"Looking for Insider Cheat Codes of Hitman Blood Money? "
1) INTRODUCTION
Welcome! This is a walkthrough for each of the missions in the game, as wellas a FAQ of sorts.
Most of the strategies contained will be focused onachieving the Silent Assassin rank (there will also be strategies includedthat won't net you the Silent Assassin rating), and all will make sure youleave each level with your suit intact so that you can avoid the "SuitRetrieval" penalty.
In addition, the guide will show you how to complete eachmission so that you don't necessarily have to bring any extra equipment.
More Hitman Blood Money Tips:
I've tried to include quite a few strategies to go about each mission, but byno means have I exhausted all of the possibilities. In that light, I encourageyou to experiment and discover new methods for yourself.
If you have anystrategies you'd like to share or if you've found an error in the guide, feelfree to let me know via e-mail (I reserve the right to edit contributions forgrammar and clarity).
More Hitman Blood Money Tips:2) WALKTHROUGH
2.1 - TUTORIAL: DEATH OF A SHOWMAN
Welcome to your first romp into the world of Hitman: Blood Money - a rompwhich happens to be an extremely thorough tutorial. Since the level is verylinear, you'll have a straightforward mission on your hands.
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This is one of the few missions in the game where you don't have to feelguilty about firing a few shots. Go ahead and unload a clip or two - yourperformance won't be ranked on this level.
OBJECTIVES: [N/A - Kill the Swing King]
INTEL: [N/A]
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Follow the dock, and climb onto the walkway and onto the Pier. Head straightuntil you reach the gate, then watch the cut-scene as 47 takes care of theguard on duty. Enter the Gift Shop on the left side, and walk through it untilyou see two guards talking to each other.
Now look to your right. See that open window, where there's a picture of atarget? Chuck a coin straight out the window. Once the guards leave theirposts to inspect the sound, head out the door and walk to the green doubledoors into the Theater.
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Straight ahead, you'll see a gangster torturing a man. Sneak up behind thegangster and fiber wire him, then take his gun. Do whatever you want to theblindfolded man (or you could be saintly and save him from further torture by just walking away), and then head over to the right, where there's somethingthat looks like a red gate. Climb up to the second floor, and jump straight tothe other side.
Brace yourself for your first firefight, pick the lock of the door ahead, andkill both of the guards in the next room with the pistol you just picked up.Then hide their bodies in the nearby containers. Now, hide in the closet andwait for a while - somebody in a white lab coat will come rushing in.
---> Method 1
Exit the closet and shoot him.
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---> Method 2
Exit the closet, sneak behind him, and fiber wire him.
---> Method 3
** Josh G. [expo030290] writes: **"Exit the closet, [remove the kitchen knife from the cabinet], and throw theknife at him."
A very satisfying method (if you forgot, you can throw the knife by holding and then releasing the L3 button). You can take your time with this - he's not going anywhere.
===>>> Whichever method you choose:
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Take his clothes and keycard, and leave the room through the double doors.Use your new keycard to open the door ahead. Now continue along the walkway,past the guard, and through the doors on the left-hand side.
Put your pistolinto the green crate on the floor, pick up the crate, and leave the room. Keepwalking in the direction you were previously going until you reach a guard.Let him search you, then enter through the double doors.
Put down the crate, and take out the pistol. Walk forward into the opening upahead, and you'll now be on top of an elevator. Take out your fiber wire, andstand near the opening of the elevator, where there's a guard standingunderneath.
You should see a command called "Strangle" - press it. (By theway, it's a good idea to remember this command, as it will come in handylater on in the game.)
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Drop down into the elevator, then break the utility box up ahead. The room will turn dark, so sneak straight through the factory (don't worry about theguards) and into the bathroom.
You'll see a gangster taking a leak. With your pistol equipped, go up behindhim and press the X button to use him as a shield. Kill all the gangsters inthe next area, then knock out the gangster you've taken hostage.
Climb up theladder, and pick up the rifle suitcase in front of you. Remove the rifle fromthe case, and take a peek out the circular window.
The first guard will be walking around outside at ground level. The second oneis standing on a far away roof (you should see him from a distance the momentyou look out of the window).
The third one is standing on the Ferris wheel tothe right-hand side. Once you've disposed of all three guards, leave the smallroom and make an immediate right. Walk out of the door and climb down thedrainpipe to the left.
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After you get to ground level, continue along the building to the double doorswith a sign above them that says "Office." Enter, and pick up the syringe infront of you. Walk up the stairs, and you'll see a guard on patrol.
Wait untilhe's looking out the window, then quickly shove him out. Enter the officewhen the secretary isn't there, then use the syringe you just picked up topoison her drink. Hide in the closet, and you'll be able to see the secretaryas she dies a painful death.
Once the secretary is motionless on the floor, exit the closet and enter theSwing King's office. Watch the cut-scene, then eliminate your target withwhichever method your heart desires.
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Climb out the window at the far side of the room. Pick up the RU-AP mine anddetonator by the boxes, and continue along the walkway. Climb through thewindow at the end, and place a mine on the winch up ahead. Get out of range,then blow the bomb. If there are still any gangsters remaining below, clearthem out. Escape through the exit.
Congratulations on completing the first mission of the game!
2.2 - MISSION 01: A VINTAGE YEAR
It's easier to go about the level with a disguise, but it is possible tofinish all of your objectives without ever having to change out of your suit.I didn't give full specifics on how to do so, but it shouldn't be toodifficult to formulate a strategy based on the methods here.
More Hitman Blood Money Tips:
There are two types of guards in this mission: the outdoor guards and the VIPguards. The outdoor guards are allowed everywhere except for the Hacienda andthe secret area of the Wine Cellar. You don't absolutely need to get yourselfa VIP guard suit, though.
A Vintage Year introduces something unique to Hitman, which is the Intelsystem. You can receive additional information from the Agency for tips onmaking your mission an enjoyable one, but it'll cost you. Luckily, you cansimply look up the Intel on this guide. Or...
** "Stevie W. from killie" writes: **
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"When you start a new mission, buy ALL the Intel and read it or write it down,whatever - this will cost you approximately $28,000. Then restart the mission.Hey, presto, [you have] all your cash back and you have a note of all theIntel!"
Cheating the system, eh? Sweet.
OBJECTIVES:
- Kill Don Fernando Delgado
- Kill Manuel Delgado
More Hitman Blood Money Tips:- Escape the Vineyard
INTEL :
1. The guided tour of the wine cellar might prove useful, especially when looking for potential death traps.
2. We've heard that Manuel likes to entertain friends and enjoy the merchandise in the wine cellar.
3. The entrance to the secret lab is hidden somewhere in the wine cellar.
4. The insides are guarded by highly trained guards.
-> Disguise
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Proceed eastward toward the Point of Interest that’s farthest to the right ofyour map, where there is a lone guard patrolling. Sedate the guard and takehis clothes.
Then, climb from the nearby truck onto the roof. Look for a hole towards theright side of the roof (but be careful not to be seen by anybody below, asthey’ll start shooting if you expose yourself) and drop into the room below.
Walk out of the room, and turn left towards the door that's tucked away atthe corner of the Hacienda - but don’t go in it. Climb up the drain pipe ontothe roof and climb through the open window.
Look around. See that cello by the open window? Your target will be playing it soon.
[If you take this method, skip down to "Kill Don Fernando Delgado."]
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-> Alternate disguise
** Josh G. [expo030290] writes: **
"At the start of the level run immediately to the right until you run past a patrolling guard and into a door on your left. Run up the boxes and jump over the other side. Make sure the guard ahead is asleep (which he almost always is) and run to the door directly ahead of you.
Check your map for the room with an exclamation point (the Point of Interest that's nearest to you) and (if you are on lower difficulty levels) a guard. Do not worry because the guard is sleeping also. Sneak into that room and take [the VIP guard clothes at the foot of the bed]. Easy disguise and no harm."
A very smooth method, and one that will get you a very useful outfit. If you took this disguise, just take the stairs up to get to the second floor of theHacienda. [See "Kill Don Fernando Delgado" below.]
More Hitman Blood Money Tips:-> Kill Don Fernando Delgado
---> Method 1
Once the Don sits down to play the cello, sneak up behind him and kill him.You can throw his body over the balcony if you wish - it's entirely up to you.
---> Method 2
You can also stand still and listen to your target's masterful cello playingfor a while. Once he finishes, he'll walk into the next room. Follow him, andwhen he goes onto the balcony, give him a shove and he'll topple into thedepths below.
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Surprise, surprise, there's a guard in here, too. Luckily, he's sleeping, andyou can sedate him if you want a VIP guard uniform (even though you don't needit).
---> Method 3 [Method beginning at start of level]
** Josh G. [expo030290] writes: **"Bring your silenced W2000 Sniper rifle and immediately run to your right.There will be a guard in front of you who will patrol... eliminate him any wayyou see fit. (You can put his body into the bushes to be safe.)
Run all theway to the end and if you look up you will see the Hacienda balconies. If youdid this fast than your target will be there... but by the time you puttogether your W2000 he will have left.
Either leave your rifle there and takecare of the other target first or wait a while and he will come back. It ishard to see him but even a bullet in the leg should do the trick."
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Clean and effective.
** Josh G. [expo030290] writes: **
"Or if you do not want to wait bring another sniper rifle that goes to the ICAbox. At the start RUN FAST to the ICA box. Don't worry about the guard - hewon't get in the way. Grab the gun from the box and run to the little cove.Aim and you have about two to three seconds to fire depending on how fast youran and cut corners."
In my testing, I found that this is a bit more difficult to pull off (I usedthe M4), but it is still possible.
---> Method 4
** Allen M. [simple_wonder22] writes: **
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"Following your method of running past the guard patrolling on the right onceyou begin, you go into the door on your left and up the crates, down thewall, past the sleeping guard. Here is what I got.
Instead of going into the door ahead of you, there is a drainage pipe tothe left, and a balcony at the top, on the left side. Climb up the pipe andget into the room at the balcony.
Use your map to watch for the guards towalk down the hall the other way, then go out, pick the lock and get intothat room as quick as you can [first door to the right --Ed.], as the guardsturn around. Once in that room you are safe until you have to get out of thebuilding.
Go into the middle room - there is a guard in here but not to worry,[as] he is asleep. [Get to where your target is,] and kill him however youplease. To escape, go back the way you came in, use your map to watch for theguards, and once it is clear, make your escape."
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A quick and easy way to infiltrate the mansion and take out your first target.
-> Kill Manuel Delgado
After you've taken care of the Don, head over to the Wine Cellar.
---> Method 1
Once you enter the Wine Cellar, straight ahead is an area where you can placea bomb. Do so once the guard on patrol isn't watching. Now wait for yourtarget to walk under the barrels, then detonate the bomb to send him to hisdoom.
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The only thing you have to be careful of is to not kill the guard once thebomb explodes - you can lure him away by throwing a coin at the door of theWine Cellar.
** Josh G. [expo030290] writes: **
"Your target stops in this area two times: once entering the Wine Cellar andonce exiting. Only detonate while he is leaving or the barrels will not killhim."
---> Method 2
Walk all the way down the stairs, and wait near the door at the right-handside. Once your target enters the room, follow him in. He'll stop at thetable, and that's your opportunity to kill him. After you do so, quickly hidehis body in the nearby container.
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This method is less foolproof, since a guard will usually be standing a fewfeet away from you as you take out Manuel. The risk of being caught willincrease, but if you're quick, you can pull the hit off unscathed.
** Josh G. [expo030290] writes: **
"If your target is on his way out of the Wine Cellar he will exit this roomthrough a side door unguarded. Sneak up behind him and syringe or wire him. Itis hard to catch him without being seen so a silent bullet to the head is moreeffective.
Another technique is to stand in front of the door so when he tries to leavehe walks right in front of you. When he does grab your poison syringe andpress R1 very fast so it poisons him. The door may open but usually no one isthere."
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Once Delgado's finished, drag his body to the container nearby and dump it in.
The last two techniques are better ways to pull off this method, since therisk of you being seen is greatly reduced.
-> Escape the vineyard
Head back to where you sedated the guard at the beginning of the level andchange back into your suit.
---> Method 1
Go in the direction of the waterfall, then step off the path to the right.Looks like nothing but plants, right? But look around, and you'll see a verynarrow path. Head down it to get to the Hangar.
You should see a worker standing around by the water. Shove him in!
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Continue on to the elevator (but don't go up it). [See "Whichever method youchoose" below]
---> Method 2
This method takes a lot more work to pull off, and it's pretty unnecessary toboot. But it's fun if you're a stealth junkie or just want to test yourskill.
Get to the Point of Interest that's farthest to the left of your map, makingsure no guard sees you enter the area. Climb over the wall via the crates,and you'll now be in an area with a fountain and a guard who is sleeping.Stay where you are. Wait until a VIP guard exits the Hacienda and goes backin, then quickly go into the Hacienda.
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Right when you enter the Hacienda, enter the door to the left. There will bea guard walking with his back to you. Don't sedate him - instead, follow himat a distance.
He will open the door at the very end of the hallway. Quicklyenter the door at the left-hand side (where there's a Point of Interest). After a while, the guard will go back the way he came. Once he's a safedistance away, exit the room you're in and enter the room that he waspreviously in. Enter the door straight ahead.
---> Method 3
This is a more unorthodox method, and it takes some good timing to get itright.
Climb up the truck and onto the roof (yes, in your suit), and sneak over tothe very left side of the roof. Make sure nobody can see you, then quicklydrop down and enter the door to the left.
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--------> For Methods 2 and 3:
You should end up in a dark storeroom. Now that you're in a safe area, take alook at your map. See the Stairs icon closest to where you are? You want togo through the door there and take that flight of stairs all the way down.Hold on, though - there's a guard patrolling that area, and you'll need tosedate him without him seeing you.
The guard walks up and down the stairs continuously, so wait until you cannab him with his back to you. Then open the door and go wild with the sedative. After you've sedated the guard, take the stairs down to the secretarea of the Wine Cellar.
Once you're in this area, take the elevator to the Hangar when no one can seeyou.
