-kill attacks from him.
BOOKER
Booker is a bum that lives in an alley next to Fiddy's apartment.
Although homeless, he still provides vital info towards Fiddy's agenda.
THE HO'S
Across the street from the torn down theater are two stank ho's that
work the beat. I just wanted to say "stank ho".
DJ WHOO KID
Across from the Pawn Shop is DJ Whoo Kid. If you gots the paper, you
can purchase exclusive music tracks and music videos from Fiddy and G-
Unit from the back of DJ's car.
2.THE GAMEPLAY IN 50 CENT BULLETPROOF
(During Missions Only):
Square Button - Counter-Kill attack/action button/take over
X Button - Jump
Circle Button - Grab enermy or item
Triangle Button - Evasion / Dual wield weapons
L1 Button - Crouch
L2 Button - Use Painkillers
L3 Button - Not Used
R1 Button - Fire Weapon
R2 Button - Inventory Switch
R3 Button - Not Used
Left Analog - Move Character
Right Analog - Move Camera / Aiming Reticle
( During Grabbing Enemy ):
Square Button - Disarm Enemy
Circle Button - Kill Enemy
Triangle Button - Interrogate
( During Taking Over )
Left Analog - Move left or right to peek from corners
L1 Button - Crouch
R1 Button - Fire weapon while taking cover
Triangle BUtton - Dive to other corners
3. THE AIMING RETICLE OF ALL WEAPONS IN 50 CENT BULLETPROOF
When the aiming reticle of the weapon Fiddy uses turns red, it means
the enemy will take massive damage when shot.
When the circle in the
reticle decreases, it means a higher chance of a one-hit kill.
If the circle in the reticle flatlines (you'll hear a sound when you
target the enemies' head), Fiddy will do an automatic slow motion
bullet-time kill.
**NOTE 1: When a Counter-Kill is being performed, you can manually move
the camera in any direction!
**NOTE 2: When Fiddy is back at his neighborhood after a Mission, all
the controls above are DISABLED! The only thing Fiddy can do is talk to
people or enter and exit a building, THAT'S IT!
**NOTE 3: When Fiddy kills an enemy, the STEAL option appears (with a
meter underneath it). Press and HOLD the Square Button and Fiddy will
search the body for cash. When the meter is filled, a wallet or a
credit card will pop up from the body. Grab it to increase your paper!
**NOTE 4: If Fiddy successfully performs a bullet-time kill, the amount
of cash to STEAL from the dead body increases by 500%, no joke!
4. DIFFICULTIES IN 50 CENT BULLETPROOF
There are 5 Difficulties to choose from:
Playa - Very easy
Hustler - Easy
Thug - Normal
Gangsta - Hard
G-Unit Soldier - Very hard
Is there a difference to either difficulty? Not really.
Do you unlock anything for completing G-Unit Soldier difficulty? No,
just bragging rights.
5. THE WEAPONS IN 50 CENT BULLETPROOF
There are a ton of weapons that Fiddy can use throughout the course of
the game. Everything from Gats to Bazookas, they're all there for
Fiddy's use. Here's the complete list and their price from Grizz:
AUTOMATICS:
MP-5 - $5000
MAC - $4000
ASSAULT RIFLES:
AK-47 - $1500
OLD VET - $2000
HAND GUNS:
BULLDOG - $3000
NINE - $600
SATURDAY NIGHT SPECIAL - $800
SCAVENGER - $800
GAT - $1200
BUSTER - $2000
PHANTOM (W/ SILENCER) - $2500
SHOTGUNS:
PAINKILLER - $1500
PUMPGUN - $1200
SAWED-OFF - $900
LAUNCHERS:
LI'L SMOKEY - $3000
BIG SMOKEY - $5000
BAZOOKA - $10000
SNIPER RIFLES:
GHOST DAWG - $8000
ARMOR:
LEVEL 1 - $2000
LEVEL 2 - $4000
LEVEL 3 - $8000
Buy whatever weapon you like and blow the party up!
**NOTE: When Fiddy completes a Mission, all the weapons he had equipped
will be placed on the Gun Rack in his apartment.
6. THE COMBAT MOVES IN 50 CENT BULLETPROOF
Fiddy can use Counter-Kills whenever an enemy is at close quarters in Playstation Games.
Press the Triangle Button and he will automatically do the attack.
Once Grizz introduces Popcorn to Fiddy, Popcorn will sell the rest of
the Counter-Kill attacks for $4000 each.
Each Counter-Kill level (three total) is based on what weapon the enemy
is holding. There are at least a dozen counter kills per level:
LEVEL 1 KILLS IN 50 CENT BULLETPROOF :-
DEAD CAN'T TALK
STAY DOWN
GUNZ COME OUT
SKI MASK WAY
GANGSTA SHIT
G'D UP
BLOODHOUND
LEVEL 2 KILLS IN 50 CENT BULLETPROOF :-
UNDERCUT
HEAT
STUNTIN'
WANKSTA
LIKE MY STYLE
CLOSED CASKET
BACK DOWN
THE HIT
REPERCUSSIONS
GRAND SLAM
EMPTY'N CLIPS
GETTING' LOW
OPEN WIDE
LEVEL 3 KILLS IN 50 CENT BULLETPROOF :-
GUILLOTINE
BAD NEWS
STOMP
BEG FOR MERCY
GETTING' MINE
Unfortunately, you cannot choose which move Fiddy performs. Each
Counter-Kill is random per enemy. But enjoy the bloody hi-larity!
7. FIFTY'S NEIGHBORHOOD IN 50 CENT BULLETPROOF
After each completed Mission, Fiddy returns to his 'hood for a little
peace and quiet. In this block are a few places to remember:
FIDDY'S APARTMENT
In his apartment, you can view all the special video content on his
plasma TV screen. In his bedroom are all the weapons that Fiddy obtains
after each mission.
THE LIQUOR STORE
Fiddy's apartment is right above the Liquor Store. Although you can't
go in there, a lot of objectives happen here.
THE PAWN SHOP
The Pawn Shop is across the street from the liquor store. Go there
whenever the objective says to do so to meet with Bugs in Playstation Games.
THE RIALTO THEATER
Also across the street from the liquor store is the movie theater.
Inside there, you will find Popcorn and purchase all the Counter-kill
moves for Fiddy's arsenal.
