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Dance Dance Revolution Extreme

"Looking for Insider Cheat Codes for Dance Dance Revolution Extreme?"








Dance Dance Revolution Extreme The main menu of the game has 10 options in total, but when you first start upthe game there are only 08.

The ninth option, endless mode and the tenthoption, credits appear after meeting certain requirements (see the secretssection for details).

01) Game Mode - Choose your mode (single, versus, double), your difficulty, and your songs.

Dance Dance Revolution Extreme




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02) Diet Mode - Allows you to keep track of calories burned as you play and other such things.

03) Lesson Mode - Learn how to play the game by following interactive lessons.

04) Training Mode - Practice any song, or even specific parts of a song, VERY helpful.

05) Edit Mode - Create your own step sequences for songs.

06) Options - Set many game options.

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07) Record - View your records on all songs that you have played so far.

08) Information - View information about game achievements and unlocked secrets and features.

09) Endless Mode - Play all the songs in the game one after another with or without breaks until you fail.

10) Credits - View the game credits.

2) GAME MODE

This is the mode that people will use most of the time.

You can choose between three types of gameplay.

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A. Single - One person playing on one pad.

B. Versus - Two people playing, one on each pad.

C. Double - One person playing on two pads at once.

Once you have chosen your mode you get to choose your difficulty (if you wanta dancer you need to choose one in the options menu).

By default you get to play three songs in a round, unless you fail one of them.Left and right scroll through the songs and up/down changes the difficulty.Pressing up twice makes a song easier and down twice makes it harder.

If you want to keep playing until you quit, then you should turn on event modethrough the game options. Otherwise you only get to play a certain number ofsongs per round [3 by default].

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3) SECRETS

Here are all the secret modes, options, non-stop courses, oni courses, dancersand songs that you can unlock in the game.

For those that don't know, you can play the extra stage by getting a 'AA' gradeor better on your final song (this song also has to be played on heavy to letyou play the extra stage).

In order to play one more extra stage you need to then get a 'AA' grade orbetter on the extra stage.

3.1 - OPTIONS/MODES

Dancer Options - Play any course in Nonstop mode [doesn't matter if you pass or fail].

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Additional Dancers Option - Pass all Nonstop courses

Credits Mode

1. Pass ONE MORE EXTRA STAGE **OR**

2. Pass every Nonstop course **OR**

3. Pass the PARANOiA BROTHERS Oni course

Endless Mode - Get 100 grades of 'A' or better on light/standard/heavy difficulty.

3.2 - ONI/NONSTOP COURSES

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ANGEL's [Oni Course] - Pass 10 Oni courses.

Brand New Songs [Oni Course] - Pass Brand New Songs [nonstop course].

DARKNESS [Oni Course] - Pass any song with the dark setting.

From GF & DM [Oni Course] - Get a grade of 'A' or better on Mikeneko Rock [heavy difficulty].

FROM IIDX [Oni Course] - Pass one Oni course.

IIDX Boss [Oni Course] - Get a grade of 'A' or better on V (for EXTREME) [challenge difficulty].

Legend Road [Oni Course] - Pass True Demon Road [Oni course].

Naoki Premium - Pass Naoki neo-standard [Nonstop course].

Rap 5 [Oni Course] - Get a grade of 'A' or better on Daikenkai [challenge difficulty].

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Rebellion of Oni [Oni Course] - Master Light, Standard, or Heavy mode [Pass every song on one of those difficulties].

RevenG and TaQ [Oni Course] - Pass 5 Oni Courses.

REVERSE [Oni Course] - Pass any song with the reverse setting.

Road of 2MB [Oni Course] - Pass MAX. (period) as your EXTRA STAGE.

Slow Road of Oni [Oni Course] - Get a grade of 'A' or better on bag [heavy difficulty].

True Demon Road [Oni Course] - Pass 20 Oni courses.

ULTRA 16 [Oni Course] - Pass Legend Road [Oni course].

Brand New Songs[Nonstop Course] - Pass A Stupid Barber.

MAX QUARTET [Nonstop Course] - Pass MAX. (period) as your EXTRA STAGE.

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REMiX [Nonstop Course] - Pass STANDARD [Nonstop course].

REMIX [Nonstop Course] - Pass MACHO [Nonstop course].

3.3 - EXTRA DANCERS

2MB (dancer) - Play MAX. (period) with player 1.