===>>> Whichever method you choose:
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Push the VIP guard that's taking a cigarette break into the water (be carefulof the worker that takes the elevator down sometimes), and proceed all theway around the Hangar until you get to the plane (don't worry about the otherguard - he's taking a nap). Press the Escape button, and pat yourself on theback: you're home free as a Silent Assassin.
2.3 - MISSION 02: CURTAINS DOWN
At first glance, this looks like a convoluted mission since there are so manyfloors. However, it's actually pretty easy to complete - just stick to thefirst floor and the attic and you'll be fine.
OBJECTIVES:
- Kill Alvaro D'Alvade
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- Kill Richard Delahunt
- Escape opera
INTEL:
1. The content of toolboxes will not be searched when you are frisked.
2. There is a lift shaft from the backstage area to the stage. It is closely observed and only actors are permitted.
3. Lead Actors go to their private rooms to rehearse during breaks.
4. The large chandelier is attached with bolts to the floor of the attic.
5. Only actors are allowed on stage.
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6. Light Technicians have keycard to Light Control Room.
7. There is a light rack above the stage that might prove useful.
8. The prop gun used for the execution in the opera is an exact replica of a real World War I pistol.
-> Disguise
---> Disguise 1
Once you enter the theater, turn left and head over to the guard at the booth.Talk to the guard on duty there to pick up the Real WWI Pistol, then enter therestroom at the right-hand side.
Wait in the restroom until a worker starts using the urinal. Once the workerhas his back to you, sedate him, take his clothes, and hide his body in thenearby container. Leave the restroom, pick up the toolbox on the ground, andplace the pistol you just received in the toolbox.
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---> Disguise 2
** Josh G. [expo030290] writes: **
"When you enter right in front of you will be a policeman with a tour group.Follow the tour and on the third floor the cop will stop for a break. Followhim [into the room] and sedate him. Grab his clothes and whatever you want outof the room."
The little extra something about this method is that when you change into theguard's outfit, you can hear the tourists saying things like "Worst tour guideever." They'll also follow you around for a little bit, but you can lose themif you run away quickly.
Note: It does take a while until the tour group reaches the third floor, soyou might consider taking Disguise 1 if you don't want to wait.
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-> Infiltration
There are a couple of ways to get yourself into the inner part of the theater.
---> Method 1
Take the stairs down from the main area, and make a left. Continue down thehallway until you reach a door that's guarded by two guards. Let the guardfrisk you, then proceed through the door and down the stairs. Walk throughthe next door.
Make a left down the stairs, turn right, and head over to the set of doubledoors on the far side of the room. Then walk through the door that has a greensign above it.
---> Method 2
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Another way is to go down the stairs from the main area, make a right, thenproceed down the hallway until you reach a worker in a white suit who'spainting a door. Head through the opening, and walk through the door. Make aright down the stairs, then make an immediate right down the double doors.Walk through the door with a green sign above it.
---> Method 3
You can also take the door to the left-hand side of where you received theWWI Pistol. Once you get to the bottom of the stairs, make a left and headthrough the double doors.
Look to the right. See that metallic door at the far side of the room? Youneed to pick its lock. But first, you'll need to turn off all the lights inthe room so you're not seen. Once you're through, proceed through the nextdoor. Continue all the way down the hall (ALL the way down) until you reach adead end - take the door to the left that has a green sign above it.
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===>>> Whichever method you choose:
Maneuver your way through the area, and you'll eventually walk through ablack curtain into a makeup room. Walk through the double doors straightahead - you'll now be in the back area of the first floor.
-> Setting up Richard Delahunt's assassination
There are two ways to kill Richard Delahunt by having something drop on topof him.
Proceed down the right side of the hallway until you get to a set of doubledoors at the left-hand side. Enter the next room, and head all the way up thestairs.
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---> Set-up 1: If you want to kill him before he gets to the stage:Make your way around the scaffolding and through the door with the lightabove it. Straight ahead will be a winch. Wait for the worker to leave (orpush him off the attic and send him to his doom), then plant the bomb.
---> Set-up 2: If you want to kill him on the stage:Look around the scaffolding for a place where you can plant a bomb, thenplant when the worker in the area isn't watching.
-> Kill Alvaro D'Alvade
Make your way down the stairs where you came from and back out to the firstfloor. Right when you get out, enter the nearest door on the left. Hide inthe closet, and wait for the actor to enter the room. He'll place his propgun on the table. As soon as he leaves, exit the closet and replace the propgun with the real gun you got from the receptionist at the beginning of thelevel.
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Make your way back to the main area of the theater, and change back into yoursuit in the restroom. Walk down the steps from the main area and through thedouble doors into the inner theater. Then watch from a distance as your targetis shot... unfortunately for him, by a gun that isn't fake. [Skip down to"Kill Richard Delahunt."]
-> Alternate method to kill D'Alvade
** Josh G. [expo030290] writes: **
"Once you have a disguise go to the actors' dressing rooms. When the guardwatching D'Alvade's room goes to the bathroom, sneak into the actor's room.When D'Alvade enters strangle him. Wait for the guard to leave again andexit."
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Even though there's a closet in this room, I found that whenever I exitedD'Alvade saw me. So, I recommend hiding behind the door (next to thelight switch). You can nab D'Alvade as he's walking to the next area of theroom.
** Josh G. [expo030290] writes: **
"Or if he sees you just head butt-punch punch him and poison syringe hisunconscious body."
Of course, using this method throws out the chance of getting Delahunt toleave his theater box, so you'll either have to take a potshot at him froma safe distance or run into his box and shoot him.
-> Another method to kill D'Alvade
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** Lindsay V. writes: **
"There is another way that will kill D'Alvade and Delahunt, but may not get[you] a Silent Assassin rating...
Once you're in the actor's room where you can switch the pistols, don't.Either hide in the closet or behind the door until he comes in. When he's in,either kill him or sedate him and take his suit. There is a paper note on thecounter near the wall.
Take it and look at it. There is also an identicalpaper on the body. Leave the room and go to the stage. It doesn't matter whichside you enter on, but make sure you stand off the platform but on the sameside as the "X" on the floor (the paper note will show you).
(I find that it'shelpful if D'Alvade doesn't see you before the actors line up at the edge ofthe stage; weird bugs can pop up if you interact with him beforehand. --Ed.)Once D'Alvade is in, he will start to take his place. Walk up onto the stageand stand on the X. Make sure you do it right or else he gets mad and you'llget busted.
Once you're standing there take out the WWI pistol when you'recued (drum roll and opera woman screaming) shoot him in the head. If you missthe cue, your cover is automatically blown because they assume you're theactor and should know what you're doing.
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From here I dropped my bomb on the floor and walked offstage. You can standthere and watch until Delahunt comes onto the stage. Detonate the bomb. Pleasenote that it will be highly likely that you'll kill some innocents. Once he'sdead, escape.
Good times. Another way I'm sure would work is to place the bombon the lights above the stage (before taking the suit and shooting D'Alvade)and blow it when Delahunt runs on, either way the noise level is up and you'llstill kill innocents.
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That's how I did that mission. I watched my boyfriend do it another way and Iwanted to see if it could be done my way. It's a little tricky and it may helpto watch a rehearsal first in case the picture isn't clear."
Very smooth. Placing a bomb on the lights above the stage does work, and youcan also place a bomb on the other winch to catch Delahunt as he trips in themiddle of the theater aisle.
It might be tough getting the Silent Assassin rank with this method, but itwas a ton of fun pulling this one off.
-> Kill Richard Delahunt
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Soon after D'Alvade is dead, Delahunt will frantically run into the innertheater. The way you assassinate him will depend on the set-up you chosebefore you exchanged the prop WWI pistol for the real one.
---> If you took Set-up 1:
Delahunt will come running into the inner theater through the door that youcame from. He will trip and fall in the middle of the aisle - that's yourchance to send a chandelier crashing down on him.
---> If you took Set-up 2:
Detonate the bomb once Delahunt runs onto the stage. A chandelier will comefrom above to crush him.
-> Alternate method to kill Delahunt
** Vlado D. writes: **
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"Delahunt can also be killed in a very fun way. Just take a toolbox and loadit with a bomb. Then, put it in front of his box door. Get a safe distanceaway and detonate.
I would recommend that you kill D'Alvade in the changing room first. Detonatefrom the entrance area if you don't want any bodies to be found and fromhalfway between the stage and the box if you want to see a body flyamusingly.
Innocents will die but it is always effective."
And of course, it's fine if innocents die if we get to see a body flyamusingly.
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-> Sniper method for both assassinations
** Josh G. [expo030290] writes: **
"Once you have a disguise go to the area with the actors' dressing rooms (onthe first floor - see "Infiltration" above). There are three doors. Take themiddle one (it's at the Stairs icon that's at the bottom of the map) and go upthe stairs.
Go in the door at the end of the hall (the one with the Point ofInterest symbol) and get the keycard to the light control room. Go all the wayback the way you came into the lobby.
Go up the stairs to the third floor.Wait until no guards can see you and use the keycard on the center room. Go inand set up your sniper rifle. To make the actor's death look like an accident,shoot him at the same time as the executioner actor does. Wait for the othertarget and eliminate him as well."
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-> Another method for both assassinations
** Josh G. [expo030290] writes: **
"Once in worker's suit go up where the winch is that holds the chandelier.Behind it is a ladder - go down it and around to a hole in the ground. Fromhere you are on a scaffold. Take a weapon and fire as you have clear sight.As always if you want the actor's death to look like an accident wait for theexecution scene."
An excellent vantage point. Once the actor's gone, eliminate Delahunt as heruns onto the stage.
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The only danger of going about this method is that you might be seen by the guards entering through doors below. Use caution.
-> Very quick method for both assassinations
** Josh G. [expo030290] writes: **
"Run up the stairs and to the left. Drop a bomb near the plant near thestairs. Run to the door [up ahead] and detonate the bomb, then pick or shootthe lock. Aim through scoped silent Silverballers at the far corner where theactor comes from (the left side of the stage --Ed.).
Shoot him when you seehim. If he doesn't come in six seconds check your map because you may havebeen too slow. Aim at Delahunt's box where he is alone and fire. If you runback to the exit fast enough maybe no one will find Delahunt's body."
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This method is difficult to pull off, but it works. You can literally be inand out of here in seconds.
-> A new method/speed run
** Michael J. writes: **
"Items Needed: Silverballer with Type 1 Silencer and Low Velocity Ammo.
Quickly run up the stairs to the guards, run to the left and down to the lastdoor. When you reach it and the patrolling guard has just closed and lockedit, pull out your gun and bust the lock and holster your weapon again. Runback to the guards and go to the right this time (from the stairs - you willpass a guard again).
Run down to the last door and shoot the lock here, then go inside and take out D'Alvade. Run back to the door you shot first (youshould meet Delahunt and his guards on the way), then shoot Delahunt when yousee him running to the stage.
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Now you just have to run/walk back out the door. This gave me a SilentAssassin rating and a complete time of around 1 min 30 sec. (But I have doneit in 1 min 8 sec. with a scoped gun.)"
Definitely viable. You could also just take out both targets from the rightside, leaving you with a time that is roughly 50 seconds.
-> Another effective speed run
** Kacper I. writes: **
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"Take the case with the silenced W2000, and run to the left and upstairs. Atthe crescent-shaped floor with closed doors, pick the one on the far left, soas you enter, you'll have a beautiful view at D'Alvade and Delahunt as well.
Wait till the policeman opens this door, and as soon as the door closes, pickthe lock (no one should see you if you're fast). You enter a balcony with ascaffolding in front of you. Crouch so that anybody from the lower floorwon't see you.
Assemble the rifle (be sure to have a silencer!). D'Alvade should be singingalready. Aim, and silence the pervert. Now, as fast as you can, turn to thebalcony with Delahunt, aim, and shoot. Pack the rifle to the case. Run out ofthe opera. Silent assassin in 1:43 minutes."
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-> Sweet
My copy of the game seems to be a bit different, so this is what I did (basedon Kacper's method):
Run upstairs with your W2000 case and to the very left of the crescent-shapedarea. Pick the lock on the door - a guard should be leaving out the otherside just as you get in. Get to about the middle of the scaffolding, crouch,and take out your sniper (make sure nobody sees you as you're doing this).
Take out Delahunt in his theater box, then quickly snipe D'Alvade on stage(he wasn't singing yet in my copy of the game). Drop your rifle, then runlike mad to the exit. Silent Assassin in 52 seconds (I bet you could improveon that, too).
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This might apply to you and your copy of the game:
** S.J. writes: **
"I just got Hitman Blood Money and I had trouble beating Curtains Down so Ifigured it out using the sniper method. It does get you Silent Assassin, butif you leave your sniper rifle there you get a money penalty (I forgot tomention this - hopefully the money penalty isn't of any concern if you decideto drop the rifle --Ed.). Also, when you shoot Delahunt, [be careful when aiming - if you aim at the head, you might] kill an agent as well."
** Todd K. [Vorlin] writes: **
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"In your walkthrough, you had mentioned that you hadn't confirmed on theCurtains Down level about the person who did the 1:43 sniper rifle kills onthe second level after picking the far left door when the guard goes through.I figured I'd give it a shot and see if it was possible. Come to find out, ifyou run the entire time and make sure your rifle is packed before the guardscome in, you'll be fine. I made it out in 1:37."
-> Escape opera
Once you've successfully carried out both of your hits, you'll find thetheater in utter confusion. Now's your chance to calmly scoot out of thelocation. Return to the point where you first started the level, and putanother notch in that achievement column.
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2.4 - MISSION 03: FLATLINE
Another fun mission. This time around, you can go just about anywhere withany staff disguise, with the only exception being mainly the Rehab clinic.There, you need to nab an outfit from one of the orderlies.
OBJECTIVES:
- Find agent
- Identify target
- Smuggle out agent
- Escape
More Hitman Blood Money Tips:
- Kill Lorenzo Lombardo
OPTIONAL OBJECTIVES:
- Kill Carmine DeSalvo
- Kill Rudy Menzana
INTEL :
1. Admission papers are required to check-in. Future patients often wait in the park outside.
2. Troublesome patients are often confined to the medical wing.
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3. The brochure lists some interesting facilities such as a library, a gymnasium and a large spa area.