THE CHINESE RESTAURANT
The restaurant is next door to the theater. You can't go inside, but
parked in the alley next to it is Grizz's van. Always go to Grizz if
you need firepower or have one of the medals he requested for in Playstation Games.
THE SUBWAY
Next to the theater is the subway entrance. To begin Fiddy's next
mission, he has to enter the subway to trigger it.
That's all the info to know about Fifty's 'hood in Playstation Games.
8. THE WALKTHROUGH IN 50 CENT BULLETPROOF
This is where we begin the adventure, boys and girls!
Strap those gats and those 9's, because its time to get some
killing done!
LEVEL 1: CHASING THE DOG - QUEENS
[ ] PROTECT BANKS WHILE HE LOCKPICKS THE DOOR
[ ] FIND THE EXIT
[ ] FIND THE ROOFTOP EXIT
[ ] DISABLE THE LASER SENSORS
[ ] PROTECT YAYO WHILE HE PLANTS BOMB
[ ] EXIT ROOFTOP
[ ] FIND DELUXE LAUNDRY
[ ] RESTORE POWER TO LAUNDRY
[ ] ACTIVATE LIFT CONTROLS
[ ] EXIT LAUNDRY
Welcome to the opening of BULLETPROOF!
OBJECTIVE: PROTECT BANKS/FIND THE EXIT
Go forward and let Banks pick the lock. Cover him until a cutscene
occurs of him opening the door.
GRENADE LAUNCHER WEAPON:
On the right side of the area is an electrical box on the metal fence in Playstation Games.
Shoot it to open the gate and head for the corner to find the Li'l
Smokey Grenade launcher!
Follow Banks up the stairs and look for the door with the green EXIT
sign and get out.
CHECKPOINT/AUTOSAVE
OBJECTIVE: DISABLE THE LASERS
There are four sets of lasers in 50 Cent Bulletproof . Shoot at the laser's base to cripple it.
The fourth set of lasers near the fence is tricky to disable.
You'll need to go up the stairs; head left, and jump down from above.
From there you can disable it.
OPTIONAL OBJECTIVE: LET BANKS PICK THE LOCK!
As soon as the level begins in 50 Cent Bulletproof , turn right to see a door. Use the CALL
BANKS option to make him pick it open. Once that's done, enter up to
the roof to find some cash and extra heavy firepower in Playstation Games!
OBJECTIVE: PROTECT YAYO WHILE HE PLANTS BOMB/EXIT ROOFTOP
At the top of the stairs on the roof in 50 Cent Bulletproof is a door with a green light above
it. Use the CALL YAYO option to have him plant a bomb. Once that's
done, head down the stairs and EXIT.
CHECKPOINT/AUTOSAVE
OBJECTIVE: FIND DELUXE LAUNDRY
Head down the alleyway in 50 Cent Bulletproof while cappin' those masked marauders in Playstation Games. Enter the
doors to find extra ammo and Armor if you need it.
Keep going down the alley until you reach the street. Enter Deluxe
Laundry and head for the EXIT inside in Playstation Games.
Enter the large power room and look for the door that says "DANGER HIGH
VOLTAGE KEEP OUT" and enter. Look for the switch inside and activate
it. Now go up the stairs in 50 Cent Bulletproof to the railing and look for the switch to
activate the lift controls.
Make way to the EXIT door and exit.
CHECKPOINT/AUTOSAVE
MORE HEAVY FIREPOWER:
After jumping down, turn left to see a small bonfire and some crates in Playstation Games.
Jump to the little crevice behind the crates in 50 Cent Bulletproof to find another Li' Smokey
Grenade launcher!
OBJECTIVE: FIND FREIGHT ELEVATOR
Make your way around to the open gate and jump down. Head for the fence
and crouch to get underneath to the other side.
OPTIONAL ROOM:
As you head for the freight elevator in 50 Cent Bulletproof , look for the door with the blue-
glow on it. Enter inside to find a car shop and some extra goodies, if
you need it!
Keep shooting everyone and keep your distance from the Grenade
Launching man. Head around the corner to find a little area with a
green light. The elevator is there. Call it to finish the objective.
CHECKPOINT/AUTOSAVE
OBJECTIVE: DEFEAT K-DOG'S KIDNAPPERS
Shoot and kill everyone here until a cutscene occurs.
BOSS BATTLE: VON SYKES
Equip your best weapon while in 50 Cent Bulletproof and shoot at him until he bites it. Use evasive
rolls and take cover.
MISSION COMPLETED!
After the shooting incident, get back on your feet! Buy some Meds from
Doc if you got the paper because this will be the ONLY time you will
see him in person! Once you're done, EXIT the room.
BACK HOME
[ ] GO SEE BUGS AT THE PAWN SHOP
[ ] CHECK THE STREETS FOR GRIZZ
[ ] FOLLOW GRIZZ TO SEE POPCORN AT THE THEATER
[ ] GO SEE BOOKER IN THE ALLEY
[ ] GO SEE MCVICAR PARKED BY THE LIQUOR STORE
[ ] GET A WEAPON FROM THE BACK OF GRIZZ'S VAN
[ ] TAKE THE SUBWAY TO THE SAFEHOUSE
LEVEL 2: PICNIC IN THE WOODS - THE SAFEHOUSE
[ ] FIND A WAY ONTO THE SAFEHOUSE GROUNDS
[ ] UNLOCK THE SECURITY GATE
[ ] FIND ELEVATOR TO ENTER SAFEHOUSE
[ ] FIND THE SECURITY ROOM TO ACTIVATE ELEVATOR
[ ] FIND K-DOG
[ ] CONTACT BUGS VIA G-UNIT MOBILE TO HACK SECURITY UNIT
[ ] FIND AND UNLOCK 4 SAFES
[ ] 1ST SAFE
[ ] 2ND SAFE
[ ] 3RD SAFE
[ ] 4TH SAFE
[ ] EXIT SAFEHOUSE
OBJECTIVE: GET TO THE SAFEHOUSE
The opening of this level in 50 Cent Bulletproof looks complicated at first, but it's not what
it looks like in Playstation Games. There are two paths Fiddy and Banks can take: the left
mountain path or the fallen tree bridge path on the right.
Either way you choose leads to the same place, so take your pick! Watch
out for ledges with extra ammo and Armor!
Head up the hill to trigger the next area.