U1 (dancer) - Play MAX. (period) with player 2.

Other than the two dancers above, you unlock a new dancer from the list belowafter you play 4 songs with another dancer.

AFRO (2nd)

AFRO (5th)

AKIRA (4th)

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ASTRO (4th)

BABY-LON (5th)

BOLDO (3rd)

BOLDO (4th)

CHARMY (3rd)

DEVIL-ZUKIN (4th)

DISK:A (1st)

DISK:B (1st)

DREAD (2nd)

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Emi (2) (4th)

Emi (unpublished)

IZAM (4th)

JANET (2nd)

JOHNNY (4th)

KAERU-ZUKIN (2nd)

KONSENTO:02 (2nd)

KONSENTO:03 (3rd)

LADY (2nd)

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MAID-ZUKIN (4th)

MAMEO (CS2nd)

NI-NA (4th)

NMR (5th)

PRINCESS-ZUKIN (5th)

RAGE (3rd)

RAGE (4th)

ROBO2000 (4th)

SPIKE (5th)

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TOMAKO (CS1st)

YUNI (4th)

3.4 - SECRETS SONGS

A Stupid Barber

- 1. Pass FUNKY GROOVE [Nonstop course] **OR**

- 2. Pass all of Lesson Mode.

Bad Routine - Pass FROM Beatmania [Nonstop course].

BURNIN' THE FLOOR (MOMO MIX) - Pass Naoki neo-standard [Nonstop course].

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Dance Dance Revolution - Pass ONE MORE EXTRA STAGE.

Keep On Liftin' - Pass every Nonstop course.

MAX. (period) - Pass MAX. (period) as your EXTRA STAGE.

more deep (ver. 2.1) - Fail an Oni course.

PARANOiA survivor

- 1. Pass PARANOiA BROTHERS [Oni course]. **OR**

- 2. pass any of the songs in this course on heavy.

PARANOiA survivor Max - Get a grade of 'AA' or better on all 5 of the songs in PARANOiA BROTHERS [oni course] on heavy difficulty.

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Scorching Moon - Pass PLAYER'S BEST 9-12 [Nonstop course].

The legend of MAX - Pass The legend of MAX as your EXTRA STAGE.

Tomorrow Perfume - Get a grade of 'AA' or better on any song.

TRIP MACHINE survivor - Get a grade of 'A' or better on TRIP MACHINE survivor [heavy difficulty] when played as your semi-final stage

Try 2 Luv. U

- 1. Get 20 grades of 'A' or better [any difficulty except beginner]. **OR**

- 2. Pass Lesson Mode

un deux trois - Get 50 grades of 'A' or better [any difficulty except beginner].

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Xenon - Get a grade of 'A' or better on V (for EXTREME) [challenge difficulty].

4) SONG LIST

A list of all songs is below along with the difficulty ratings on single anddouble mode.

Single DoubleSong Name [ B L S H C S L H C] - Artist

B = Beginner, L = Light, S = Standard, H = Heavy, C = Challenge,** = Difficulty isn't available

1998 [01 03 05 07 ** 03 05 07 **]- NAOKI

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321STARS [02 04 06 08 ** 04 07 08 **]- DJ SIMON

A [02 04 06 08 09 04 06 08 09]- D.J. Amuro

A Stupid Barber [01 04 06 07 ** 03 07 08 **]- Sho-T

Across the nightmare [03 05 06 08 09 05 06 08 09]- Jimmy Weckl

AFRONOVA [02 05 07 09 ** 06 07 09 **]- RE-VENGE

AFTER THE GAME OF LOVE [01 01 04 05 ** 02 04 06 **]- NPD3

air [01 03 05 07 ** 02 05 08 **]- DJ SIMON

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Aoi Shoudou (for EXTREME) [01 03 05 08 ** 03 05 08 **]- Naoki feat. Yuki

BABY BABY GIMME YOUR LOVE [01 01 03 06 ** 02 04 06 **]- DIVAS

Bad Routine [01 04 05 06 ** 03 06 07 **]- D.J. Spunga

bag [01 04 07 10 ** 04 08 10 **]- RevenG

BE LOVIN [02 03 06 09 ** 03 06 08 **]- D-Crew

BRILLIANT 2U [01 04 05 06 07 04 05 07 08]- NAOKI

BRILLIANT 2U (Orchestra Groove) [01 05 06 07 08 04 05 07 08]- NAOKI

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BURNIN' THE FLOOR (MOMO MIX) [01 04 06 08 ** 04 06 08 **]- NAOKI