4. Therapists occasionally get contacted for private sessions
5. Some guests hide stashes of alcohol in quiet places. Let's hope they don't get alcohol poisoning.
6. Weight lifting can be fatal.
7. Some guests cheat on the spa's strict diet by smuggling camping stoves into their rooms. Sounds dangerous!
8. Deceased patients are taken straight from the medical wing to the morgue.
-> Disguise
---> Disguise 1
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Follow the path until you reach an area with dumpsters. There will be apatient standing around. When nobody else is around, quickly sedate him andhide his body in one of the dumpsters. Take his clothes, and make your way upto the main building.
---> Disguise 2
Continue along the path until you see a man taking a cigarette break. You'llnotice that his admission paper is conveniently placed on the seat next tohim. Sneak up to the seat and snatch the paper up, then make your way to themain building.
This method is safer, as the risk of you being caught in the act decreases.Plus, you don't have to burden yourself with dumping a body.
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--------> For Disguise 2:
Place your paper on the reception desk, then change into the patient's clothesin the nearby room.
===>>> Whichever disguise you choose:
Let the guard by the reception desk frisk you, then proceed through the doubledoors.
---> Disguise 3
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There's yet another way to infiltrate the building and immediately get asecurity guard outfit, all without having to check in at the reception desk.
Take a look at your map. Head over to where the "ICA" icon is, make sure noone is watching you, then climb up the drainpipe to the roof. Make your wayto the other side of the roof while crouching (there will probably be somebody
looking out in your direction from the ledge to the right) and drop down tothe ground below.
Break the nearby utility box, wait for a guard to come out to inspect it,sneak behind him, sedate him, take his clothes, and hide his body in thedumpster up ahead.
If you use this method, go ahead and skip down to the "Find agent" section.
---> Disguise 4
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** Method by Josh G. [expo030290] (paraphrased): **
Once you start the mission, look to the left. You'll see a door that leadsinto the security building - head over to it. Open your map, and you shouldsee a guard looking straight towards your direction. Wait for him to leave,then enter the building.
During this time, another guard will have entered thebuilding - wait around the corner until he sits down. Once he does so, quicklysneak up behind him and sedate him. Drag his body around the corner and takehis clothes.
If you use this method, skip down to the "Find agent" section after readingthe description in Disguise 3.
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---> Disguise 5
** Josh G. [expo030290] writes: **
"From the start run straight to the drainpipe on the left side of thebuilding. Climb and go straight and then to the [right]. Run all the way tothe far balcony and go in the first door. Sabotage the gas. Run into the halland all the way to the end to the room on the far upper right of the map. Inthere is a therapist's suit."
Although you won't be given your targets at this point in the level, you canset up one assassination and be prepared for the next two with this method.[See assassination strats below.]
-> And now for another disguise
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---> Disguise 1
Turn left and make your way through the double doors at the very end of theroom. You'll see a guard standing on duty. Once he starts walking away withhis back to you, quickly enter the door he's guarding. This requires somegood timing - chances are that he'll see you the first time. If that happens,simply walk out and try again when he has his back to you.
You'll now be in a room with a security guard sitting on a chair. Pass him byand go through the door straight ahead.
---> Disguise 2
Head up the stairs to the left of the fireplace, and make a right into thenext hallway. Go through the first door on the right.
Walk outside to the balcony, then drop down from the balcony to the groundbelow.
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===>>> Whichever disguise you choose:
Now look to the left. See the utility box by the window? Sneak past thewindow by crouching, and break the box.
Sneak back to where the dumpster is, and wait for the guard to come out toinspect the box. Sneak behind him, sedate him, take his clothes, and hide hisbody in the dumpster.
--> You could also:
Sedate the guard from behind while he's sitting on his chair, being sure todump his body in the dumpster once you've taken what he has.
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-> Find agent
Go into the security room and steal the video tape and Rehab keycard on thedesk. Use the keycard to open the gate, and proceed down the hall until youreach the Medical Wing.
There will either be one or two orderlies in the room (don't let them seeyou). If there's two, wait for the one to leave and walk far away from thearea. If there's only one, make sure his buddy isn't coming to check on him.
Once the coast is clear, climb through the window, sedate the lone orderly,take his clothes, and hide his body in the container at the corner of theroom. Take his cell key (and his stun gun if you wish) and leave the roomthrough the door ahead. Make your way down the stairs, and find the roomwhere the agent is. Go up to him and select "Talk to Agent," then sedate himafter the cut-scene finishes (walk up next to him and select "Sedate Agent").
-> Identify target
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Once you've sedated the agent, Diana will give you a ring, and there you haveit: your targets.
Make your way back from where you came. Once you're in the security room,take the door to the right to get back into the main building.
Your three targets will periodically perform certain actions, actions thatyou can take advantage of. Lorenzo Lombardo will lift weights, CarmineDeSalvo will cook on the stove he smuggled in, and Rudy Menzana will enterthe library to take a swig from his bottle of alcohol. Let's take them out,shall we?
-> Kill Lorenzo Lombardo
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Head east to the gymnasium, and wait for Lombardo to start lifting weights.Walk up behind him, and as soon as he's finished, drop the weights onto him.Naturally, make sure no one's watching you perform your devilish deed.
-> Kill Carmine DeSalvo
---> Method 1
Take the stairwell to the left of the fireplace, make a right into thehallway, and take the first door to the right. Go outside to the balcony,turn left, and then walk into your target's room from his balcony door whenhe's not around. Sabotage the gas on his stove, get far away, then wait inanticipation for the moment he starts cooking his pasta again.
---> Method 2
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** Jason A. [The Stain] writes: **
"In the Rehab Center level there is another method to kill Carmine DiSalvoother than sabotaging his gas canister. If you can sneak into the kitchen,you can use a poison syringe to poison the bottle of wine in the corner, andwhen he is in there, he will sneak a drink from it."
If you need another explanation of this awesome method:
** Rico S. writes: **
"If you go to the big kitchen, in the corner next to the mop and bucket thereis a bottle on the ground. It's in the back of the kitchen. Ironicallyenough, Carmine uses this as his alcohol stash similar to the globe. Simplypoison the bottle on the floor for an identical death as the guy with theglobe. It's also very silent so that helps your rating."
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Always gotta love a good wine assassination.
-> Kill Rudy Menzana
---> Method 1
A very easy way to kill Menzana is to poison his bottle of alcohol that he'shidden in the globe of the library (which is to the right of the fireplace).When no one's looking, open the globe, use the poison sedative on the bottle,then close the globe. Menzana will never know what hit him.
---> Method 2
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The alternative method of killing Menzana is to get up to the second floorvia the stairwell to the right of the library, then planting a bomb at thePoint of Interest. Once your target goes to the globe for his drink,detonate the bomb.
---> Method 3
There's ANOTHER way to kill Menzana? Yep. I was actually just playing around,when I happened to catch him alone in the jacuzzi (at the northeast corner ofthe rehab clinic). Once he got out, I shoved him in, and... well, you know thestory.
-> Alternative method for all three assassinations
You take out each of your targets by dressing as a therapist, talking tothem, and waiting for them to come into a therapy room.
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For a therapist outfit, go up the stairwell to the right of the library. Makea left into the hallway, and go into the second room on the left. The suitis tucked away on a table in the corner.
Now go talk to one of your victims, wait for him to enter the therapy room,then kill him from behind. Hide the body, and repeat the process for yourother targets if you wish to.
Note that if you choose to assassinate your targets with this method, youmight end up with the "Stalker" ranking at the end of the level.
-> Escape
Once you've taken care of your business in the clinic, change back into yoursuit and make your way all the way back to where you started. Then enter theMorgue (the security guards won't be alerted if they see you entering).Revive the agent when no one can see you, then lead him out through thenearby door with the red sign above it that says "Exit."
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2.5 - MISSION 04: A NEW LIFE
Looks like a drastic change of environment.
You only have one target in this mission: Vinnie Sinistra. However, you cantake out his wife if you wish (the microfilm is hidden in her necklace).
Be careful around the house if you don't have a disguise. There are a lot ofFBI agents around who won't hesitate to pull out guns on a whim, so be surenot to give yourself away before the fun has even started. If you get caughton camera, raid the surveillance truck on the other side of the street fromVinnie's house, then steal the video tape there.
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Also, watch out for the locals around the area - make sure they don't seeyou doing anything suspicious. The civilian who might give you the mosttrouble is the jogger you see once you start the mission. Make sure joggingis the only thing on his mind.
The key to attaining the Silent Assassin rank in this level is to avoidcommotion. If a large flood of FBI agents comes into the house (usuallyafter a dead body is found), your chances of a SA rating will greatlydiminish.
OBJECTIVES:
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- Kill Vinnie Sinistra
- Retrieve microfilm
- Escape suburb
INTEL :
1. Garbage trucks can dispose of all kinds of waste.
2. The surveillance team have an unhealthy appetite for donuts.
3. Vinnie has complained about the neighbor's son taking pot shots into the garden with an air gun.
4. Vinnie lives close to a veterinary surgeon. Sometimes a vet needs to tranquilize wild animals!
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5. Rumor has it that Vinnie's wife flirts with hired staff. But Vinnie trusts her completely.
6. Some field agents are too nosy in teenage girls' rooms.
7. A barbeque is being prepared for the party. Be careful with flammable liquids!
8. Vinnie just bought a very expensive and unusual necklace for his wife.
-> Disguise
---> Disguise 1
The easiest way to get your hands on a reliable disguise is to head straightto the catering truck once you begin the level. When the catering personisn't watching, pick up the box of donuts from the back of the truck and runback to a safe area near where you started the mission.
Inject sedative intothe donuts, then bring them to the back of the surveillance truck (the whitetruck that's across the street from the catering truck). Choose the option"Put down donuts," and step off to the right side of the van as an FBI agentcomes out to pick up his afternoon snack.
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Once both agents are unconscious, step into the surveillance truck when noone can see you, change into an FBI suit, steal the nearby video tape, andhead into Sinistra's house.
The other methods aren't as easy to pull off, and they won't give you areliable disguise right away. But go ahead and perform them if you want achallenge or just want to try them out for fun.
---> Disguise 2
Head over to the veterinary clinic straight ahead on the far side of thestreet. Go into the garage (it's a good idea to wait until the nearby womandisappears completely behind the bushes before you walk into the garage),and pick the lock to the door. Once you're inside, pick up the bottle ofether on the desk.
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Exit the clinic, head over to the clown's van, and wait for the clown to showup. When the clown stops at the back of his van, sedate him when no one'swatching, take his clothes, and dump his body in the box that's oh-so-conveniently open at the back of his van.
---> Disguise 3
Again, go get the ether from the veterinary clinic first. Then wait until thecatering person steps out beside his truck for a cigarette break. Sedate him,drag his body off to where you first started the mission, take his clothes,then throw his body into the nice little manhole nearby.
A word of caution about sneaking up to the catering person:
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When I was playing through the level, the catering person had an annoyingtendency to spot me right when I was about to sedate him. I actually found iteasier to simply run up behind him and quickly nab him.
--------> For Disguises 2 and 3:
Since you have limited access to the areas of the house in your currentoutfit, you need to change into an FBI agent outfit. Head inside the houseand continue through the double doors straight ahead.
------------> Method A
Make an immediate right through the door, and go through the door you see onyour left. Be careful not to let anybody see you enter. Once you're in theroom, look to your right - an FBI agent suit is on the stool at the corner.
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------------> Method B
Walk out to the pool area, make a left, and hug the house until you get to adead end (all the while making sure you're not seen). Climb up the drainpipe, climb through the window, then enter the door at your immediate right.
Continue through the rooms (careful not to walk out into the hallway) untilyou reach a room with a lot of pink. On the desk is a pair of panties - poursome ether on the lingerie, then hide yourself in the restroom straightahead.
You might want to take a peek through the keyhole for this. A guard willcome into the room and start sniffing the panties (uh...). He'll be knockedout by the effects of the ether. Once that happens, take his clothes andhide his body in the walk-in closet he came from.
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You can also just wait for the guard to come in and sedate him - it's up toyou.
If you're going to use Method 3 to kill Vinnie [under "Kill Vinnie Sinistra"below], Method B will make it easier to do so.
---> Disguise 4
Get into the veterinary clinic again, but this time pick up the tranquilizerdarts (and the ether, if you wish). Now open up your map. You want to get tothe uppermost Point of Interest. When you do, take out the dog and thecamera from the left window. Now you can enter the yard without making ascene.
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There will be a set of stairs close to where the dog is, and that'll takeyou to the basement - enter the room at the bottom of the stairs. Wait for aguard to come into the room through the door at the other side, then sedatehim and take his clothes.
I actually find that hiding to the right of thedoor and waiting for the FBI agent to stand still with his back to me is aneffective tactic.
You could also go straight into the other area of the garden and sedate theguard on patrol there. Be careful of the pool boy, though, who walks aroundthe area periodically.
---> Note:
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You can also sedate the garbage person at the very end of the neighborhood.However, his outfit isn't going to get you anywhere safely inside Vinnie'shouse.
The only use I can find for a garbage man outfit at the moment isbeing able to bypass the annoying lady by the veterinary clinic and climbingthrough the back window to get to the ether and tranquilizer darts. If you'rehaving trouble getting inside the clinic without being seen, consider usingthis method.
---> Another note:
** Handy tip from Daniel G. [adapted]: **
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If you want to inherit the pool boy's outfit, you could tranquilize the guyfrom the tree house with the gun.
-> Retrieve microfilm
To get to the microfilm, you're going to have to snatch it off the neck ofVinnie's wife. There are multiple ways to do this.
---> Method 1
This is the cleanest and most no-hassle method, and it'll allow you to makethe death of Vinnie's wife look like an accident. When your victim is walkingaround by the edge of the indoor pool, simply run up to her and push her intothe water.
---> Method 2More Hitman Blood Money Tips:
Find your victim alone and sedate her (you don't have to kill her).