CHECKPOINT/AUTOSAVE
Make your way down to the Ornate Gardens area while blasting fools on
the way. In this area in 50 Cent Bulletproof are hidden paths to higher areas (if you need
ammo and weapons) in Playstation Games.
OBJECTIVE: UNLOCK THE SECURITY GATE
Make your way to the gate entrance and use the CALL BANKS option to let
him pick the lock. Cover him until he's done and then run for the open
doorway at the end of the path in 50 Cent Bulletproof . Use the CALL ELEVATOR option (wait for
Banks!) and head up.
OBJECTIVE: FIND ELEVATOR TO SAFEHOUSE/FIND THE SECURITY ROOM
The elevator to the safe house is on the left side but is not powered in Playstation Games.
You need to power it up to continue in order to procced in 50 Cent Bulletproof .
Head down the hallways and look for a locked Security Room. To unlock
it, you'll see two step pads on each side of the door. Have Fiddy stand
on one of them and the CALL BANKS option will appear.
Call on Banks and he'll step on the other one and the door will unlock in Playstation Games.
Go inside and press the button on the wall to activate the elevator
door! At this stage of 50 Cent Bulletproof , now head for the elevator inside the Wine Cellar room and CALL it
(wait for Banks!) to go up in Playstation Games.
CHECKPOINT/AUTOSAVE
OBJECTIVE: FIND GRIZZ'S MEDAL
Go into the living room first and look for the Grand Piano. Grizz's
Medal is inside the Piano. Grab it and continue on.
OBJECTIVE: FIND K-DOG/FIND 4 SAFES
In this safe house in 50 Cent Bulletproof are various rooms: kitchen, movie theater room,
bathrooms, bedrooms, library room, and the armory room.
The Library Room is across the Living Room (and is quite tricky to
see). The Movie Theater is across the Kitchen on the other side.
Remember this!
Head for the bedroom area to trigger a cutscene.
OBJECTIVE: FIND K-DOG'S STUFF
After the cutscene, exit the bathroom and kill anybody in the way. In
the bedroom are two doors in Playstation Games. The door on the right leads to the Armory
Room and the door on the left goes back outside to the living room.
Go to the Armory Room to find lots of Ammo and K-Dog's stuff on the
Table. Grab it to finish the objective.
OBJECTIVE: FIND K-DOG'S PHONE
Exit the Armory and go back to the room with K-Dog's dead body to
trigger a cutscene and finish the objective. Once that's done in 50 Cent Bulletproof , it's
safe-cracking time!
OBJECTIVE: UNLOCK 4 SAFES
There are four safes in the house. When you find one, use the CALL
BANKS option and he'll pick it open in Playstation Games. Grab the paper inside to finish
the objectives.
SAFE #1 IN 50 CENTY BULLETPROOF : It's inside the room where K-Dog's body is. Look for a Keypad
on the wall across his body and the ACTIVATE PAINTING option will
appear. Press the button and the painting on the other end of the room
will open up and reveal a safe in Playstation Games. Call BANKS and let him open it!
SAFE #2 IN 50 CENTY BULLETPROOF : The safe is in the room before the Armory Room. Look for the
safe on the wall between rooms and let BANKS pick it open.
SAFE #3 IN 50 CENTY BULLETPROOF : The safe is in the bedroom across the Armory Room exit. Go
inside the bedroom and find the safe on the wall in the closet.
SAFE #4 IN 50 CENTY BULLETPROOF : This one is REALLY tricky to find. Go back to the Living Room
and head to the Library Room on the side. On the bookshelf is a large
gold-colored book laying flat. Get close to it and the ACTIVATE GOLD
RECORDS option will appear. Press the button and then head for the
Movie Theater room. The safe will be behind the Gold Records frame.
Call Banks to have him hack the safe!
OBJECTIVE: CONTACT BUGS VIA G-UNIT MOBILE TO HACK SECURITY UNIT
In the Library Room is a sort of Keypad device. Get close to it and the
CONTACT BUGS option will appear.
Go to the PAUSE SCREEN, choose COMMUNICATIONS, then CONTACTS, and then
choose BUGS to complete this objective.
OBJECTIVE: EXIT SAFEHOUSE
Head for the newly opened door next to the kitchen (CROUCH!) to finish
this part of the level.
CHECKPOINT/AUTOSAVE
OBJECTIVE: HEAD BACK TO THE HOOD
Make a run back to the security gate outside the safe house to complete
the Mission!
When you're back in the 'hood, go see Grizz and give him his Medal. He
gives you $20,000 per Medal!
BACK HOME
[ ] GO SEE BUGS AT THE PAWN SHOP
[ ] TAKE THE SUBWAY TO THE JUNKYARD
LEVEL 3: SPIDER WEBS - JUNKYARD +++
[ ] FIND SPIDER
[ ] TAKE OUT ALL THE BIKERS TO ENTER CHOP SHOP
[ ] FIND DOC'S SPECIAL INGREDIENTS
[ ] FIND THE METH LAB WITHIN THE CHOP SHOP
[ ] DEFEAT SPIDER
OBJECTIVE: FIND SPIDER
Work your way around the junkyard in 50 Cent Bulletproof while killing those stupid dicks in
the way. Look for empty buses to find ammo and weapons if you need
them.
Work our way around the junkyard until a cutscene occurs.
CHECKPOINT/AUTOSAVE
With McVicar helping you out from here, make your way around the
junkyard until a cutscene occurs.
OBJECTIVE: FIND GRIZZ'S MEDAL
To Fiddy's left side are a stack of school buses. Look up to find
Grizz's Medal on top of one of the roofs. Look for the bus on the other
side of the area with a car on its side making a sort of walkway to the
top. Head up there and get that Medal!
OBJECTIVE: TAKE OUT ALL THE BIKERS TO ENTER THE CHOP SHOP
To trigger the next part, kill all the biker bitches until a cutscene
occurs.
OBJECTIVE: FIND THE METH LAB/FIND DOC'S INGREDIENTS
When the door opens, head inside and go to the back of the room. Look
for the White box with the blue glowing light and the PICK UP SPECIAL
INGREDIENTS option will appear. Grab it!
Now go to car lift on the left (the one without a car on it) and press
the lever. Get on the lift and press the ACTIVATE LIFT button to go
down to the Meth lab.
CHECKPOINT/AUTOSAVE
OBJECTIVE: DEFEAT SPIDER
BOSS BATTLE: SPIDER
Use cover and shoot at the gas canisters. Each explosion will injure
Spider everytime. Once he's dead, the mission is Complete!