CAN'T STOP FALLIN' IN LOVE (SPEED MIX) [01 04 06 09 ** 04 06 09 **]- NAOKI

CARTOON HEROES (Speedy Mix) [01 04 07 09 ** 04 07 09 **]- BARBIE YOUNG

Colors (for EXTREME) [01 03 05 07 09 03 05 07 09]- dj TAKA

CRASH! [02 04 05 08 ** 04 05 08 **]- Mr. BRIAN & THE FINAL BAND

Daikenkai [01 03 06 08 08 03 05 08 09]- Des-ROW feat. TSUBOI for ALPHA

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Dance Dance Revolution [03 04 07 09 09 04 06 09 09]- DDR ALL STARS

Destiny lovers [01 03 05 09 ** 02 05 08 **]- Kunitake Miyuki

DROP THE BOMB [01 04 05 06 ** 04 05 06 **]- Scotty D.

DYNAMITE RAVE [01 05 07 09 09 05 06 08 08]- NAOKI

ECSTASY [01 04 06 07 ** 04 06 07 **]- d-complex

feeling of love [01 04 05 07 ** 04 05 07 **]- youhei shimizu

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Forever Sunshine [01 03 05 05 ** 02 05 06 **]- Chel Y.

Frozen Ray (for EXTREME) [01 04 06 09 ** 03 06 08 **]- dj TAKA

Gamelan de Couple [01 03 05 08 ** 03 05 09 **]- TOMOSUKE

GRADUATION ~Each Tomorrow~[01 02 05 07 ** 02 05 07 **]- Be For U

Happy Wedding [01 03 05 07 ** 03 05 06 **]- ASKA

Healing Vision [02 03 06 08 ** 03 06 09 **]- DE-SIRE

Healing Vision (Angelic mix)[02 05 07 09 ** 05 07 09 **]- 2MB

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Heaven is a '57 metallic gray (gimmix)[02 04 06 08 ** 04 06 08 **]- Hiro feat. Sweet little 30's

HIGHER [01 03 05 06 ** 03 05 07 **]- NM feat. SUNNY

HOLD ON ME [01 03 05 06 ** 03 05 06 **]- tiger YAMATO

HYPER EUROBEAT [01 03 04 07 ** 03 06 08 **]- NAOKI feat. DDR ALL STARS

I DO I DO I DO [01 02 05 08 ** 03 05 08 **]- CREAMY

I Need You [01 03 04 05 ** 03 05 06 **]- Supa Fova feat. Jenny F.

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I'm gonna get you! [01 03 05 07 ** 03 05 07 **]- Kelly Cosmo

IRRESISTIBLEMENT [01 03 06 09 ** 03 06 08 **]- WILD SIDE

JANEJANA [01 03 05 07 ** 03 05 07 **]- T.E.M.P.O. feat. Mohammed & Emi

JET WORLD [01 03 05 08 ** 04 06 08 **]- Mutsuhiko Izumi

Kakumei [01 04 06 09 08 03 05 09 08]- dj TAKA with NAOKI

Keep On Liftin' [01 03 05 05 ** 03 05 06 **]- dj nagureo

KEEP ON MOVIN' [01 04 05 06 ** 04 06 07 **]- N.M.R.

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KISS KISS KISS [01 04 05 08 ** 04 05 08 **]- NAOKI feat. SHANTI

KISS ME ALL NIGHT LONG [01 03 05 08 ** 03 05 08 **]- NAOKI J-STYLE feat. MIU

L'amour et la liberté (DDR ver.) [01 04 06 08 ** 04 06 07 **]- NAOKI underground

LA BAMBA [01 03 05 08 ** 04 05 08 **]- Mexican Folk Song

LA COPA DE LA VIDA [01 03 05 07 ** 03 05 07 **]- PATRICK VICTORIO

La Senorita [02 04 06 07 ** 04 06 09 **]- CAPTAIN.T

La Senorita Virtual [02 07 08 08 ** 06 07 08 **]- 2MB

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Last Message [01 03 06 07 ** 03 06 07 **]- good-cool feat. Meg

LOVE (heart) SHINE [01 04 04 07 ** 03 04 08 **]- Riyu Kosaka

(heart)LOVE2 SUGAR(heart) [01 04 05 07 ** 03 05 07 **]- dj TAKA featuring Noria

LOVE THIS FEELIN' [02 05 07 08 ** 06 07 08 **]- Chang Ma

LUV TO ME (disco mix) [01 04 07 09 ** 04 08 08 **]- tiger YAMATO

Mahou no Tobira (Theme Of Space Maco) [02 04 05 08 ** 04 05 08 **]- a.s.a.