---> Method 3
This is, I must say, the most satisfying method of disposing of Vinnie'swife. Go into the shed around the pool area, pick up the lighter fluid, andrig the barbeque grill. Then sit back and watch the theatrics the next timeshe uses the grill.
If you're going to use this method, know that it may prevent you fromachieving the Silent Assassin rank.
I use the word "may" instead of "will" above because of this send-in:
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** Sean C. [deStache] writes: **
"Just to update what happened to me... I did manage to get [the] SilentAssassin rank on A New Life despite lighting the wife on fire at the [grill]."
So the official position now is that your chances at a SA ranking *might* bereduced if you use this method.
---> Method 4
** Josh G. [expo030290] writes: **
"Go behind the shed and wait for the pool boy to come. Take care of him andtake his clothes. Wait around the pool area for Mrs. Sinistra and approachher. She will say, "The pool's not the only thing that needs attending...follow me" or something along those lines.
Follow her [up to the second floorof the house] until you are alone. Also I have read that she will ask you toleave... simply do so, wait outside the door and she will take a nap. Take hernecklace in her sleep."
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An interesting method. In my experience, you could also just wait in the room,and eventually she'll go to sleep.
And some confirmation of the validity of this method:
** Raz A. writes: **
"Basically, disguised as a FBI agent make your way to the pool area. If youfollow the pool cleaner he will walk towards the shed (where you get thelighter fluid). Take him out and take his costume! Dump his body in the shed.
Dressed as the pool cleaner, approach Vinnie's wife and she will get allhorny and ask you to follow her!
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She takes you to her bedroom and then says she doesn't feel in the moodanymore! Instead she takes a nap, [when you can take her necklace]. (You canstay in the room when she gets in bed.) Once you've got [the necklace], headdown to the pool area and shed and get back your FBI costume! Then carry onwith the mission."
** Josh G. [expo030290] writes: **
"Funny glitch... combine Methods 3 and 4 and while Mrs. Sinistra is on fireshe will tell you to follow her and walk calmly away."
Heh.
---> Method 5
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A very clever method... described two ways!
** Daron H. writes: **
"I noticed that if you shoot the glass on top of the structure with the indoorpool, it shatters and kills you if it falls onto you. Not particularly usefulin that manner, but you can also shoot it when the wife goes in there, and thefalling glass will kill her. Seems to count as an accident, too.
You can evenshoot it from inside the house, on the second floor, through that littlecircular window near the staircase. I can't remember now, but I would bet youcan also hit it from the treehouse."
** Michael J. writes: **
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"I discovered a cool accident in A New Life... it is possible to kill Mrs.Sinistra when she is swimming in the indoor pool, by shooting the glass roofand thus shower her with pieces of broken glass (this can be done with goodresults from the round window next to the stairs on second floor, or of coursefrom anywhere you can see the glass roof)."
-> Kill Vinnie Sinistra
---> Method 1
Head up the stairs, walk along the hall, and enter the door on the right(it's the door on the left if you go up the stairs from the kitchen). Hidein the small alcove of the room, wait for Vinnie to enter and use thecomputer, then kill him from behind.
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The drawback to this method is that you can't avoid Vinnie's body beingfound unless you take out the guard standing outside the room. However, it'spossible to perform the hit on Vinnie, then quickly make for the exit beforehis body is found.
---> Method 2
Near the entrance of the house, there's a utility box. Break it onceSinistra is in the living room and no one is watching, and Sinistra's guardwill come out to inspect it. Quickly go to where Sinistra is, kill him,and stash his body in the closet behind where he was sitting.
---> Method 3
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When Vinnie is upstairs in his office, his accompanying guard will standoutside the room. Take care of the guard with whatever method you want, draghim off into the next room. Then, when Vinnie walks to the stairs, push himdown while no one can see you. A handy accident.
Note:It's easier to pull this off if the other guard in this area is out ofthe picture. You can sedate him or render him unconscious by pouring theether on the panties in the pink room.
Another note:It may be a bit more difficult to achieve the SA rating with this method ifVinnie's body is found.
---> Method 4
** Terrance C. writes: **
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"The method is to plant a mine on [Vinnie's] desk when he is not there. ([Takeout the mine and turn your view to the desk -] you will see the crosshairsturn red.) Wait for him to come up and when he inspects it... bam, he's gone."
---> Method 5
There's another way to get rid of Vinnie, but you'll need to bring a sniperrifle to pull it off (and that doesn't include the air rifle).
Get into the garage that leads to the veterinary clinic, and drop yourrifle there. Then head over to the surveillance truck.
There's an option in the surveillance truck called "Redial Phone (Witness)."Choose that option. Vinnie will come to the front window of the house topick up the phone.
That's your chance to take him out from the garage. Oh,and, if you want the Silent Assassin ranking, make sure only two bulletsleave your rifle: one to shatter the window of the house, and the other topierce the contents of Vinnie's skull.
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-> Escape suburb
Once you've taken care of your victims, head back to where you got your firstdisguise, change back to your suit, and vamoose to the exit.
-> Beat A New Life with only the clown disguise
** Josh G. [expo030290] writes: **
"Bring no guns.
At the start go to the clown's van, [and sedate the clown when he comes]. Takehis clothes and hide the body. Go to the house and get searched.
Go to the backyard and to the cove off to the left. Wait for the FBI agent toleave there and climb the drainpipe and go through the window to the left.QUICKLY run to the bathroom to your right and check your map (a guard steps inhere periodically - that's why you have to head to the bathroom quickly--Ed.).
Go through the rooms until you are across from Vinnie's computer roomand go in there. Prepare your fiber wire or poison syringe and take him outwhen he comes. [Now] SNEAK out of the room and go down the stairs to yourright that [leads] to the kitchen. From here run outside.
Wait for Mrs. Sinsitra to come and approach her. She will say that she needs alaugh and to follow her; do so - you won't be searched. Follow her until shegoes up to her drink and turns around with it. She will take a sip and say youare funny.
When she turns around again, [you can] do one of four things: takeout Vinnie's gun and human bodyguard her and knock her out, sedate her, fiberwire [her], [or] poison syringe her. [Take her necklace.] Leave out the frontdoor and when no one is looking switch clothes [at the clown's van]. Exit."
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An excellent way to make use of that clown costume. I would actually go forMrs. Sinistra first, so that you can take care of Vinnie in the computer roomwithout his body being found (because you can run like heck to the exit).
2.6 - MiSSION 05: THE MURDER OF CROWS
Welcome to New Orleans and a huge Mardi Gras party. You'll be operating ina sprawling environment, and that means a lot of traveling on foot.
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You're going to have to take out three people who plan on assassinating theSecretary of the Interior (they'll be dressed in black bird suits). It lookslike you don't have that much time to take them out, but don't worry - there'san easy way to prevent the murder of the politician.
Simply make sure thatthe diamonds briefcase doesn't get into the grimy clutches of Purayah, andthen you'll have all the time in the world to complete your objectives.
It's important that if you leave your diamonds briefcase somewhere (or yourrifle briefcase, if you brought it), it's kept out of sight. I find thatleaving it by the "ICA" symbol on the second floor of the hotel makes it safefrom foreign hands.
Just in case you're wondering, you need to hide yourbriefcase because a briefcase left in plain sight will eventually be picked upby a security guard, and that definitely wouldn't be fun.
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If the diamonds briefcase is delivered, it's best to go after Purayah first- Kulinsky will do something stupid if he finds out that Mason's dead, andMason will do something stupid if she finds out that Kulinsky's dead (let'sjust say that your V.I.P. is going to get a little something-something).
A word: Diana will say in the mission briefing that Mason is probably justrecon and support. However, she's also capable of killing your V.I.P. - she'll go directly up to him and slit his throat. Be cautious.
Let me also say that it'll give you sadistic enjoyment if you take an automatic rifle and gun everybody down in the streets. But, of course, thereare more discreet ways to go about this mission.
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OBJECTIVES:
- Kill Mark Purayah, Jr.
- Kill Raymond Kulinsky
- Kill Angelina Mason
- Protect the politician [completed once above three are killed]
- Escape
OPTIONAL OBJECTIVE: -Retrieve diamonds case
INTEL :
1. Walkie Talkies transmit everything - even background sound and music, which could reveal someone's location.
2. Clubs usually have a back entrance for the staff.
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3. Bookstore walls are like paper - you can overhear what's going on next door.
4. Clubs in this area are known for having hat-dress codes and music themes.
5. Some private apartments have a useful view.
6. Pianos can kill - especially when they are dropped from the sky.
7. A guy dressed as a yellow bird checked into a hotel room a couple of hours ago.
-> Disguise
You don't necessarily need a disguise to kill Purayah or Mason, but you'llhave more ways to kill Purayah with one.
---> Disguise 1
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Right when you start the mission, you'll see someone in a red bird costumetalking to a man at the counter. Once he leaves the hotel, follow him. Whenhe stops in an empty alley, sedate him, take his clothes, throw his body ina nearby dumpster, and take the briefcase he dropped. There might be apoliceman walking around the area - make sure he doesn't see you doinganything suspicious.
Note: The person in the red bird suit isn't always going to stop in the sameplace. Sometimes he stops in the central western alley, and sometimes hestops in the central eastern alley. If he stops in the central western alley,be careful when putting his body into the dumpster nearby - chances arethat there will be a policeman around just when you're dumping the body.
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---> Disguise 2
In the northwesternmost alley, there's a door which one of the guards willperiodically stand outside by to take a cigarette break. Once he goes backthrough the door, follow him and enter the closet in the room. As soon as hepasses by, exit the closet and sedate him.
Note: If you're not wearing a red bird costume, make sure you're not seenentering this alley.
-> Kill Mark Purayah, Jr.
Once Purayah's dead, it's best to take his walkie-talkie. Doing so will makefinding your other two targets a breeze.
---> Method 1
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This method is sloppy, but it's discreet nevertheless. There's a bookstoreat the northwestern corner of your map (where Purayah is located).
Make surethe person on duty there isn't following you (he'll stop invading yourpersonal space after he's chucked three insults at you), then make your wayup to the second floor and through the door there. Once inside, go straightand make a right turn.
Drop a mine by the boarded-up door. When Purayah stops by the area, detonatethe bomb. Strangely, the boarded-up door will not be cleared, but nomatter - Purayah's dead.
Note: If you don't plan on picking up a bird costume disguise to collect Purayah's walkie-talkie, you're going to have to listen behind the boardeddoor to discover the location of Kulinsky and Mason (though knowing Mason'slocation isn't as helpful because she doesn't stay put in one place for long).
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I might be mistaken, but it seems like you can only hear talking from Purayah's walkie-talkie if the diamonds briefcase has been delivered. Pleaselet me know if I'm wrong about this.
---> Method 2
You can also dispose of Purayah from a distance. On the very left side ofyour map, there are two Points of Interest that are grouped very close toeach other.
In that area, there is a drainpipe leading to a little shack ofsorts. From there, you can have a clear view to the room Purayah's in.Purayah will periodically step through the doorway - when he does, you cansnipe him.
---> Method 3
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There's also a more showy way to kill Purayah. Once you're in the redbird costume and have the diamonds briefcase, place a mine in thebriefcase. Deliver it to Purayah, get a safe distance away from him thebriefcase, and detonate the mine when Purayah's in range.
Note: I wouldn't suggest using this method - if you blow up the diamondsbriefcase, you're going to lose the chance at a big chunk of money at the endof the level.
---> Method 4
With this method, you can either deliver the diamonds to Purayah or geta yellow bird costume disguise to infiltrate Purayah's office.
If you're in a red bird costume, hide in the room's closet, but you canstand out in the open if you have a yellow bird costume. Wait until Purayahstops by the couch in the room, then sneak up behind him, kill him, andhide his body in the nearby container, all before the guard outside entersthe room.
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---> Method 5
** Omid Roostaeyan writes: **
"When killing Purayah, leave the suitcase on the ground and let the yellowbird take it. When the bird is out of the room and Purayah is at the balcony,push him [over the rail]. (You'll probably have to push him twice to get thisto work --Ed.)
When I tried it it worked out. No one notices. Yuhahahahaha"
Now THAT'S a good time for an evil laugh.
---> Method 6
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** Pete writes: **
"When you have the red bird suit and the diamonds case and you enter[Purayah's] office, the yellow bird guy will tell you to put it on the table.I stood there and then the yellow bird walked away, and when the boss sat downI just walked behind him and poisoned him. Easy as that!"
Yup - easy as that. To get rid of Purayah's body, you can either drag it to the container on the other side of the room or throw it over the rail on thebalcony.
-> Kill Angelina Mason
Mason will be wandering around the level, but she'll be easy to locate onceyou've taken Purayah's walkie-talkie.
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---> Method 1
Find Mason in a dark alley, make sure no one's around, kill her from behind,and put her body in a dumpster.
---> Method 2
In the alley across from the bookstore (near where Purayah's located), there'sa place you can climb up near the dumpster. Make your way all the way aroundto the Point of Interest, then plant a mine on the winch that holds the piano up. Wait at a distance, and when Mason makes the mistake of standingunder the piano, detonate the bomb.
-> Kill Raymond Kulinsky
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Kulinsky isn't always in the same location, but he's probably on the secondfloor of the Salsa Bar. If he's not there, he'll be in the upper floors ofeither the Rock Bar or the Blues Bar.
---> Method 1
You're not going to be able to enter the Salsa Bar without a costume, but youwon't need one. There's an alley to the left of the Salsa Bar entrance whereyou can sedate a waiter taking a break.
However, you don't have to use up a sedative. In the alley to the right ofthe hotel entrance (the central western alley), there is a drainpipe neara plant in a well-lit area that you can climb up.
Get to the second floor, head through the open door on the other side, and take the take the waiter'soutfit (make sure you don't make too much noise, or the waiter will wake up).
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Once you have your costume, enter the door in the alley near the Salsa Barand take the stairs up (you could also do this without a waiter's costume ifyou're super-sneaky). Kulinsky will be walking around in the next roomthrough the door here. Check your map to make sure he's not facing yourdirection, enter the room, sneak up behind him, and kill him.