BACK HOME
[ ] GO SEE BOOKER IN THE ALLEY
[ ] GO SEE BUGS AT THE PAWN SHOP
[ ] TAKE THE SUBWAY TO CHINATOWN
LEVEL 4: CHINESE TAKE OUT - CHINATOWN
[ ] FIND WU-JANG'S OFFICE
[ ] AVOID BEING DETECTED BY WU-JANG'S GANG
[ ] FIND WU-JANG'S RECIPE BOOK
[ ] FIND KEYCARD TO UNLOCK SECURITY ROOM DOOR
[ ] FIND SECURITY ROOM AND DESTROY EVIDENCE
[ ] FIND THE ELEVATOR TO THE GARAGE
[ ] FIGHT GANG TO FIND WU-JANG
++NOTE: In the kitchen is a door with a red light! Remember that door!
OBJECTIVE: AVOID BEING DETECTED
There is a 99% chance that you will definitely fuck up this objective
so if you do, don't even worry about it.
OBJECTIVE: FIND GRIZZ'S MEDAL
The Medal is on top of the refrigerator in the kitchen. Jump on the
counter to grab it.
OBJECTIVE: FIND WU-JANG'S OFFICE/RECIPE BOOK
If you were seen while in stealth mode, FUCK IT! Blast any of those
wannabe gangsters out of the way and head for the second floor.
Enter the room on the other end of the second floor to find a locked
door. This opens a new objective. Now head for the third floor.
OBJECTIVE: FIND KEYCARD
At the third floor, enter Wu-Jang's office. After the cutscene, kill
the bitch in the room but don't go out just yet!
To the left of Wu's office is a sort of lounge room. The Keycard is on
the table to the right and the Recipe book is on the shelf.
OBJECTIVE: FIND SECURITY ROOM AND DESTROY EVIDENCE
Go back to the locked door on the second floor and use the Keycard.
Grab the goodies inside and destroy all the TV monitors and VCRs
COMPLETELY to finish this objective!
Before you leave the room, be sure to unlock the door to the basement
(the red button!). Now exit and head for the door in the kitchen to the
basement!
OBJECTIVE: FIND THE ELEVATOR TO THE GARAGE
Head back to the first floor and down to the basement. Find the
elevators down there and then EXIT to finish this part of the level!
CHECKPOINT/AUTOSAVE
OBJECTIVE: FIGHT GANG TO FIND WU-JANG/FIND THE ELEVATOR
Keep killing those gangster wannabes until a cutscene occurs. After the
cutscene, enter the elevator those wannabes exited from and CALL it.
Exit the elevator and kill more wannabes until Wu-Jang appears.
OBJECTIVE: DEFEAT WU-JANG/SEARCH WU-JANG'S VAN
BOSS BATTLE: WU-JANG
Wu-Jang is a pussy and relies on the Li'l Shorty Grenade launcher to
help him out. Take cover and shoot at him when he isn't firing.
Once his stupid ass is dead, search his van to complete the Mission!
LEVEL 5 PART 1: HIJACKED SUBWAY - DISUSED SUBWAY
[ ] GET TO THE SUBWAY CAR
[ ] PROTECT THE INNOCENT BYSTANDERS
LEVEL 5 PART 2: HIJACKED SUBWAY - DISUSED SUBWAY
[ ] FIND THE LOCKED SUBWAY EXIT
[ ] FIND THE STEEL DOORS
[ ] FIND THREE PIECES TO CONSTRUCT BOMB
[ ] 1ST BOMB PIECE FOUND
[ ] 2ND BOMB PIECE FOUND
[ ] 3RD BOMB PIECE FOUND
[ ] CALL YAYO TO HELP CONSTRUCT BOMB
[ ] TURN OFF THE INDUSTRIAL FAN
OBJECTIVE: GET TO THE SUBWAY CAR/PROTECT BYSTANDERS
Since most of this mission is in close quarters, Fiddy can do back to
back Counter kills since everyone is so close.
There are only TWO civilians to protect. Don't worry about the
mercenaries killing them, just don't misfire your weapon! Make it all
the way to the other end of the train to finish this part of the level.
CHECKPOINT/AUTOSAVE
OBJECTIVE: FIND THE LOCKED SUBWAY EXIT
Kill all the mercenaries you can until the room is completely empty.
But don't exit just yet!
OBJECTIVE: FIND GRIZZ'S MEDAL
The Medal is in the subway car on the other side near where Fiddy
started the Mission (just further down from the subway exit).
You'll have to do a tricky jump to get into the car but when you're
inside, the medal will be at the other end of the railcar.
Now jump over the tile railing and head up the stairs. Shoot the lock
and exit.
CHECKPOINT/AUTOSAVE
FIND THE STEEL DOORS/FIND THREE BOMB PIECES
Bugs phones in and informs you that you need three bomb pieces. Follow
these instructions to find them without getting lost.
BOMB PIECE #1: Go forward to the area with the large sewer pool and
head for the open doorway in the corner (don't go near the stairs
yet!). Turn right to find an open room with a RED light. The First
piece is on the shelf. GRAB IT!
BOMB PIECE #2: Head to the other open doorway next to the stairs (don't
go up the stairs yet!). Go around the corridor to find another room
with a RED light. Grab the bomb piece on the shelf.
BOMB PIECE #3: There's two ways to get the third piece.
#1: Go back to the room with the stairs (now go up the stairs!) and
find the third piece on a shelf OR
#2: Enter the turbine room near the RED light room and look for the
lift and activate it. Head up and go down the corridor until you reach
the area with the stairs. Find the third piece there.
OBJECTIVE: CALL YAYO TO HELP CONTRUCT BOMB
Call Yayo from the Pause Menu and he'll say some shit and then send you
some sort of diagram (which doesn't make any sense).
From there, Fiddy can arm the bomb on the steel doors. Move away when
it blows!
Blast any more bitches in the way and exit the area!
CHECKPOINT/AUTOSAVE
OBJECTIVE: TURN OFF THE INDUSTRIAL FAN
To turn off the fan, head down the walkway and jump down to the bottom
area. Make a left to the turbine room and look for the activation
switch on the left side. Deactivate the fan to continue.