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MAKE IT BETTER [01 04 05 07 ** 05 07 07 **]- mitsu-O!

MAX 300 [03 06 08 10 ** 06 08 10 **]- (omega)

MAX.(period) [03 09 09 10 10 08 09 10 09]- 2MB

MAXX UNLIMITED [03 06 08 10 ** 06 08 10 **]- Z

MEMORIES [01 03 06 08 ** 03 05 08 **] - NAOKI feat. PAULA TERRY

Mikeneko Rock [02 03 05 08 ** 02 05 08 **]- Anettai Maji - Ska Bakudan

Miracle Moon ~L.E.D. LIGHT STYLE MIX~ [01 03 05 07 ** 02 05 07 **]- Togo Project feat. Sana

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MOBO (star) MOGA [01 03 06 07 ** 03 06 07 **]- Orange Lounge

more deep (ver.2.1) [01 03 05 06 ** 02 05 06 **]- Togo Project feat. Sana

MY SUMMER LOVE [01 03 06 09 ** 03 05 08 **]- MITSU-O! with GEILA

ORION .78 (civilization mix)[02 06 08 09 ** 06 08 09 **]- 2MB

PARANOiA [02 06 07 08 ** 07 08 09 **]- 180

PARANOiA ETERNAL [02 05 06 09 ** 05 06 09 **]- STM 200

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PARANOiA EVOLUTION [02 06 07 08 ** 05 07 09 **]- 200

PARANOiA KCET (clean mix) [02 05 07 09 ** 05 07 09 **]- 2MB

PARANOiA MAX (DIRTY MIX) [02 06 08 08 ** 07 08 09 **]- 190

PARANOiA Rebirth [02 06 07 09 ** 06 08 09 **]- 190'

PARANOiA survivor [03 05 08 10 ** 06 08 10 **]- 270

PARANOiA survivor MAX [03 05 08 10 10 06 08 10 10]- 290

Pink Rose [01 03 05 08 ** 03 05 07 **]- Kiyommy + Seiya

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PUT YOUR FAITH IN ME [01 03 04 06 ** 04 05 06 **]- UZI-LAY

R3 [01 05 06 07 ** 06 08 09 **]- tiger YAMATO

Sakura [03 05 08 10 09 06 08 10 09]- RevenG

Scorching Moon [01 04 06 07 ** 04 06 08 **]- Shawn the Horny Master

SEXY PLANET [02 05 06 07 ** 04 05 07 **]- Crystal Aliens

Silent Hill [01 02 06 07 ** 04 05 07 **]- THOMAS HOWARD

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SP-TRIP MACHINE (JUNGLE MIX) [01 06 07 08 ** 07 08 08 **]- DE-SIRE

SPEED OVER BEETHOVEN [01 03 06 08 ** 03 05 09 **]- ROSE

STAY (Organic house Version)[01 03 06 07 ** 03 05 07 **]- emi

stoic (EXTREME version) [01 04 07 09 ** 03 07 09 **]- TaQ

SUPER STAR [01 05 06 08 ** 04 06 08 **]- DJ.RICH feat. Tail Bros.

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sync (EXTREME version) [01 04 07 08 09 03 07 08 09]- OutPhase

TEARS [01 05 07 09 ** 04 07 09 **]- NAOKI underground feat. EK

The Least 100 sec [03 05 07 08 ** 05 08 08 **]- Hirofumi Sasaki

The legend of MAX [03 06 09 10 ** 06 09 10 **]- ZZ

think ya better D [01 03 04 05 ** 03 04 07 **]- sAmi

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Tomorrow Perfume [01 03 05 07 ** 03 06 07 **]- dj TAKA

TRIP MACHINE [01 06 07 08 ** 07 08 08 **]- DE-SIRE

TRIP MACHINE CLIMAX [02 05 07 09 ** 05 07 09 **]- DE-SIRE

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TRIP MACHINE survivor [01 05 08 09 ** 05 08 09 **]- DE-SIRE

TRIP MACHINE (luv mix) [01 06 07 08 ** 07 08 09 **]- 2MB

Try 2 Luv. U [01 03 04 05 ** 02 04 06 **]- S.F.M.P.