---> Method 2
In the central eastern alley, there's a blue door you can enter. Once you doso, head up the stairs and through the two sets of doors, then sedate theperson on the couch. You can snipe Kulinsky from the windows.
-> Quick method of killing all targets
** Josh G. [expo030290] writes: **
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"At the start run fast to the side street across from the birds' hideout. Ms.Mason will be there - shoot her as she gets near the door she exits through."
There will be a policeman entering the alley from the other side - I would sedate him, but expo also says that you can "human bodyguard-knockout him."Then dump Mason's body.
"Near where the piano is suspended there is a drainpipe. Climb up it and aimyour silenced W2000 across the street. Fire when you see [Purayah]. His bodywill be found. Will still get SA if [Mason] is not found."
Then it's just a matter of nabbing Kulinsky using one of the methods describedabove, and you've taken care of all of your targets.
-> Alternate method of killing all targets
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** S.J. writes: **
"First to kill Mark Purayah, Jr. [use] the method with the red bird costumeand the diamonds suitcase. Then take the walkie talkie and head to the back ofthe Salsa Bar (your target won't always be in the Salsa Bar, but he is inthere a large percentage of the time --Ed.).
Sedate the waiter outside andtake his costume and hide the body. Go upstairs and creep behind RaymondKulinsky and kill him. Pick up the sniper rifle that is in the room - it isleaning on the piano.
When Angelina Mason says "I'm ready to take him out" (something along thoselines --Ed.), she will walk out of the right side of the alleys (you mightwant to check your map to make sure --Ed.). Snipe her in the head. I was ableto get it in one shot.
There [isn't a silencer on the rifle], so the policewill run at you up the stairs. Change out of your costume into the waiter'sand pick the lock of the door that is in his room that leads you to a wayoutside."
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-> Escape
Once you've assassinated the trio of would-be assassinators, change back intoyour suit and retrieve the diamonds briefcase - it's time to leave thisMardi Gras party behind.
2.7 - MISSION 06: YOU BETTER WATCH OUT...
Whad'ya know - we leave one party and head straight to another one.
It's possible to perform both of your hits in just your suit - all you'll needis your good 'ol sniper rifle.
If you want access to the VIP lounge and the grotto, you need to get yourselfa VIP guest suit or a bodyguard outfit. If you want to get into the studiofloor, you'll need a bodyguard suit, and nothing else.
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But - turns out there's another way to get into the studio:
** Daniel G. writes: **"Go behind the waterfall (from the grotto side) and knock out thephotographer, then drag him under the water and take his outfit. [Now] you cango upstairs to the studio without being checked out."
So THAT'S what he's there for. Clever. And if you need some help to get there:
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** Josh G. [expo030290] writes: **"Go up the elevator and around to the far jacuzzi that no one is in. Make sureno guards are near you and run inside to where the waterfall is.
Go inside thewaterfall without being seen and sedate the photographer from behind. Drag himinto the waterfall and take his clothes. This will get you access to theStudio Floor."
And Lucas K. was able to find another good use for the photographer's suit:
** Lucas K. writes: **
"To get a great bodyguard costume without having to worry about too manyguards seeing you, take the photographer's suit. Now, on the party floor,take the staircase on the far far right [the easternmost staircase on your map--Ed.].
It'll lead to a platform whose rail you can hop over; follow thetrail along the wall till you get to the utility box. Break it, sedate theguard, and presto! You've got a painless bodyguard suit!"
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OBJECTIVES:
- Kill Lorne de Havilland
- Kill Chad Bingham Jr.
- Retrieve video tape
- Escape the estate
INTEL:
1. Don't expect any presents this year - Santa drinks too much.
2. The bartender knows how to help improve performance in the grottos!
3. Waiters often shower in the staff changing room.
4. Even small, annoying Dogs eat sausages.
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5. The glass-bottomed outdoor jacuzzi looks down on the pier 70 feet below.
6. Among the high society, spiked drinks are all the rage.
7. Heavy light rigs are installed in the Photo Studio.
8. Lorne recently hired a former US Air Force helicopter pilot.
-> Disguise
---> Disguise 1
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This method will net you the bodyguard suit, which can take you through bothof your objectives.
Once you start the mission, head straight and turn right into the easternpart of the dock. You'll see a guard taking a cigarette break. Once he walksaway from the area, head into the indoor area where there's a guard lookingout a large glass window.
Stand by the door, and open your map. When hewalks to the other side of the room with his back turned to you, quicklyenter the room, press the big red button by his desk, then go as fast as youcan around the corner. Take the elevator up, and enter the door on the right.Sedate the guard, drag his body into the shadows, and take his clothes.
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Note: There's a slight chance that there will be a guard standing rightoutside the elevator once you get to the top. If you want to be on the safeside, climb the hatch of the elevator first, and check your map beforestepping out.
Here's another method to get past that pesky guard in the room:
** Peter M. writes: **
"Just a quick amendment for Mission 6 (You Better Watch Out) in getting adisguise. I've only tried this strategy on normal difficulty with 0notoriety so I don't know if it will work on harder difficulties.
From the start head to the easternmost elevator, the one with the laser beamsensor. Instead of waiting for the guard to turn his back to sneak in andpress the switch, however, I threw a coin through the laser sensors (thismight take a few throws).
This will alert the guard in the room who will exitthe room, walk through the sensors and around the corner to inspect. When he'sout of sight enter the room and press the switch, then exit and wait outside.
When the guard returns walk past him, just past the laser sensors and waitnext to the wall between the guard room window and the elevator. (I've triedto make the run in one but he saw me when he re-entered his room). Once theguard sees the sensor off he will turn it back on. This is your chance to makeit to the elevator."
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Nice use of the handy coin.
---> Disguise 2
Take the same route as in Disguise 1. When you get out of the elevator,take a peek around the corner. Once you're sure the coast is clear, makeyour way through the glass double doors to the balcony.
Break the utilitybox nearby, and when a guard comes out to inspect it, sedate him, take hisclothes, drag his body around the corner, and hide his body in the container.
Note: There's a ledge around here that will lead to the grotto. It's a narrowpath, but it shouldn't be too hard to find.
---> Disguise 3
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You can also nab a waiter's outfit by taking the same route as in Disguise 1and heading over to the Point of Interest that's farthest to the left onyour map. Someone will be taking a shower there (and singing a catchyjingle having something to do with Santa as well); you can snatch his outfitaway right under his nose from the next stall.
Note that the waiter's outfit won't really get you any special perks, andyou'll eventually have to trade up to a bodyguard outfit anyway. It's bestjust to go directly for the bodyguard's suit.
---> Disguise 4
If you're not worried about getting a civilian kill (or any kill for thatmatter), you can take this path.
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Once you start the mission, head straight into the elevator (you can avoidbeing filmed on camera by walking behind the guard). When you're alone,climb up the hatch. Wait for a VIP guest to walk into the elevator (VIPguests wear red flashing heart buttons on their suits), then strangle himfrom above.
You could also wait for a Christmas guard or a bodyguard to show up beforedoing your strangling, but it might take a while before you see either.
---> Disguise 5
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Take the elevator up, then enter through the glass double doors. Look to theleft, and you'll see a sign by a door that says "Staff Only." Make sure noguards are in the area ahead (or wait until a guard walks out), then enter through the door. Make a left around the corner and head through the doubledoors.
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Here (or in the next room), there will be a drunken Santa. Sedate him, takehis clothes, and hide his body in the container nearby.
---> Disguise 6
** Nitant S. writes: **
"This is a much simpler method for a guard costume, right at the start of thelevel, plus with guarantees that no one will find out.
Simple method, with no running/hiding:
-Start mission
-Go to right, see smoking guard
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-Wait for him to leave
-Enter the room, while the other guard is getting a cola
-Sedate him
-DO NOT take his clothes
-Switch off the light and hide in the closet
-Wait for smoking guard to return
-As soon as he walks in, he will switch on the light
-Knock him out or sedate him
-Take any one costume and enjoy"
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Nice method. When I tried this out, the returning guard saw his buddyunconscious on the floor before going to turn on the lights, so I tried tofind a place where the first guard could be stashed.
I actually found that youcan just sedate the first guard, take his clothes, dump his body over the railby the cola machine, and proceed with the mission. Of course, you could alsoget rid of his body first, then hide in the closet and take out the otherguard just for the heck of it.
-> Kill Chad Bingham Jr.
---> Method 1
Pick up the bottle of aphrodisiac from the bartender on the party floor(you'll see it on the 1st floor map as the bottommost Point of Interest).
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Note: If you're wearing the Santa suit, the bartender won't give thegoods to you; you're going to have to get behind the counter (via the"Staff Only" area) and pick up the aphrodisiac for yourself.
Depending on when you arrive at the bar, there may or may not be a martiniglass on the countertop. If there is one, add the aphrodisiac to the glass,and if there isn't one, wait for a waiter to bring one to the bar for afill-up.
Either way, follow the waiter to the jacuzzi once he's picked upthe spiked alcohol. He'll give the drink to Bingham, Bingham will chug itdown, and soon thereafter he'll leave with a girl in a bikini.
Follow the aroused couple into and through the grotto, and soon they'llstart hitting it up in a private room. Walk around outside the door (or openthe door if it's closed) to break up the rendezvous.
Bingham will walk down astairwell to a balcony - follow him all the way, and when he stops to take alook at the scenery, give him a shove and he'll plummet into the empty voidbelow. Of course, you could fiber wire/knife/poison him as well.
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----------> Strange occurrence:
** Steve V. writes: **
"In You Better Watch Out, there's a mystery assassin lurking, who will kill47 if you give her a chance. When you follow Chad Bingham Jr. and hissqueeze to their bedroom, look for a woman in a sexy Santa costume who willbeckon you into another bedroom. If you follow her, she will say "Men areso easy" and try to kill you.
Every time I kill her, I end up losing theSilent Assassin rating, but I've only done it a few times. And if you dragher body behind the couch, you'll find an unconscious woman that she'sapparently impersonating."
Ah, the infamous mystery assassin that has been intriguing everybody for solong. Since this issue is so interesting, this section will be dedicated toany new findings about this lady in a sexy Santa costume.
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The legend lives on:
** Bruce Lee writes: **
"I had a VIP costume and was making my way through the building and there wasa girl making out with a guy in the hall (the mystery assassin! --Ed.). As Igot there he walked away. I followed the girl into her room and I got aCUT-SCENE in which she approaches me and injects me. I couldn't do anythingabout it... it would be cool if somehow Chad (the son) could somehow get setup to her so she kills him."
Ah. Having the assassin kill Chad would be something, wouldn't it?
In my copy of the game, after the initial cut-scene, if you turn around she'llput away her weapon and try to whip out a gun on you. These few moments arecrucial. Read this:
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** Sam H. writes: **
"Here's what I know about the assassin:
If you look carefully on the opening screen where it shows your two targets,there is a silhouette with a question mark - that's her.
Diana doesn't say anything about her, and no clues are given about why sheis there. But after having played later levels, the reason is quite apparent.She's one of the franchise, kind of like how Eve tries to kill you in A DanceWith The Devil. The only difference is Diana knew Eve would be there, andhad no personal idea about this random woman being at the You Better Watch Outmission.
Pointless for her to be a target then, right?
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No. If you wait for her to pull out her weapon which she tries to stab youwith and you either flip around behind her and cut her with a knife or shoother first it will mark her on the map as a dead target, and you will begiven additional money at the end of the mission.
If you simply walk in and shoot her before she has attempted to kill you, itcounts her as an innocent since it seems like you just killed some hoochie."
Take that, mystery assassin.
---> Method 2
Remember how the jacuzzi Bingham's in is glass-bottomed? You can take theroute as in Disguise 2 or enter the grotto and take the stairwell down (asin Method 1). Shoot a single shot at the jacuzzi, and Bingham and hislady friends will fall 70 feet to their doom.
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Note: Even though civilians will die through this method, you won't bepenalized in terms of your ranking at the end of the level.
---> Method 3
** Steve V. writes: **
"Hang around the hot tub and try to stay inconspicuous. You can throw a mineinto the tub without anyone noticing. The bodies fly amusingly."
And of course, we all love seeing bodies fly amusingly.
---> Method 4
Take the stairs up by the sign that says "Staff Only" on the first floor,then head for the Point of Interest. There are footholds on this wall thatyou can climb up on - do so when you're not being watched.
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Head around the corner and look over the ledge - you'll see the jacuzziBingham's in. It's tough to get a clear shot at him with the scope of yoursniper rifle, so you'll probably just have to use your regular crosshair.
I wouldn't recommend this method, as it's the most difficult to pull offand the risk of you being seen is fairly high.
---> Method 5
** Josh G. [expo030290] writes: **
"At the very start of the mission run towards the elevator and take a right.A guard should be walking in that direction. Follow him slowly and when hestops walk near him so he looks at you.
Wait until he walks away and move tothe left towards the guard room... but not too close. DO NOT let the camerasee you but still be out of sight of the guards. Aim your silenced SCOPEDSilverballers at the glass bottom [of the jacuzzi] and fire."
In my experience, the best location to pull this off is right at the cornerwhere you turn from the pier to look at the guard room (just out of sight ofthe camera).
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Note: You need the scopes on your Silverballers because they'll allow you tosee all the way up to the jacuzzi while aiming. You won't be able to do thatfrom the angle described with un-scoped Silverballers.
---> Method 6
** Josh G. [expo030290 writes]: **
"At the start of the level go up the elevator. Once you're up run to yourleft. Drop a bomb at the wall and detonate it while running towards thejacuzzi. Go to the second jacuzzi that on one is ever in and wait next to it.Chad will come running alone and with good timing you can push him into it.He will drown and it will count as an accident."
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In my testing of this method, what happens after the explosion isinconsistent. Sometimes Chad stays where he is and is left alone (when you canpush him into the first jacuzzi), and sometimes he is surrounded by peoplebut doesn't go to the second jacuzzi.
Then again, sometimes he'll run aroundmadly and won't go near the second jacuzzi. You might have to try this methoda few times before it works, but it does work when the situation's right.
-> Kill Lorne de Havilland
---> Method 1
As in Method 3 to kill Bingham, climb up the footholds when the coast isclear. Wait for Havilland to walk out onto the studio balcony, then put abullet in his brain with your rifle.