OBJECTIVE: FIND GRIZZ'S MEDAL
The Medal is on top of the electrical box in the room next to the
turbine room. Do you see it? To get to it, first turn off the
industrial fan. Head up the ramp where the fan was blowing and look for
the open window to see the Medal. Jump on the window ledge and have
Fiddy jump to the pipes on the left side (so that he doesn't have to
leap to the Medal). Grab the Medal and continue back up to the stairs.
OBJECTIVE: FIND LIFTS TO THE EXIT
Fiddy has to reach the stairs on the other end of the area. Wait for
the trains to pass before moving or you WILL die!
Make it to the stairs and head up. Find the other set of stairs and go
down. Look for the activation lift switch and activate it to bring down
the lift.
Take the lift up and make your way to the other side. Cross the large
ramp to find the lifts.
OBJECTIVE: RESTORE POWER TO THE LIFTS
Go around the corner to the very end and find the electrical box and
activate the power. Go back to the lifts (either one) and go up.
CHECKPOINT/AUTOSAVE
OBJECTIVE: DEFEAT THE MASKED LEADER
BOSS BATTLE: MASKED LEADER
Use the Old Vet and blast that fucker back to Hell! He isn't that hard
to defeat so use as much cover and keep firing and you will get him!
Once his ass is dead, that mission is Complete!
BACK HOME
[ ] TAKE THE SUBWAY TO THE PROJECTS
LEVEL 7: NOT WHAT, WHO! - THE PROJECTS
[ ] MAKE A WAY ACROSS MAKESHIFT PLATFORM
[ ] FIND AND PROTECT YAYO
[ ] FIND PETRA
[ ] FIND PETRA'S INCRIMINATING EVIDENCE
[ ] DEFEAT PETRA
OBJECTIVE: FIND GRIZZ'S MEDAL
First, blast those fuckers out of the way! Once they're toast, go down
the stairs from where you started the mission and head outside.
Go around the corner to find the Medal sitting there. Grab it and
continue back to the top!
OBJECTIVE: FIND A WAY ACROSS THE BUILDING
Jump through the left room in 50 Cent Bulletproof and you'll see a collapsed floor. Jump on
the fallen concrete to reach the top floor. Blast any fuckers in the
way as you make your way around the building
(There is another collapsed floor past the bathroom area where you
emerged with a bridge to go down. You'll find extra ammo and armor if
you need it).
At the end of the building in 50 Cent Bulletproof is a bridge to cross to the other side but
you cannot go through. Go to the window to the left and shoot the air
condition to bring the platform down. Cross over the platform to
trigger the next scene.
CHECKPOINT/AUTOSAVE
OBJECTIVE: FIND AND PROTECT YAYO
This objective in 50 Cent Bulletproof is kinda tedious. Why? First of all, Yayo can't die so
it's technically not important to "protect" him.
Anyway, make your way around the building and look for another
collapsed floor. Jump up to the top and head for the area with the
large bonfire.
Unfortunately, Fiddy can't see the action so head for the door and look
for another door that looks barred up with wood. Shoot down the wood
into another room with a collapsed floor.
Jump down to the bottom floor and shoot everyone on the ground until
Yayo completes his next objective.
Once Yayo is done, he'll GO AROUND to the other side of the building.
Look for the low entrance and crouch and exit the room. Yayo will be on
the other side and he'll blow up the wall. Make a jump for the other
side in 50 Cent Bulletproof !
CHECKPOINT/AUTOSAVE
OBJECTIVE: FIND PETRA
Make your way down the building and find the gated fence. Use the CALL
YAYO option to have him blow up the fence. Go up the stairs to the
second floor.
OBJECTIVE: FIND THE EVIDENCE
Go to the second floor and look for a door down the hall. The CALL YAYO
option will appear during stage in 50 Cent Bulletproof , so use it and let him blow up the door.
Go inside the room and grab all the goodies. On the wall is a safe to
open. Open it and get the Dossier file. Now go to the third floor.
Use the CALL YAYO option and let him blow the gate at the top. Blast
any fuckers and continue around the corner to find Petra.
OBJECTIVE: DEFEAT PETRA
BOSS BATTLE: PETRA
Petra is a fucking pushover in 50 Cent Bulletproof with a Li'l Shorty Grenade launcher. Taking
cover will be difficult since he launches grenades like crazy with
accuracy from the other end of the building.
Every few seconds in 50 Cent Bulletproof , he'll stop to move around in Playstation Games. When he stops moving get
a shot in using the Ghost Dawg. Stay on the top floor.
Continue this tactic and let Yayo handle the fuckers on the ground.
Once that snitch is dead, the mission is Complete!
BACK HOME
[ ] GO SEE BOOKER IN THE ALLEY
[ ] TAKE THE SUBWAY TO THE DOCKLANDS
LEVEL 8: GONE FISHIN' - THE DOCKLANDS
[ ] FIND THE LADDER TO EXIT VIA SKYLIGHT
[ ] FIND REMOTE CRANE SENSORS
[ ] FIND CRATES TO ATTACH LIFT BEACONS
[ ] FIND STACKED CRATES TO EXIT
[ ] DEFEAT O'HARE TO GET THE SHIPPING INFORMATION
OBJECTIVE: FIND THE EXIT
This level is very tricky in 50 Cent Bulletproof on your first try but it's really simple once
you figure it out. It works like this:
The skylight exit is located on top of the warehouse in 50 Cent Bulletproof where Fiddy starts
the Mission but Fiddy has to go around TWO warehouses and jump from
platform to platform to get there in Playstation Games.
Climb the platforms in 50 Cent Bulletrpoof to the top and work your way around both
warehouses. Young Buck will stay in the first warehouse, so you'll need
to be on your feet when approaching the second warehouse.
There are no tricky jumps in 50 Cent Bulletproof to make or any hidden routes when climbing
the scaffoldings. Just make your way to the top to find the ladder.
CHECKPOINT/AUTOSAVE
OBJECTIVE: FIND REMOTE CRANE SENSORS/CRATES TO LIFT BEACONS
The Remote Sensors are in the crate in front of Fiddy when the level
starts. Go up to it and pick them up.
Now Fiddy has to place three of these sensors on three individual non-
stacked Orange-colored containers in Playstation Games.
Each container has a four-arrowed logo on the front doors to
distinguish which one you're looking for (I wish the goddamn game would
tell you that, but that's why I'm here).