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TwinBee ~Generation X~ [01 04 06 08 ** 04 06 08 **]- FinalOffset

un deux trois [01 04 06 07 ** 03 06 07 **]- SDMS

V (for EXTREME) [01 04 06 08 09 03 05 08 09]- TAKA

VANITY ANGEL [01 03 06 08 ** 03 05 08 **]- FIXX

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WE ARE THE CHAMPIONS (Factory Team Remix)[01 03 05 07 ** 03 05 07 **]- LIVE 2 LOVE

WE WILL ROCK YOU [01 03 05 07 ** 03 05 07 **]- HOUSE BOYZ

White Lovers [01 02 04 07 ** 02 05 08 **]- Shintani Sanae

WILD RUSH [02 04 05 06 ** 04 06 08 **]- FACTOR-X

Xenon [01 04 06 09 ** 05 06 09 **]- Mr. T

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5) BASICS

Before I start anything here it's important to realize that you're not going tobe amazing on your very first try. Everyone had to start at the bottom and yeseveryone failed songs at the beginning and even fell over.

You will definitely get better if you practice, but you should try to mixthings up a bit to keep it interesting. Use the random modifier so that you'renot just memorizing entire songs.

For example, this means that there will always be a series of four notes in thesame section, but the actual notes themselves will be random.

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Try different songs, just be sure not to bite of more than you can chew. Thismeans that if you can only barely pass 2-foot songs on beginner, you shouldn'tjump into a 6-foot song on standard.

Regardless of what difficulty you play and what advice you follow, you shouldcheck out the arcade, or some other location and watch other people play. Seehow they handle certain situations and even try asking them for some advice.As long as you don't ask them AS THEY'RE PLAYING, they should help you out abit.

5.1 - BEGINNER/LIGHT

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5.1.1 - Where To Stand

When you first start playing, one of the main things people tend to do is keeptheir feet in the middle of the pad most of the time. They only move theirfeet out when they need to step on notes, then quickly move them back to themiddle. This is a lot of extra work and also makes the game a lot harder thanit should be.

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Instead of standing in the middle you should stand with your feet on the leftand right arrows while you're waiting for notes. This way you can easily hitleft or right notes by lifting that foot briefly, and stepping down again.You'll have to move for up and down notes, but you should realize that thisposition is much more comfortable than standing in the middle.

5.1.2 - Two Left Feet

Once you've gotten away from the middle of the pad you might find yourself onlymoving one foot at a time as you play. You can get away with this on a lot ofbeginner songs and some light songs, but sooner or later you're going to haveto move both feet.

Getting away from the middle of the pad actually helps this a lot because yourfeet are already on some arrows (left and right) when you're not hitting any.

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You should find that it's quite comfortable if you alternate your feet as youplay. Hit a note with your left foot, then hit the next note with your rightfoot and alternate back and forth. It should help a lot with your speed andyour balance.

5.1.3 - Two arrows?

When you first see two arrows at the same time, most players panic and don'tknow what to do. Just take a breath, calm down for a sec and think. If yousee two arrows on the same note it means that you need to press two buttons atthe same time.

This is known as a jump and can be pretty tricky to time whenyou're first starting out. Just keep practicing (try songs with lots of jumps,or a part of a song with lots of jumps in training mode) and you should findthe timing that works for you.

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It's worth remembering that you don't need to leap 40 feet into the air andcome crashing down heel-first on the pad. Doing this is going to REALLY tireyou out, make your feet hurt like hell and really wreck a lot of pads.

Knowing where to stand and learning to do jumps are your main hurdles onbeginner and light mode. If you play all of the songs on these difficultiesthen you may run into a few 8th notes as well, but they'll be covered in thenext section.

5.2 - STANDARD

5.2.1 - 8th Notes

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Although 8th notes aren't ONLY on standard difficulty, it's the first placewhere you'll see them a lot of them in almost every song. You don't have tohit 8th notes any differently than normal notes, they just happen to fallbetween the (quarter) notes that you're used to.