---> Method 2
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Head to the Studio Floor (you can get there by taking the elevator near thegrotto or by taking a stairwell from the security office of the staff floor,where you'll need to pick a lock).
Then make your way to the area with theuppermost Point of Interest (where a film shoot is being held). At the backof the room, there is a ladder - climb up that, and head to the Point ofInterest. Place a bomb when the option presents itself, then detonate the mine when the porn king shows up.
---> Method 3
The other way of killing Havilland in the studio is to catch him alone onthe balcony. Dispose of Havilland's yapping dog by feeding it a sausage from the kitchen (in the "Staff Only" area of the first floor)injected with sedative, shooting it, blowing it up (not recommended), orwhatever else you can think of.
Then get rid of the porn king. Method? It'scompletely up to you. (I like to push people off balconies, so that's what Ido to him.)
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-> Retrieve video tape
Once you've put an end to Havilland, make your way to the Point of Intereston the Studio Floor that's farthest to the left (or the one in the middle).Steal the tape on the desk when you're not being watched.
-> Cleaning up the evidence
Chances are that you got caught on CCTV. If you don't want your face plasteredover national T.V., then head up the stairs by the sign that says "StaffOnly" from the first floor, then head over to the big yellow star on yourmap. Stand by the table where the tape is, and when the guard on duty thereturns his back, snatch up the evidence.
If you're having trouble getting the tape without the guard seeing you, tryturning off the lights, then taking the tape when the guard goes to turnthe lights back on.
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-> Escape the estate
---> Method 1
If you don't mind surrendering any handguns you have on you and won't sweatwhen you're clocked with the suit retrieval penalty, then you can take theelevator (the one that takes you to the Studio Floor) up to the Helipad.Let the guard to the outside area frisk you, then proceed to the helicopter.
---> Method 2
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I prefer this method because you get to leave in your suit and take anyhandguns you have tucked away.
Change back into your suit, then head all the way back to where you began thelevel on the Pier. Hop on the yacht, and it's smooth sailing from here on.
2.8 - MISSION 07: DEATH ON THE MISSISSIPPI
A pretty straightforward mission. There aren't really that many ways todispose of your targets, but it certainly is fun pushing people off the ship.
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OBJECTIVES:
- Kill Skip Muldoon
- Kill the Gator Gang [there are six]
- Retrieve pictures
- Escape via the rescue boat
INTEL :
1. The engine room is off limits to passengers - the furnace is a dangerous workplace.
2. Man over board - the wild waters of the river will cause certain death.
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3. The captain's cake is being prepared in the galley in the rear of the 4th deck.
4. Only the 1st Class Pursers are allowed in the Gators Private area.
5. The lower class kitchen prepares food for both the tourists on board as well as the Gators on the top deck. Extra flavor could be added.
6. The boss has received some heavy duty hunting gear from a business alliance. The present is kept secure at the staff quarters.
-> Kill Gator Gang member #1
You actually have an opportunity to eliminate the first Gator Gang member soonafter the mission starts.
** Daron H. writes: **
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"Shortly after the mission starts, the Gator Gang member will walk down thefront stairs and to the engine room.
As long as he is somewhat close behindthe sailor that walks down that side (him and that other sailor seem tosometimes have a conversation, and sometimes not, so the timing is a bitrandom; if he's too far behind the sailor can start doing the rounds againbefore you're finished) you can "human shield" the gang member
(if you forgot,take out a gun, walk behind him, then select the option --Ed.), walk him overto the edge, and just toss him over using the drop button (triangle --Ed.)...although a couple times I did that and his body would somehow jump back uponto the deck, usually in a bad spot.
You do have enough time to knock himout, then drag-drop him over the side, which doesn't feature any ragdollflipouts."
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An excellent method. The only thing I'll add is that you might want to waitfor the Gator Gang member to walk a bit further into the deck before you takehim as a human shield, because some wandering eyes might see you if youcapture him too close to the stairs.
Note: If you choose not to take this route, there are still other ways to takeout your target.
-> Disguise
---> Disguise 1
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Once you start the mission, hang around for a while. There will be two guardson deck; they'll converse for a while, and then they'll separate and startwalking towards different ends of the ship. You can follow either of them.Once your target stops, sedate him, drag his body behind the crates nearby,and take his clothes.
---> Disguise 2
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Before you start the process of getting this disguise, open your map and check the 2nd Deck, Staff Quarters page. Take a look at the uppermost Pointof Interest, and make sure there's a guard in there with his back towardthe entrance of the room.
Head up the flight of stairs located in the middle of the deck (the stairswill lead to a walkway). Make a right, and enter the door straight ahead.Sedate the guard standing there, then take his clothes. It's all right if youjust leave his body on the floor - nobody else comes in here anyway.
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Note: There's a higher risk of you being seen with this method, because younever know who's looking into this room from the deck (unless you check yourmap).
---> Disguise 3
Head over to the utility box on board (you can see it on your map as ablue lightning bolt in a blue circle). Break the box, and a guard from thesecond deck will come to inspect it.
Go into the room he just came out of,inject sedatives into the bottle of alcohol up ahead, and hide in the closetnearby. The guard will come back and take a swig from his bottle. Once he'sknocked out, exit the closet and take his clothes.
-> The engine room key
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Once you have a disguise, pick up the engine room key from the desk in theroom described in Disguise 2 and 3. Head down the flight of stairs, thenenter through the door that's directly under the walkway you just ran down.
-> Kill Gator Gang member #1
If you didn't kill the first Gator Gang member before, this is where youshould conduct your business. If you already offed him, skip down to "KillGator Gang member #2."
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---> Method 1
Locate your target. If he's not anywhere close to a rail, wait for him towalk to one. If he is standing at a rail, that's perfect. Go up behind him andgive him a nice shove.
** Bryan G. writes: **
"On Mission 7 (Death on the Mississippi), killing the first gang member is aseasy as following him to the back of the engine room and pushing him into theengine when no one's around. The huge room-sized hydraulics are more thanenough to kill a person."
There's a more clear explanation for ya.
---> Method 2
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** Josh G. [expo030290] writes: **"Also to kill the first gator (not recommended), go to the [engine] room atthe start of the level and snipe him with your sniper or even with yoursilenced Silverballers. Just stand at the back of the room so he does not seeyou. Body will most likely be found."
An interesting strategy. I'm not sure how it will affect your rating, but itdefinitely works.
-> Kill Gator Gang member #2
Head through the door at the southern end of the engine room. Go around eitherof the corners, through the door up ahead, and up the flight of stairs. Onceyou're in the Staff Quarters, head to the end of the hall, make a right, thenproceed through the door that leads to another flight of stairs.
Go up to thethird deck (the Cabin Deck), and head around the corner to the right. Walk upto the Gator Gang member and the lady he's making out with, and they'll takethemselves to a private room away from your prying eyes.
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---> Method 1
Once the woman leaves, enter the room while the door's still open (the doorwill lock automatically once it's closed). Then sneak up behind your targetand fiber wire him. Turn off the lights so that anybody walking around inthe hallway will have a tough time seeing the dead body.
Apparently, the woman your target was making out with will want some morelovin', so you're going to have to get rid of the woman as well before shecomes back to discover that her partner in sinful acts is dead.
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The woman will be taking a cigarette break on the deck outside. Head down thehallway from where you came, make a left, then go through the door straightahead. Now, take care of this woman (not in the nice way, of course).
---> Method 2
This method is more efficient, as you only have to take care of one person.Plus, you can make the death look like an accident.
When the Gator Gang member leaves his room, follow him out to the deck. Theremight be someone also taking a break out here; wait until the person leaves.Then sneak up behind your target and shove him into the waters below.
-> Becoming a First Class Purser
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You'll need a First Class Purser outfit if you're going to get to the topdeck. If you're going to get a First Class Purser outfit, you're going to haveto get yourself to the fourth deck.
---> Method 1
This is easy to do if you just took Method 2 to kill Gator Gang member #2.
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Near where you are at right now, there's a place where you can climb over therail to get onto a narrow ledge. Do so, and continue down the walkway - youshould see "EMILY" in big letters on a big wheel. Jump to the other walkway,then continue to the other side of the deck. Now right in front of you issomething you can climb up.
Make sure nobody will see you on either deck, then climb up to the fourth deck. Head into the door ahead, and you'll nowbe in the kitchen - quickly walk through the other door straight ahead, sinceyou're really not supposed to be in here yet.
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---> Method 2
Head back inside, then make a right around the corner once you hit thehallway. Continue through the double doors ahead, then make a left around thecorner at the other side of this area.
Note: If you have any weapons on you, make sure you place them in an ICAcontainer before proceeding up these stairs.
Head up the stairs right here, and let the guard frisk you (be careful ofthe purser here - he seems like a sharp fellow).
---> Method 3
More Hitman Blood Money Tips:
Take the same route as in Method 2, but this time don't go up the stairs.Instead, go outside and look to your left. Climb up the framework and gothrough the door.
===>>> Whichever method you choose:
Head over to the hallway, and enter the door where there's a sign that says"STAFF ONLY" (next to the kitchen). Behind the cabinet, there's a firstclass purser outfit - change into it. Now exit from where you came, and makean immediate right into the kitchen (there's a sign that says "PRIVATE" nextto it). Receive your orders from the chef on duty here, take the cake on thetable, and exit the kitchen to the deck.
-> Kill Gator Gang member #3
There will be another Gator Gang member walking around on the deck; when hestops to take a break, push him off the ship.
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-> Kill Skip Muldoon
Once you've pulled off another silent kill, drop your cake.
---> Method 1
Inject the cake with poison.
---> Method 2
Place a mine in the cake (not recommended).
Head up the stairs, then head to the door ahead. Let the guard frisk you,then go through this door and through the door ahead. Go through the doorat the other side of the room, and place the cake on the table.
---> If you took Method 1:
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Watch with glee as Muldoon gets it.
---> If you took Method 2:
Wait until Muldoon is near the cake, then blow up the pastry Skip's not goingto have a chance to enjoy.
-> Retrieve pictures
After you've placed the cake on the desk, look to the left and enter throughthe door ahead when the coast is clear (you're not supposed to be in there).Take the pictures out of the safe.
-> Kill Gator Gang member #4
---> Method 1
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Head back to the large room with the pool table in it. See that long tableby the T.V.? At the end that's farthest from the T.V., there's a bottlethat a Gator Gang member drinks from periodically. Poison it.
---> Method 2
** Josh G. [expo030290] writes: **
"On Death on the Mississippi when you killed the Gator by poisoning his drinkyou could also have waited for him to go to the bathroom and fiber wired him."
Definitely a viable strategy. Here, you'll have automatically hidden the body,and you'll be able to save some of your poison for some other use.
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-> Kill Gator Gang member #5
There's a Gator in a green shirt who walks all around the deck. Wait untilhe's taking a break over a rail (bad idea), then push him off.
Note: There's a purser here who might give you a bit of trouble. If he provesto be too troublesome, sedate him before tackling the bigger fish.
-> Kill Gator Gang member #6
Remember that guy at the door who had the nerve to frisk you? Well, it's timeto make him pay for his mistake.
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It's best to nab him outside - sneak up behind him, fiber wire him, then draghis body away into the shadows.
-> Escape via the rescue boat
Head back to where your suit is, then change into it. Now, enter the engineroom.
Since you're not supposed to be in here while in your suit, this portion willbe a small test of your stealth skills.
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Don't worry about the guy working the furnace - he won't see you walking by.The other worker here might give you a bit of trouble, though, so push himoff into the ship's machinery. There's also another worker that periodicallystops to take a break in the area as well, so take care of him if you want.
Now it's just a matter of not being seen by anyone as you're heading to theexit. Jump into the rescue boat, and you're home free.
2.9 - MISSION 08: TILL DEATH DO US PART
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Another straightforward mission. You only have two targets, and you can makeboth of their deaths look like accidents.
If you don't have a sniper rifle and want to use one of the methods thatrequire a sniper rifle, you can find an elephant rifle in the room wherePappy watches T.V. (on the second floor).
OBJECTIVES:
- Kill the Groom
- Kill the Bride's father
- Ensure the Bride's safety [already completed]
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- Escape
INTEL :
1. Guns and shooting in outdoor areas don't make Rednecks panic.
2. The water is home to alligators.
3. The Priest rings the Wedding Bell to announce the ceremony.
4. The Father's recently deceased brother is buried at the family graveyard.
5. The Groom can't keep himself away from the whipped cream on the wedding cake.
-> Disguise
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Once you start the mission, head down the walkway and make your way to thelarge outside area. You should see a drunk person who's releasing the contentsof his stomach onto the grass. Wait until he enters the shack nearby and falls asleep, then take his clothes and party invitation. Now head into themansion.
Head around the corner to the left of the stairs and into the restroom(there's a sign outside this door that says "Washrooms"). Stand outside thedoor on the left-hand side.
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There's a guard roaming around in this room. Make sure he won't see you onceyou've picked the lock of the door, then pick the lock, enter the area whenthe guard's back is turned to you, sedate the guard, drag the guard's bodyinto the nearby single-person restroom, and then take the guard's clothes.
-> Kill the Groom
---> Method 1
Head all the way up to the attic from the flight of stairs right where yousedate the guard.
Now check your map. Plant a bomb at the Point of Interest that's farthest tothe left of the map.
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In the reception room, the Groom will play a few notes on the piano trying togain some attention. Then is the time to detonate the bomb.
---> Method 2
Head around the corner to the right of the stairwell you saw once you enteredthe mansion. Enter the door ahead (there will be a sign that says "Private"next to it) into the kitchen. Then, when no one's around, poison the cake.The Groom will take a lick from it, and... well, you know.
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---> Method 3
If you have a rifle, you can head over to the westernmost side of the mansion(it's the oval-shaped area where all the plants are). Head up one of the spiral staircases, and look out the window where you can see the chapel(where the ceremony is taking place). Once you have the groom's skull inclear view, look through your rifle's scope and pull its trigger.
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-> Kill the Bride's father
It's time to kill Pappy, the pappy of the Bride.