Since most of the containers all look the same in this 50 Cent Bulletproof , finding the Orange-
colored ones will be SUPER tricky. But follow my tactics and you should
find them easily:
--CONTAINER #1 IN 50 CENT BULLETPROOF : Go forward and you'll see the orange container blocking
the way. Place a Sensor on its door and the crane will move it out of
the way.
--CONTAINER #2 IN 50 CENT BULLETPROOF : Keep going forward (avoid climbing any scaffoldings)
and around. The second container is hidden in a corner. This is
probably the hardest one to find.
--CONTAINER #3 IN 50 CENT BULLETPROOF : This one is further down from #2. Place the Sensor on
it and the crane will lift it to reveal Container #4.
OBJECTIVE: FIND GRIZZ'S MEDAL
After Container #3 is hauled away, there will be one more orange
container behind it in 50 Cent Bulletproof . Place a Sensor on it (you'll have to wait for the
Crane to return) and once it picks it up, grab the Medal that was
underneath it!
OBJECTIVE: FIND STACKED CRATES TO EXIT
Once all three containers have been hauled away, work your way to the
back of the deck to find that all three orange containers have been
stacked to make a walkway! Make your way up to finish the level!
CHECKPOINT/AUTOSAVE
OBJECTIVE: DEFEAT O'HARE
BOSS BATTLE: O'HARE
This bitch only uses dual Macs so it should be NO problem for you in 50 Cent Bulletproof !
Equip the heaviest firepower and make your way up the stairs and cap
his stupid ass! Once you ice him, the Mission is Complete!
BACK AT HOME
[ ] GO SEE MCVICAR PARKED BY THE LIQUOR STORE
[ ] TAKE THE SUBWAY TO THE CITY MORGUE
LEVEL 9: BAGGED AND TAGGED - THE CITY MORGUE
[ ] FIND VASQUEZ'S STOMACH CONTENTS
[ ] PROTECT MATT
[ ] GET VASQUEZ'A BODY TO THE INCINERATOR LOCKER IN THE BASEMENT
[ ] FIND 3 MEDICAL SUPPLIES FOR DOC FRIDAY
[ ] FIND THE EXIT
[ ] FIND THE PRIMARY RELEASE VALVE
[ ] FIND 4 OUTLET PIPES AND USE EXPLOSIVE WEAPON TO OPEN THEM UP
[ ] 1ST PIPE OPENED
[ ] 2ND PIPE OPENED
[ ] 3RD PIPE OPENED
[ ] 4TH PIPE OPENED
++NOTE: Vasquez's body is in a gurney across Fiddy! Scope him out.
Fiddy can also grab the gurney for protection! Remember this!
First, grab all the Painkillers in the room and answer all your calls.
OBJECTIVE: FIND GRIZZ'S MEDAL
Find Grizz's Medal before doing any objectives. Exit the room and make
a left into the hallway in 50 Cent Bulletproof . Make another left at the end and look for the
door that says "EMPLOYEES ONLY". Enter the room and find the medal in
the back. Now go back to the room you started the Mission.
OBJECTIVE: FIND THREE MEDICAL SUPPLY BOXES
Do this objective first! Make a right turn when you exit. You'll see a
sign above one door that says "BODY LOCKER". (There are some
Painkillers in here, too.)
BOX #1 IN 50 CENT BULLETPROOF : Further down from this door is a hallway to the left with a
door. Enter the door to find some extra goodies and Box #1. Now exit
this room, and head down the hallway back near to the Lobby.
BOX #2 IN 50 CENT BULLETPROOF : Just near the Lobby is a Storage Room. Inside you'll find more
goodies and Box #2.
BOX #3 IN 50 CENT BULLETPROOF : Exit the Storage Room and find another door that says STORAGE
ROOM above the door (it also has an EMPLOYEES ONLY sign next to it).
Enter that room to find Box #3.
OBJECTIVE: FIND VASQUEZ'S STOMACH CONTENTS
The item you need is in a plastic bag. The room for it in 50 Cent Bulletproof is located on
the last door at the other end of the Morgue. Go inside and grab the
item and then exit to trigger the next objective.
OBJECTIVE: PROTECT MATT/GET VASQUEZ'S BODY TO THE INCINERATOR
If Matt dies in 50 Cent Bulletproof , the Mission is over! Quickly head back to the room where
Vasquez's body is and bring Matt with you.
Equip some automatics and blast any fuckers on the way back to the Body
Room in 50 Cent Bulletproof . DO NOT stay in one area trying to protect Matt! Stay mobile and
run for the Body Room! Once inside the room, head for the door in the
corner and the CALL MATT option will appear.
Let him open the door in 50 Cent Bulletproof while you protect him from those thug bitches.
Once he opens the door, grab the gurney with the body and take it
inside to the elevator where Matt is waiting. CALL and then ACTIVATE
the elevator. When the doors open, drag the gurney to the next room to
complete the Vasquez objective.
OBJECTIVE: FIND THE EXIT
Follow Matt to the Boiler Room as located in 50 Cent Bulletproof and enter when he opens it. Look for the
Sewer Grill, open it, and jump in to finish the first part of the
level.
CHECKPOINT/AUTOSAVE
OBJECTIVE: FIND THE PRIMARY VALVE
Use the tunnels on the right to emerge to the next area. Watch out for
the dickhead with the Li'l Smokey grenade launcher in 50 Cent Bulletproof ! Cap him and then
take out the rest of those stinkers (but NOT with the Li'l Smokey!).
Find the door near the exit and you'll get a call from Bugs.
OBJECTIVE: FIND 4 OUTLET PIPES
There are four separate sealed pipes on the walls of the sewer in 50 Cent Bulletproof . Look
for the signs next to them that say "WARNING HIGH PRESSURE VALVE" to
find them (I wish the goddamn game would tell you that).
Equip the Li'l Smokey and toss a grenade into each one to release the
pressure. Once each one is opened, you can access the locked door.
Enter the door and go up the stairs. Look for the valve and the TURN
VALVE option will appear. Turn it to drain the water and reveal the
exit.
OPTIONAL OBJECTIVE: FIND THE SECRET ROOM!
Although the game says to only blast open 4 valve pipes, there are
actually FIVE of them in 50 Cent Bulletproof . The fifth pipe is in the middle of the sewer and
cannot be accessed. Get close to the fifth pipe from the closest cage
and launch a grenade into it to open it up.