You'll often see 8th notes in groups of three like the picture above (thoughnot necessarily the same arrow all three times), so you will get a lot ofpractice at timing your steps. In the example above you would be hitting thethree 8th notes (on the right) twice as fast as you would hit the three quarternotes (on the left).

You may also see some 8th notes combined with jumps.

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eg:

1 <

2 ^

3 V^

Here you hit the first two 8th notes like usual and then quickly go into anup/down jump as the third 8th note. It's definitely hard when you first seeone, but you will learn how to balance yourself for it after a few tries.

8th-note jumps are similar, but a little more difficult. With these you'reactually doing a jump FOR EACH 8th note, instead of just one of them.

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This takes the same fast moves as regular 8th notes, but since you're jumpingfor each note you need pretty good control over your jumps as well.

5.2.2 - Move Your Body

You will start seeing some short note patterns on standard that might feelawkward if you stand facing the screen (and up arrow) as you play. In some ofthese cases it helps to actually play with your body facing in a differentdirection. It's quite hard when you first start doing this, because you needto get used to looking over your shoulder as you play instead of lookingstraight ahead.

eg:

1 <

2 V

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3 >

Most players would do one of two things here when first seeing this pattern:

1) Hit the first note (left arrow) with their left foot and the other two noteswith their right foot.

2) Hit the first two notes (left & down arrows) with their left foot and the2last note with their right foot.

There's nothing wrong with either of these steps, but by turning your body youmight make these notes feel a little more natural (it depends on the player).

Try turning your body right when this pattern appears, so that your left footis on the up arrow, your right foot is on the down arrow. Your body is facingright on the pad and you are looking left at the screen.

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Now step back with your left foot to hit the first left arrow, step on thesecond (down) arrow with your right foot, then step forward to hit the last(right) arrow with your left foot.

This allows you to hit all three noteswithout double-tapping. Double-tapping is when you use the same foot for morethan one note in a row and it doesn't feel all that natural for most players.The most natural is to hit a note with one foot, then hit the next note withyour other foot and keep alternating back and forth like that.

Personally I find myself turning left on a lot of note patterns, but rarelyfind myself turning right. It's a habit that I want to try and break sometimeso I can easily turn in either direction as needed.

I found standard mode a lot of fun, because the note patterns tend to match thebeat and tune of the song a lot better than they did on light and beginner.

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5.3 - HEAVY

5.3.1 - 16th Notes

This is a BIG hurdle to get over for heavy mode, since up until this pointyou've probably barely seen maybe one or two 16th notes in any of the standardmode songs. What it boils down to is a lot more notes for you to hit, and aharder time reading those notes.

Now not only do you have quarter notes and 8th notes, but you have notes inbetween the 8 notes, to create 16th notes.

Pretty scary eh?

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Much like when you were learning how to hit 8th notes, you need to get used tohitting 16th notes twice as fast as 8th notes. This fact alone isn't that hardto do and you don't have long streams of 16th notes until you get to theEXTREMELY hard songs.

5.3.2 - Is That A Jump?

Another big problem with heavy mode that is related to 16th notes is howcrammed all the arrows are now. When you see a group of 16th notes on a fairlyslow song they are VERY close together and it can sometimes be pretty difficultto read them quickly.

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One way to make the arrows easier to read is to try a faster speed mod. Thismeans that the song itself is exactly the same as it always was, but the arrowsscroll a bit faster and are spaced farther apart (because they're movingfaster). This makes the arrows a lot easier to read and can certainly helpwhen first dealing with 16th notes.

Another option that can help some people is to set the arrow colour to Type2 inthe options menu. This means that quarter notes are one solid colour, 8thnotes are another and 16th notes are yet another colour, which makes all typesof notes easier to read.

5.3.3 - Gallops

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This is an area that throws off a lot of people, but isn't terribly hard onceyou realize what's going on. Basically gallops are pairs of 16th notes in aseries, like two 16th notes and a pause, then two more, and so on. Many peopletry to treat them as separate notes and really tire themselves out fast.

The best way to think of them is like slightly-delayed jumps.

Something like that with two 16th notes can be seen as a simple jump with theleft and right arrows. Due to the right arrow being slightly after the leftarrow, all you need to do is land with your left foot first and then bring yourright foot down on the other arrow. One foot right after the other in a quickmotion that looks, feels and sounds like the gallop of a horse, hence the name.