---> Method 1
Wait for Pappy to go into a room upstairs to watch television, then fiber wirehim. Drag his body into a corner, and you're done.
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---> Method 2
Wait for Pappy to head to the graveyard. He'll stand by an open grave; pushhim in, and you've just created another accident.
---> Method 3
You could also push Pappy into the water while he's feeding his gators - justmake sure you're not being watched.
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Hint: If you stand and watch for a while, you'll see Pappy being eaten by sometype of amphibious animal.
---> Method 4
Take the route as in Method 3 to kill the Groom, but look through the windowthat lets you see the graveyard. Wait for Pappy to stand by the open grave,then snipe him from afar.
---> Method 5
More Hitman Blood Money Tips:
** Method from Daron H. (adapted): **
Head over to the attic (route described in Method 1 of "Kill the Groom"), andplace a bomb at the Point of Interest that's at the southern part of the room.Go back to where you first entered the mansion, and wait for Pappy to walk upthe stairs. Once he does, detonate the bomb and the chandelier will comecrashing down on top of him.
-> Escape
Once your targets have been eliminated, change back into your suit and headback to where you started the level. Hop into the water vessel, and you'vejust bought yourself a ticket to Las Vegas.
Alternate/very quick method of completing the mission
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** John J. writes: **
"Here's a very [quick] way to get through the level 'Till Death Do Us Part.'
I don’t know if this will work every time, but when I tried it the targets’routine timing is always the same (when I restart mission). This mission canbe [finished] in about four minutes, and you won't need a disguise.
Just grabthat drunk guy’s party invitation at the beginning, run towards and into themain house, pull out your map and wait till the kitchen area is clear, thenenter and poison the cake.
Then quickly run out of the house to the backyardand run to the Guard Quarters (by the graveyard). Right as you get on thewooden walkway you should see a bucket of chicken sitting there, which Pappywill pick up later.
Place a bomb in the bucket and find a place to hang outuntil Pappy walks out of the house and picks up the bucket. [When he does],detonate the mine and say goodbye to Pappy. All you have to do now is run backto where you started. The Groom should have eaten the cake by then; if not,just wait next to the boat for the cut-scene showing [him dying]. Then hit X and escape.
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1 body found, but still got a Silent Assassin rating, 0 Notoriety."
A very clever method. Placing a mine in the bucket is genius, and definitelyis a satisfying way to kill Pappy.
-> Fun way to complete the mission
** Jason A. [The Stain] writes: **
More Hitman Blood Money Tips:
"Bring the sniper rifle with you. Get the party invitation from the drunk guyin the beginning, and then walk over to the left-side window in the samebuilding that he has passed out in.
Watch the house, and after a moment, youwill see the groom come out and stand right by the dance floor and fire hisgun into the air. Snipe him while he's standing there, then drop the sniperrifle and run to the house.
Go through the house, being as quick as you canwithout raising suspicions, and go to the graveyard. If you are quick enoughgetting there, Pappy will be standing right by the grave at this point and youcan shove him in. Then just run back to the beginning and get away."
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Very nice method. I wasn't able to get to the graveyard without being seen,but there are numerous ways to kill Pappy anyway.
-> Alternate method of completing the mission (priest's suit)
** Steven G. writes: **
"Basically, I've found a way of completing the mission as the priest, something not mentioned in the walkthrough. At the start of the mission Itook the drunk guy's clothes and invitation.
I then went out to the placewhere Pappy feeds the alligators. I pushed most of the guards into thewater, syringed one and took his clothes. Then when Pappy came out I poisonsyringed him.
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Then I went back into the house, to the main dining room. Thepriest wanders about, then leaves. If you follow him he goes into a smallroom with a closet in it. I syringed him, put him in the closet and took hisclothes, Bible and boat key. Then I went outside to the front and rang thebell. Then everyone goes to the wedding pavilion thing.
[Go to the wedding pavilion] once everyone's there and you have an actioncalled "Begin wedding ceremony" or something, and you have a cut-scene ofyourself conducting the ceremony, which is pretty cool.
Then everyone turnsaround and the guests start shooting in the air. After a while they all walkback to the house, but the groom walks a bit slower. I just poison syringedhim, and nobody noticed - nobody turns around. I just ran over to the boatand completed the mission.
I think there's probably a way of blowing [thegroom] up as you can put a mine in the Bible, but I'm not sure how it wouldwork. I got a Professional rating for the mission, only because one of theguards saw me pushing another guard into the water (so I had one witness)."
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Dress up as the priest, eh? Who knew? Very clever. And I'd like to see a strategy for placing a mine in the Bible - that'd be something to see.
-> Another disguise you can nab and a level walkthrough
** Klovne J. [K-jap] writes: **
"For an easy Silent Assassin on "Till Death Do Us Part," do the following:
More Hitman Blood Money Tips:
Take the drunken guy's clothes and invitation as soon as he's passed out. Thenrun to the main entrance of the plantation building. Once inside, go straightto the main living room (the one with the piano and plenty of wedding guests)and enter the narrow door on your left: you'll be outside on some kind ofveranda where one guard (gang member) sits on a chair.
Walk up behind hischair and wait for ol' man pappy to come out. He'll walk over to the guardshack and pick up a bucket of guts (or whatever it is) for the gators.
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Wait until he's picked it up and has started walking away. The guard in frontof you will now have gotten up from his seat to take a smoke. Wait until he'sback in his chair (just stand right behind it, he won't mind you at all), thenpull out your poison syringe.
Poison the SOB, then quickly put on his garb.Then run to the family graveyard. Ol' pappy will be standing in front of hisbrother's open (strange ain't it?) grave. Push him into it. No one willnotice.
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Then run quickly back to the kitchen (the easiest way is to run back to whereyou exited from the main living room; DON'T enter the main doors, but keep ongoing around the building until you reach a set of open windows, then jumpinto the kitchen through one of 'em).
Pull out your syringe again, and poisonthe wedding cake. Wearing your guard outfit you can simply wait in the kitchenuntil the groom enters to have a taste of the whipped cream. When he chokes,grab his body, drag it to the container and dispose of it.
Then get the hellout (I used the exit which is identical with your point of entry). Swift andeasy. NOTE: I tried to merely tranquilize the sitting guard, but then got a"Hitman" rating on account of - presumably - that guy being counted as a"witness." But when I gave him a dose of the lethal stuff, I got SilentAssassin sure as you please."
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Swift and easy - agreed.
Complete the mission without entering the house!
** thailine writes: **
"Run to where the vomiting drunk passes out. Assemble your rifle and drop itbefore the drunk arrives. The second the drunk passes out (when the options ofsuiting him and getting the invitation appear) pick up your rifle andhead-shot the groom as he re-enters the house.
You'll be making the shot tothe right (facing out) of the shack's entryway. You have to time the shot sothe front doors remain open because his corpse keeps them from closing. *Assoon as you make the shot* (i.e. while reloading), move to your right and outof sight. Pack up your rifle.
Move to the left (facing out) of the entrance tothe shack. From a squat, you'll be able to see the groom's body through abush. As Pappi is re-entering the house from the cemetery, squat andreassemble your weapon.
When Pappi sees the groom's body, he'll run to it.Stand up (or your shot will be blocked by the bush), head-shot Pappi, andimmediately squat (as you are reloading). The bride will probably have some ofPappi's blood on her since she's come back to shed more croc tears over herex's corpse. Pack up. Head out.
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2 kills
2 shots fired
2 shots hit
2 head shots
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2 bodies found
0 everything else
Normal: Silent Assassin
Expert: Professional (I assume it's the 2 bodies found part)
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The rating on Professional is disheartening but there's somethingpoetic about dropping both of them on each other and on their owndoorstep."
Agreed in full - an ingenious method.
2.10 - MISSION 09: A HOUSE OF CARDS
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Welcome to Las Vegas. This time, you'll be staying at the Shamal Hotel, hometo tight security and clever vantage points you can perch upon to instantlysend rifle bullets to your friends.
OBJECTIVES:
- Kill Sheikh Al-Khalifa
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- Kill the scientist
- Kill Hendrik Schmutz
- Escape
OPTIONAL OBJECTIVE: - Steal diamonds
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INTEL :
1. It would be wise to check in at the reception as one of the first things you do at the Casino.
2. Security is very tight in high profile casinos, so staff have keycards which only provide access to the floors they ork on.
3. As requested, we have left an Agency Pickup in your hotel room,#701.
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4. The casino has strict fire-safety procedures. Easily accessible fire alarms are located on the top floors.
5. It's important to find good vantage points. Room balconies may provide this.
6. The VIP Lounge has been reserved all day by the Sheikh - only waiters are allowed in this area.
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7. There is no cell phone coverage inside the casino to prevent cheating. Anyone receiving a call has to step outside.
8. The items used in the trade are carried around in an ordinary looking suitcase so they don't catch too much attention.
Head inside the Shamal Hotel, and make your way to the reception desk. Pickup your keycard from the receptionist. Now, head up the stairs nearby.
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-> Kill the scientist
---> Method 1
You might find this to be the easiest and most stress-free way to eliminatethe scientist. Also, it makes it very easy to get the diamonds case.
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Go into the elevator on the left and climb the hatch when you're alone. Aftera while, Schmutz will enter the elevator; strangle him when he's by himself,then take his keycard and the diamonds briefcase if you want (you can comeback for it later if you leave it in the hatch).
---> Method 2
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Spare the scientist's life for the time being and let him get to his room.While you're waiting for him to get there, head up to the seventh floor. Thereare a few locations you can snipe your target from:
--------> Method A
Go to your room, then snipe the scientist from your balcony when he arrivesin his room on the eighth floor (more precisely, the bedroom in his room).
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Note: I wouldn't recommend Method A, as it's too easy for the scientist tosee you (and then he'll alert the guards).
--------> Method B
The preferable location to snipe the scientist from is from Hendrik Schmutz'sroom. However, to do that, you'll need Schmutz's keycard, and to get that,you'll need to eliminate Schmutz himself (see "Kill Hendrik Schmutz" below ifyou need help with this).
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Alternatively, you can head to the seventh floor balcony (it's by the GuardQuarters on your map), sedate the casino staff member, take his keycard, thenthrow his body over the rail. (Make sure no guard is roaming around your areawhile you're pulling this off.) Now you have access to any room on the seventhfloor, including Schmutz's.
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Once you're in Schmutz's room, take out your sniper rifle, open the door tothe balcony, then snipe the scientist once he's in his bedroom.
----------> Note for Method 2:
Believe it or not, you can still retrieve the diamonds briefcase after snipingthe Scientist. Here's how:
** FlyingDewDew writes: **
More Hitman Blood Money Tips:
"You can go to the balcony on the seventh behind the lifts, sedate/kill thehotel employee, and climb the trellis to the eighth. Once on the eighthfloor, there's a hotel employee sitting in a room who can be sedated/killed toget a keycard from. The room is the one 'Staff Only' room to the right of thelifts as you come out of them."
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Very sleek. (You don't absolutely have to do anything to the hotel employeeon the 7th floor, but I have to admit that it *is* fun pushing him off thebalcony.)
----------> Another note for Method 2:
There's another way to get to the Scientist's room (and to kill theScientist):
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[You can get to the eighth floor by climbing the trellis from the seventhfloor (as explained above).]
** Peter M. writes: **
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"To get into the Scientist's room without a card is a little more involved.You need to set off a fire alarm. It's best to use one situated on the centralblock with the elevators because time is important. Once the alarm goes offeveryone will congregate in front of the elevators.
Use this time to get outthe window [the right-hand window of the two windows opposite the elevators--Ed.] and follow the ledge to the Scientist's room. (The reason you need toset the alarm off is because there is a guy watching TV in one of the roomsand one of the Scientist's guards is looking right at the ledge you use.)
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Once you've killed the Scientist by whatever means you choose you'll need tosedate the guard in the next room to escape. Sneak up on him through thebathroom, then hop out onto the ledge. I don't know how to get past the guywatching TV again. Maybe he walks away at some point."
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Sneaky sneaky. You can get past the man watching television by entering hisroom, going through the bathroom, then sneaking out right behind his back.An fun little challenge for stealth junkies.
-> Kill Hendrik Schmutz
---> Method 1
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Note: Schmutz won't show up to participate in this method until about sixminutes after the start of the mission, so you'll probably have to do somewaiting.
Go up the stairs to the elevators, and enter the elevator on the right. Climbup the hatch when you're alone. Strangle Schmutz once he's by himself in theelevator, then take his keycard (and his clothes if you need to, depending onwhich route you want to take to kill the Sheik).
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---> Method 2
Wait in Schmutz's room (by getting the casino staff keycard; method describedin Method 2B of "Kill the scientist"), then kill him when he arrives.
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A good way to pull this off is to wait in the bathroom, and as he's walking tothe balcony, run up behind him and fiber wire (or poison) him. Whatever youdo, don't kill him on the balcony - there is going to be a high chance of youbeing seen by those pesky civilians.
---> Method 3
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Head over to the Point of Interest on this floor. Start a cut-scene with thedrunk woman in this area, and she'll invite you into her room.
Of course, you'll oblige her, right? Watch her perform a dance for you (onethat's *supposed* to be erotic), and she'll eventually keel over and fallasleep.
Now, once Schmutz arrives in his room, bust out your sniper rifle and snipehim from the balcony.
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---> Method 4
You could also snipe Schmutz from your balcony. Just be careful not to beseen hanging around with that big gun of yours.
---> Method 5
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Since Schmutz is tasked with getting the DNA briefcase to the Sheik, simplyget into Schmutz's room with the casino staff member's keycard and plant abomb in the briefcase. Then blow the case up when your two targets meet up.
Note: It'll be a while before the meeting between your two targets takesplace.
---> Method 6
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** Josh G. [expo030290] writes: **
"Simply wait until [Schmutz] goes to the bathroom and kill him in the stall."
Perfectly possible. Naturally, make sure nobody sees you doing this.
---> Method 7
More Hitman Blood Money Tips:
** Method by Josh G. [adapted]: **
Take Schmutz as a human shield in his room, then knock him out and throw hisbody over the balcony.