After Fiddy drains the exit, look for the secret entrance to the room
by heading into the tunnel across the valve room. Look for a large open
hole that Fiddy can drop into. At the bottom of the hole are some extra
Armor and Ammo. Go up the stairs and shoot the lock to open the door!
Now head down the stairs towards the exit to complete the Mission!
MISSION COMPLETE!
++NOTE: After the Morgue mission, Grizz will NOT be at his van. He
returns AFTER you speak to Alexa.
BACK HOME
[ ] GO SEE POPCORN ABOUT VASQUEZ'S STOMACH CONTENTS
[ ] GO SEE ALEXA IN 50'S CRIB TO TALK ABOUT OPIUM
[ ] TAKE THE SUBWAY TO LITTLE ITALY
LEVEL 10: RAT TRAP - LITTLE ITALY
[ ] TAKE OUT THE MOB (PART 1)
[ ] RETRIEVE CAPIDILUPO'S ACCOUNTS
[ ] RETRIEVE YOUR GEAR
[ ] FIND THE EXIT
[ ] FIND KEYCARD A
[ ] FIND SECURITY PANEL A
[ ] KEYCARD B
[ ] FIND SECURITY PANEL B
[ ] EXIT DOWNSTAIRS
[ ] TAKE OUT THE MOB (PART 2)
[ ] DEFEAT CAPIDILUPO
OBJECTIVE: TAKE OUT THE MOB (PART 1)
First things first in 50 Cent Bulletproof , bust a cap on all the muthafuckers in the way until
a cutscene occurs.
OBJECTIVE: RETRIEVE THE ACCOUNTS
After the cutscene, kill the two bitches blocking the door and grab the
accounts on the desk.
CHECKPOINT/AUTOSAVE
OBJECTIVE: RETRIEVE YOUR GEAR
With a little help from Grizz, find your gear in the room in 50 Cent Bulletproof at the very
end of the hall. Go to the area where the meat locker is and search for
the door with a blue light on top of it. Your gear's inside a crate on
a table.
OBJECTIVE: FIND GRIZZ'S MEDAL
When searching for your gear in 50 Cent Bulletproof , go into the meat locker (with all the
hanging meat). The medal is in one of the large trash bins. Jump on the
table to jump into the trash bin and grab that thing!
OBJECTIVE: FIND THE EXIT
Once you got your gear in 50 Cent Bulletproof , bail outta Dodge, bitch! The door is just
around the corner from where you found your gear.
CHECKPOINT/AUTOSAVE
OBJECTIVE: FIND KEYCARD A/FIND SECURITY PANEL A
Head into the next area but stay on the bottom floor! Look for the
double doors with the green light and enter (it's another meat locker).
The Keycard is in the back of the room in 50 Cent Bulletproof.
Now exit the room and take the stairs up. Go to the door with the red
light and use the Keycard.
OBJECTIVE: FIND KEYCARD B/FIND SECURITY PANEL B
Take the stairs up and use the exit on the left side in 50 Cent Bulletproof . Look for the Lift
panel and activate it to go down to the butcher area.
The Keycard is on top of a dumpster.
Grab it and go back up and head to
the right side to use the Keycard on the Panel door across the way and
head for the stairs going down.
CHECKPOINT/AUTOSAVE
OBJECTIVE: EXIT DOWNSTAIRS/TAKE OUT THE MOB
Go inside the door and go down the green stairs to the next room. Kill
every muthafucker in the room until a cutscene occurs in 50 Cent Bulletproof.
OBJECTIVE: DEFEAT CAPIDILUPO
BOSS BATTLE: CAPIDILUPO
Fuck this guy up in 50 Cent Bulletproof ! He killed your homie and now its time to take
revenge! Pack the Old Vet and cap that old guido muthafucker! Use the
explosive barrels and take as much cover as needed.
MISSION COMPLETE!
BACK HOME
[ ] TAKE THE SUBWAY TO THE VESSEL
++NOTE: After the Little Italy mission, take the time to equip Fiddy
with all the heavy firepower he can afford. You'll need it!
LEVEL 10: EYES ON THE PRIZE - THE VESSEL
[ ] TAKE OUT THE MASKED ASSAILANTS TO ENTER VESSEL
[ ] FIND THE REAR ELEVATOR
[ ] GET G-UNIT TO THE REAR ELEVATOR
[ ] GET TO THE UPPER DECK
[ ] GET TO THE CARGO LIFT
[ ] FIND THE CONTROL LIFT SYSTEM
[ ] EXIT TO THE ELEVATOR
[ ] FIND THE CONTROL LIFT SYSTEM
[ ] TAKE THE LIFT DOWN TO THE SHIP'S HOLD
[ ] DEFEAT MUQTADA MUHAMMED
[ ] FIND SPINOSA
[ ] DEFEAT SPINOSA
The G-G-G-G-Unit boys got your back now!
OBJECTIVE: TAKE OUT THE MASKED ASSAILANTS
Before you head into the dragon's mouth in 50 Cent Bulletproof , turn around and go around the
corner to find some heavy firepower! Grab the Bazooka and do some
damage! Fuckin' Ay!
Head to the middle of the ship and kill all the masked fools until the
door on the right and left side finally open up, then head inside. Go
to the back of the room to find the rear elevator.
OBJECTIVE: FIND THE REAR ELEVATOR/GET G-UNIT THE REAR ELEVATOR
Head to the back of the room and use the CALL BANKS option to let him
hack the panel that says LIFT CONTROL SYSTEM.
Once that's done let Banks, Yayo, and Buck into the elevator in 50 Cent Bulletproof ( don't go
in with them!) and let them finish their objective. Find the front
elevator and wait for G-Unit to activate it. Once it's ready, CALL it!
CHECKPOINT/AUTOSAVE
OBJECTIVE: GET TO THE CARGO LIFT
Unfortunately, this part of the level in 50 Cent Bulletproof requires precise platforming.
Take the exit on the right side and jump on top of the container.
Jump from container to container until you reach the bottom of the ship
deck. Take out all the masked bitches on the deck and head for the Lift
Control button near the huge lift and ACTIVATE it to bring up G-Unit.
OBJECTIVE: FIND THE LIFT CONTROL SYSTEM/EXIT TO THE ELEVATOR
Across the large lift is the elevator room. The LIFT CONTROL PANEL is
on the left side. Head to it and use the CALL BANKS option to let him
hack it. Once it's open, go into the elevator and then EXIT.