5.3.4 - Sweating Like A Pig

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Changing from one difficulty to another is always a big shock because of howmuch more your body has to move and how many more notes you have to hit, butthe jump from Standard to Heavy is a BIG one in this department. You areREALLY going to feel the songs that you play, so you're going to find yourselfgetting tired a lot faster when you're just starting out.

This is perfectly normal and if you only have enough stamina for one heavy songper session, then don't worry about it. You might want to try playing a lightor standard song before-hand to warm yourself up, then try your heavy song andfollow it with another song from light or standard. Like all difficulties, themore you play them, the more your body will be used to playing them.

6) DANCE PADS

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If you're playing DDR on a DualShock controller, then you're not having nearlyas much fun as you should be. The only real way to play DDR is on a dance pad,but there are many pads to choose from and you might be confused.

There are a few categories of pads and they all cost different amounts of moneyand are harder or easier to find, depending on the pad.

Regardless of which pad you buy, you DON'T want to stomp as hard as you canwhile you play. This is one of the fastest ways to wreck your pad, and throwaway all the money that you spent on it. You should be perfectly fine withstepping on each sensor without having to loudly put all of your weight ontoit.

Before you spend money on ANY type of pad you should play the arcade version ofDDR in your local arcade or movie theatre. If you go to the ddrfreak website,then you can use the machine locator to find an arcade machine near you. Thisway you can spend a dollar or two and play the game a few times to see if youlike it.

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6.1 - TYPES OF PADS

6.1.1 - Soft Pads

Soft pads are soft like the name says, then can easily be folded up and storedsomewhere safe. This is definitely a nice convenience, but due to the factthat these pads are the softest, they also don't tend to last terribly long.

A big plus for these pads is the price, they are the cheapest pads that you canfind, and if you're really lucky you got one packaged inside when you bought aDDR game.

Personally I think the soft pads are one of the very best types of beginnerpads for players that are just starting out. They are very cheap and can bemade to last quite a long time if you play on them properly or even if youdecide to mod them.

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If you fold them up properly, it definitely helps make them last longer. Thisfolding method is pictured below.

Basically you only fold along the lines between the rows of buttons and NEVERacross the buttons themselves. However if you have space to lay the whole padflat without folding, then that's even better (just don't stack anything elseon top of the pad).

I'm not going to detail any mods in this FAQ, but basically modding helps yourpad become more stable. It stops the pad from bunching or moving around as youplay and generally makes it last a lot longer.

6.1.2 - Plastic Pads

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These pads are made of hard plastic and do NOT fold up like a soft pad. Thismeans that they are a little harder to store or transport, and they tend to bemore expensive.

I have never used a plastic pad, but they do not have a good reputation andalmost everyone I have talked to that uses one has said that they were a wasteof money as they tend to crack easily.

6.1.3 - Foam Pads

Foam pads are made of a slightly stronger plastic than the basic soft pads, butit is not a hard plastic like the plastic pads mentioned above. These padshave a zipper along the outer edge of them which allows a foam layer to beinserted in the middle of the pad.

This makes the pad thicker than a soft pad and more firm, plus it moves arounda lot less as you play when compared to a soft pad. Many foam pads also haveslightly raised buttons for the four arrows, so you can feel a difference withyour feet compared to the rest of the pad. This helps a lot when you're notsure if your feet are on the correct buttons or not.

These pads can also be folded up like the soft pads (fold them the same way,according to the image above), but you need to remove the foam insert beforeyou try this. Like the soft pads it's much better to leave the pads unfoldedwithout anything else stacked on top, if you have enough space for this.

I bought two different foam pads and I HIGHLY recommend them. You spend alittle more money than you do on a soft pad, but they are well worth everypenny and last a lot longer (even more so if you treat them right).

Depending on how often you play, you should flip over the foam insert every sooften. If problems start to develop and flipping the insert doesn't work, thenyou're better off taking it out entirely. At this point the foam pad playsmore like a soft pad, just be sure to zip it up again once the foam is removed.

6.1.4 - Metal Pads

These pads are the cream of the crop and the best you can get without buying anarcade machine. They are made of metal, wood, very hard plastic, and someother materials. These pads work extremely well and last a VERY long time.It should go without saying, but you can't fold these pads so don't try.

You have to be VERY careful when buying metal pads unfortunately. Since thesetypes of pads cost the most money, you can't afford to throw your money away ona piece of garbage. Poorly-made metal pads tend to bend and crack and causeyou a lot of frustration.