CHECKPOINT/AUTOSAVE
OBJECTIVE: FIND THE CONTROL LIFT/TAKE THE LIFT TO THE SHIP'S HOLD
This level is exactly the same as the previous level. Jump from
container to container but DO NOT jump to the bottom JUST YET!
There are two locations for the LIFT CONTROL PANEL. The closest one is
just across from where the level starts. Head to it and use the CALL
BANKS option to make him hack it. Once that's done, use the lift and
head down (you don't need to wait for G-Unit).
OBJECTIVE: FIND GRIZZ'S MEDAL
Before you jump down to the deck, look to see a blue container with
Grizz's medal on top of it. Do you see it? You'll need to perform a
tricky jump to get it. Once you have it, continue through.
There are four entrances. The two entrances on the right side of the
lift control panel are the ones that are important. Keep going until
you find Muhammed.
OBJECTIVE: DEFEAT MUQTADA MUHAMMED
BOSS BATTLE: MUQTADA MUHAMMED
Equip the Old Vet and kill that terrorist muthafucker! Once that's
done, head for the locked door on the other side to find Spinosa.
CHECKPOINT/AUTOSAVE
OBJECTIVE: FIND/DEFEAT SPINOSA
BOSS BATTLE: SPINOSA
Enough talk! KILL THAT FUCKING ASSHOLE! Equip the heaviest firepower
you got and start blasting at him! It's everyone for himself, NO MERCY!
MISSION AND GAME COMPLETE!
Congrats, you've finished the game. You are now officially a G-Unit
Soldier! You can replay any of the Missions if you want to find the
rest of Grizz's Medals or if you need extra money.
Simply go to the Subway, choose a location, and be sure to be strapped!
9. SECRETS IN 50 CENT BULLETPROOF
When you get access to Fiddy's apartment, walk up to the blue glowing
spot in front of the TV to view all the SPECIAL FEATURES.
SPECIAL FEATURES:
GET RICH OR DIE TRYIN' TRAILER 1
GET RICH OR DIE TRYIN' TRAILER 2
FORMULA 50 AD 1
FORMULA 50 AD 2
FORMULA 50 AD 3
FORMULA 50 AD 4
50 CENT: BEHIND THE SCENES PART 1
50 CENT: BEHIND THE SCENES PART 2
50 CENT: BEHIND THE SCENES PART 3
TONY YAYO INTERVIEW PART 1
TONY YAYO INTERVIEW PART 2
**NOTE 1: All the Special Feature content is already unlocked from the
start of the game.
**NOTE 2: You cannot view ANY of the SPECIAL FEATURES content the Main
Menu; it has to be done in Fiddy's apartment!
10. MUSIC & VIDEO SHOP IN 50 CENT BULLETPROOF
Go to the salesman across the street from the Pawn Shop to buy hot
tracks from various albums. Here are the prices per song:
BULLETPROOF SOUNDTRACK TRACKS: $15,000
DON'T MAKE ME
GREW UP
HIT YOUR ASS UP
HOLE IN YO BACK
I RUN NY
I WARNED YOU
I'M A RIDER
MAYBE WE CRAZY
PIMP PT. 2
SIMPLY THE BEST
SOUTHSIDE G-UNIT
WHEN YOU HEAR THAT
WHY ASK WHY
GET RICH OR DIE TRYIN' ALBUM TRACKS (NOT THE MOVIE): $1,000
WHAT UP GANSGTA
HEAT
I CAN'T
BLOODHOUND
BACK DOWN
LIKE MY STYLE
POOR LIL RICH
GOTTA MAKE IT TO HEAVEN
U NOT LIKE ME
LIFE'S ON THE LINE
THE MASSACRE ALBUM TRACKS: $1,000
GET IN MY CAR
SKI MASK WAY
A BALTIMORE LOVE THING
RYDER MUSIC
JUST A LIL BIT
GUNZ COME OUT
POSITION OF POWER
GOD GAVE ME STYLE
SO AMAZING
BEG FOR MERCY ALBUM TRACKS (FROM G-UNIT): $1,000
MY BUDDY
I'M SO HOOD
SALUTE U
SMILE
EYE FOR AN EYE
BABY U GOT
G'D UP
GANGSTA SHIT
THE HUNGER FOR MORE ALBUM TRACKS (BY LLOYD BANKS): $1,000
AIN'T NO CLICK
PLAYBOY
WARRIOR
I'M SO FLY
IF YOU SO GANGSTA
STRAIGHT OUTTA CASHVILLE ALBUM TRACKS (BY YOUNG BUCK): $1,000
BONAFIDE HUSTLER
LET ME IN
SHORTY WANNA RIDE
LOOK AT ME NOW
DO IT LIKE ME
THOUGHTS OF A PREDICATE FELON ALBUM TRACKS (BY TONY YAYO): $1,000
LIVE BY THE GUN
SO SEDUCTIVE
ALL INSTRUMENTALS FROM THE BULLETPROOF SOUNDTRACK: $12,500
ALL INSTRUMENTALS FROM 50 CENT AND G-UNIT: $500
ALL ACTION SOUNDS: $2500
ALL AMBIENT SOUNDS: $2500
VIDEO SHOP:
All the Music Videos are $10,000 each. They include:
I'M SO FLY
IN DA CLUB
JUST A LIL BIT
LET ME IN
P.I.M.P.
POPPIN' THEM THANGS
SHORTY WANNA RIDE
SO SEDUCTIVE
STUNT 101
WANKSTA
SMILE
MY BUDDY
LOOK AT ME NOW/BONAFIDE HUSTLER
AIN'T NO CLICK
++NOTE 1: You CANNOT view the purchased music videos in Fiddy's
apartment or in the Main Menu; it has to be done in the Pause Menu!
++NOTE 2: All of the music videos in this collection are CENSORED! What
the hell kinda fucking BULLSHIT is that!??!
11. ARCADE MODE IN 50 CENT BULLETPROOF
Arcade Mode is unlocked soon after completing the first Mission. Each
level that Fiddy completes in Story Mode is unlocked in Arcade Mode (20
levels total).
The point of the game is to kill the given number of enemies per area
in the fastest time and get the highest score. All the main characters
and bosses (after they've been defeated) from the game are playable.
Each character has a specific weapon and any weapons and ammo obtained
in the level is all they get.
During the game, you gain points for everything from Headshots,
counter-kills, regular kills, and stealing money. Blast your way to the
top!
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