Eventually I did save up enough money for a metal pad and I love it. I boughta CobaltFlux brand metal pad, and any serious DDR player will tell you thatthis brand of pad is the very best that you can buy. They are built extremelytough and can handle an SUV driving over them. The assembly AND testingprocess is very detailed and although it adds some extra time before the padships, you'll be glad that they did it.

Personally I would not bother with ANY other metal pad except for theCobaltFlux. Especially those metal pads that you find on places like Ebay,avoid them at ALL costs.

You can buy CobaltFlux pads at their website below, but I will be coveringwhere to buy ALL types of pads in the next section.

6.2 - WHERE TO BUY

There are many different places to buy your pads and they are all different.

If you are buying online then you need to consider how close the store is toyou. This will greatly affect the price of shipping (as well as the priceof the pad itself) and how long it takes for you to receive your pad.

6.2.1 - Offline

You can buy pads at a lot of game stores that you might find in a mall, just bevery careful which ones you buy. A lot of the pads at these stores are reallycheaply made, just be sure to find out about return/exchange policies if youdecide to try one. This way you won't be stuck with a pad that has one badarrow after only playing for an hour [like my experience with the horrible BeatPad].

6.2.2 - Online - CobaltFlux

http://www.cobaltflux.com/

This is the ONLY place that you can buy the best pad of all, the metalCobaltFlux pad. If you have the money for this pad, really enjoy DDR and cansee yourself playing it for years, then by all means GET THIS PAD.

The pad costs $299.99 US and takes 2 weeks to assemble and test BEFORE theyship it to you. The shipping cost will vary depending on where you live, butdefinitely give it a try if you are interested in one of these.

6.2.3 - Online - RedOctane

http://www.redoctane.com/ddr.html

http://www.redoctane.com/ignitionpadv3.html

RedOctane is a great site and it's where I bought my very first pad. I got thefoam pad called the Ignition and it definitely lasted a long time. They haveimproved the pad a bit since I bought one and now (among other improvements) itcan be used on PS1/PS2 AS WELL AS Xbox, Gamecube and PC. For most pads youneed to buy a separate adapter if you want to use them with a system other thanPS1/PS2.

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The pad costs $109.99 US and is highly recommended as a great pad for starters.Personally I found the optional pad cover useless, but the carrying case wasvery helpful.

RedOctane also carries some soft pads, a metal pad and some accessories.Personally, I would not bother with their metal pad, but you could probably dofine with one of their soft pads if money was an issue. If you have the moneythough, I would recommend the ignition (foam) pad over a soft one.

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RedOctane also has a variety of bundles, which are great if you want to getmore than one pad, or get a game with the pad.

6.2.4 - Online - LevelSix

http://www.levelsix.com/

I have never used a LevelSix brand pad, but I have heard from some people thatthey are comparable to RedOctane's ignition pad and MyMyBox's foam pad.

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The DDR Deluxe Dance Mat V.3.1 (PSX/PS2) seems to be their best foam pad. Theprice is $43.95 US though. It's a great price, but it worries me becausethey're like the only well-known site with such low prices on ALL their pads.

They also offer a soft pad, if you don't want to spend the money on a foam one.

6.2.5 - Online - MyMyBox

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http://store.mymybox.com/ddr.html

http://store.mymybox.com/ddrredapamaf.html

I bought a MyMyBox brand foam pad as my second pad and I found it was prettymuch identical to the Ignition pad (that I bought before) from RedOctane.

Their foam pad, the MYMYBOX DELUXE DANCE PAD 3.0 costs $79.99 US and Irecommend it just as highly as RedOctane's ignition pad.

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They also sell some soft pads if you don't feel like spending money on a foampad. Personally I wouldn't bother with their hard pads or metal pads, butthat's me.

(7) EXPERIMENTAL

For a little while now I've had a paypal link in all my FAQs at the very bottomhere. Mainly as a small experiment since a few other FAQ authors have also hadthe same idea.

I had a few people email me before I put this link in because they wanted tosend money, so it's here for those people.

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For the record I've received about $87 (which works out to a bit more inCanadian lol) last I checked, so I've been getting cases of pop and making someexcellent progress on a few FAQs.

If you don't want to send money or can't then send me an email, it's nice tohear what people thought about my work and there's always room for improvement.






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