----------> Note:
You can get to Schmutz's room without a keycard:
** Peter M. writes: **
More Hitman Blood Money Tips:
"From the balcony on the seventh floor [opposite the elevators --Ed.] you canget across to Hendrik's room by using the ledge [travel east --Ed.]. When I doit the hotel guy having a smoke outside doesn't see me - just watch out for acop patrolling inside.
When you get to the other side of the ledge you'll beon the balcony of another room full of people playing cards. When I play itthrough you can just walk straight past the window and jump to Hendrik'sbalcony without being seen."
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Gotta love those ledges.
-> Kill Sheikh Al-Khalifa
---> Method 1
[See Method 5 of "Kill Hendrik Schmutz"]
More Hitman Blood Money Tips:
---> Method 2
Dress up as Hendrik Schmutz, get your hands on the DNA briefcase, and thenplant a bomb in the briefcase. Meet with the Sheik (he'll be in the "Lounge"area of the casino floor), give him the briefcase, then blow the case up(taking the Sheik along for the ride) once you're a safe distance away.
** Josh G. [expo030290] writes: **
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"If you bring the DNA briefcase to the Sheik in YOUR clothes he will stillthink that you are Schmutz. No need to ever change into his clothes that I cansee.
And if you don't want the explosion and you don't want his body found insteadof blowing him up quickly run behind him after the cut-scene and poisonsyringe him. It works very well."
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Good advice on both counts, and the assassination method is smooth and cleanfun. The only thing I would add is that after the cut-scene, you should sneakbehind the Sheik immediately. If you wait around for a while, anothercut-scene will ensue with the Sheik and 47 conversing, and then the Sheik willsit back down.
** Jason A. [The Stain] writes: **
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"An alternate way to kill the Sheik is to put an RU-AP mine in the briefcase -but instead of walking in there and triggering the cut-scene, you stand alittle to the left of the two guards who are guarding the entrance to theSheik's private area, and just throw the briefcase up over the wall into hisarea. Then you can walk away and trigger the bomb. This way, you don't have toget searched and give up your weapons."
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Tossing briefcases - always a good thing.
---> Method 3
Apparently, we love to blow up our targets. Case in point:
** Soulhunger writes: **
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"There are bathrooms near the bar in the casino, and a room behind them with aPoint of Interest. Go into the bathrooms, and, when nobody's looking, pickthe lock and continue into the next room.
In this room, there should be a box on the left, and a door straight to theright that leads into a staff-only area. A waiter comes into here throughthat door, so hide by it, and sedate/kill/punch him, steal his clothes, andstuff him into that box. The clothes will let you into the lounge that the Sheik is in.
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In the lounge, there are three dining areas, separated by walls. SheikhAl-Khalifa and his guards are only in one. So go into the middle one, wherenobody's at, and make sure you're out of sight of the two guards at thelounge entrance.
From this middle section of the lounge, hidden from guards,toss a bomb over into Al-Khalifa's area with L3, get to a safe/hidden placewithin detonation range (I stayed in the lounge, but in the furthest diningsection), and spoil his party with an explosion.
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This suit also allows you into the area where the videotape is located."
Nice method - tossing mines is also a good thing.
---> Method 4
You'll need a keycard for the eighth floor to pull this method off.
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First, get your paws on Hendrik Schmutz's outfit, as well as the DNAbriefcase. Now make your way to the scientist's room (803). On the way there,you should see a fire alarm. Pull it, and the guards near room 803 will scramble away.
Now enter the scientist's room and go into the bedroom. On thetable, there is a cell phone - choose the option to "Redial Sheik." You shouldsee a split screen showing the Sheik picking up his phone. If not, choose theoption a few more times.
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Once you do so, make your way to the Sheik's location. As you're beingfrisked, take a look straight in front of you. See those double doors witha sign above them that says "Exit"? Head through those, being careful not tolet a guard see you enter. Now it's just a matter of catching the Sheikwhile his back is turned to you and fiber wiring him. Easy, right?
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---> Method 5
There's something else you can do with the scientist's cell phone. Again,ring up the Sheik. This time, however, head down to your room and walk outonto the balcony.
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To the right, you can climb over the rail to get to a convenient platform thatjust so happens to be a prime position for sniping the Sheik. Once the Sheikstops outside to talk on his phone, send a bullet down with his name on it.
---> Method 6
** Josh G. [expo030290] writes: **
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"Ring the phone in [the Scientist's] room and run FAST to the [area where youhand off the] DNA briefcase. Get searched and RUN to the back and upstairs.The Sheik should be on his way back. Sneak behind him and push him down thestairs."
---> Method 7
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** Daron H. writes: **
"In A House of Cards, you can get the diamonds in the meeting with the Sheik,although probably not with an SA rating. First off, I had sniped both of myother targets in their rooms. Then I put a mine in the DNA briefcase (fromSchmutz's room --Ed.), and headed to the meeting with it. I went and saw theSheik, and he said whatever he says about having to have it checked out.
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Anyway, one of his guys eventually showed up with the diamonds, and took theDNA case. I was a bit confused at this point, and didn't really know what todo, so I just detonated the bomb. The case happened to be in that hallway nearthe bathrooms (I had the long range detonator).
That probably isn't the bestplace to detonate the bomb, since it creates a giant blockage in there withall the people checking out the noise, and I think you have to exit that wayto avoid the cameras.
Anyway, the Sheik's guards ran off to see what happened,leaving him alone and frightened. I consoled him by fiber-wiring him, andstrolled out with the diamonds.
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Oddly, just as I reached the exit door, the guards started shooting at me.Maybe they had gone back to check on the Sheik and realized I killed him, orrecognized the briefcase?
I don't know, but I took my time getting outavoiding the cameras and trying not to spook anyone by running, so it'sprobably possible to avoid getting shot at if you hurry, especially if you'vestolen the tape."
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-> Escape
Pick up the diamonds briefcase if you killed the scientist in the elevator, and change back into your suit if you decided to have a change of outfits.
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If you happened to get yourself caught by a video camera, you can steal thetape in the security office on the first floor (where the Point of Interest)is. You'll have to get a staff disguise, though, or sedate the guard in theoffice and scram for the exit as fast as you can before he's foundunconscious.
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If you didn't get caught on camera, that's great. Now scram for the exit, andthen hop in the limousine to leave this shell-shocked casino in the dust.
2.11 - MISSION 10: A DANCE WITH THE DEVIL
This is a pretty straightforward mission, but it's just bubbling with style.
OBJECTIVES:
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- Kill Anthony Martinez
- Kill Vaana Ketlyn
- Retrieve information
- Kill Eve
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- Kill Maynard John
- Escape
INTEL:
1. Trailers arrived earlier with decorations for the parties.
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2. Information about who is trying to kill you might be found on a laptop on the top floor.
3. Don't go for a swim in the shark tanks at the Hell Party.
4. Be careful playing with pyrotechnics - they could kill someone.
5. Bartenders are usually well informed.
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6. Look out for the singer at the Heaven Party. Looks can be deceiving.
7. The devil is never to be trusted.
8. There is a food elevator which might be used to transport more than just food.
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-> Disguise
Head into the lobby up ahead (the parking structure is off-limits to you atthe moment), and talk to the receptionist at the desk. Once the cut-scene isfinished, the guard will start walking to another area.
---> Disguise 1
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Follow the guard, and when he stops, sedate him and take his clothes.
You don't have to get this outfit, but doing so will make your life a loteasier.
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If you don't want to take the guard's outfit, you could also head directlyinto the door you should see if you start looking to the right (when the guardhas left the lobby). However, you'll need to do some sneaking around, and thatmight have you restart the mission a few times.
---> Disguise 2
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Once you hit the double doors leading into the parking structure (they're atthe bottom of the stairs), check your map. There should be a guard walkingaround near where you are. Wait until he starts walking to the north, thengo through the doors, sneak up behind him, sedate him when he stops, and takehis clothes.
---> Method 3
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Once the guard around your area starts walking north, open the door and lookto your right. Hide behind that dumpster over there, and when the guardwalks through the doors you just came out of, start heading north. Go downthe stairs when the guard who's walking around here starts walking with hisback to you, then follow him. Now veer off to the right side and hide behindthe blue van.
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Once the guard's cigarette break is over, he'll start walking west. When thecoast is clear, start heading east.
---> Method 4
There's a way you can get to a costume by going through the parking garage:
** Nick K. writes: **
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"You can avoid being seen at all on CCTV by using a silenced pistol to takeout the camera that overlooks the entrance to the carpark. This will alsocause the two guards there to come out and investigate, and you can sneak pastthem when they’re on their way back in.
If you wait a while at the beginningbefore doing this, you can time things so that the guards in the carparkitself don’t see you, and you can sneak along the far wall to get the HeavenParty costume. You can also distract the guards at the entrance by throwing acoin just inside their door."
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Now THAT'S some satisfying stealth play.
-> Whichever method you choose:
Get to the Point of Interest that's farthest to the right on your map. There'sa Heaven Party guest suit there - change into it. Now head over to theelevators.
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If you don't mind giving up your weapons, enter the elevator on the rightafter being frisked by the guard. But if you want to keep your goods, headaround the corner - you can pick the lock on the door to get on top of theelevator and drop down from the hatch. All you have to do first is sedate theguard standing around.
---> Note:
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There's also someone in a Hell Party suit around this area. You could alsosedate him and take his clothes, but just make sure you can hide his body inthe dumpster nearby before a guard catches you in the act.
It's more convenient to nab the Heaven Party guest suit first, however. Doingso will result in a more fluid unfolding of events.
-> Kill Eve
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Once you've taken the elevator up to the Heaven Party, head straight throughthe double doors onto the dance floor. Stand by the stage up ahead. In amoment, it will be occupied by a singer - who just so happens to be one ofyour targets you don't know about as of yet.
After Eve completely trashes the song (there's a much cleaner version of thesong in the end credits), meet up with her once she walks out from the "StaffOnly" section. She'll invite you to the restricted area of this floor for alittle something-something - follow her.
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Eve will stop once she enters the room she lead you to - now (and now only) isyour chance to kill her from behind. Wait a few seconds longer, and you'll beturned into minced meat. Try it for yourself... but save your game first.
-> Alternate method of killing Eve
** Josh G. [expo030290] writes: **
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"Once [you're] at the Heaven Party go upstairs to the lighting area above theparty. When Eve is on stage and the guards patrolling around you are notlooking, take out your sniper and shoot her. Tested and works."
You could also use the weapon found in the room described in the last paragraph of "Kill Eve."
-> Retrieve information
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Once you've taken care of Eve, hide her body behind the desk up ahead, thencheck the laptop nearby. Now you'll acquire your other target: Maynard John.Pick up the rifle case if you wish (there's a Dragunov sniper rifle in there),then head to the elevator.
-> Kill Anthony Martinez
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When you're alone in the elevator, climb up the hatch. Wait for Martinez toenter the elevator, then strangle him once the door closes for another easykill. Take his clothes, and now you have free access to both parties.
It's important that you don't lose any of your health in this mission (you'llsee why later), so wait until the elevator stops, then drop down. You'llavoid losing any of your life that way.
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Take the CIA agent's rifle case if you wish (the FN-2000 rifle might be of greater assistance later on), exit the elevator, then head to the basementfrom the other elevator.
-> Alternate method of killing Anthony Martinez
** Josh G. [expo030290] writes: **
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"Go to the bathroom at the north end of the Heaven Party and wait behind thedoor. The CIA Agent will come in to go to the bathroom. Sneak behind andstrangle him... then quickly jam the body to the back of the stall and shutthe stall door. No one else used this stall."
-> Kill Vaana Ketlyn
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Ketlyn will be walking around the Hell Party dance floor, and that will giveyou a few ways to kill her.
---> Method 1
If you meet Ketlyn in the CIA agent's suit, she'll invite you into a privateroom - once you're alone with her, fiber wire her from behind.
---> Method 2
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Head over to the back area of the floor (in the southeastern part of the map).There's a control board that has the option "Rig pyroshow." Choose it. Now allyou have to do is head over to the dance floor, then sit back and watch assomething happens to Ketlyn. You can see the finale by standing by the sharktank.
-> Kill Maynard John
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Now head over to the bar, and talk to the person in the devil costume - whoisn't a bartender. He's your last target, and he's begging you to take him outby challenging you to a duel. He'll invite you into the Torture Room - followhim.
After the cut-scene, pick up the weapons on the table, and unpack your rifleif you took Martinez's rifle case. Now go hunt down the world's second-bestassassin.
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John will be in the middle of the room. You don't have to face him head-on,though - all you have to do is locate him from behind a gate and mow him downwith your rifle.
Once John is lying dead, pick up the Storage Key from him and exit the TortureChamber as the world's best assassin.
-> Cleaning up the evidence
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Chances are that you were seen on CCTV, so it's best that you get your handson the tape. Change back into the security guard outfit, then head to thePoint of Interest that's farthest to the bottom of your map. Snatch the tape,then head back to where you first changed out of your suit.
-> Escape
Once you've changed back into your suit, head to the exit in the parkingstructure (if you need help with that, the method is explained in Method 3of "Disguise."
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Hop in the blue van, and enjoy the ensuing cut-scene.
2.12 - MISSION 11: AMENDMENT XXV
Welcome to the White House - and your last mission.
OBJECTIVES:
- Kill Mark Parchezzi III
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- Kill the Vice President
- Escape
INTEL:
1. The guards here will open fire if weapons are detected by the metal detectors.
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2. Any confiscated weapons at the museum entrance will be stored away by security.
3. The White House is surrounded by an iron gate - which varies in height.
4. Guards will respond if the laser alarm system in the Museum is triggered.
5. The First Lady has a dog, which is regularly taken out for a walk in the backyard.
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6. The Oval Office has been the setting for many historical meetings.
7. Carpenters working in the main building have put up scaffolds for renovation purposes.
-> Disguise
---> Disguise 1
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This is a method with a little pizzazz (and it'll set off a little commotion).
Once you start the mission, enter the East Wing, put your rifle case on theconveyor, then walk through the metal detector. Now head to the Point of Interest that's farthest to the bottom of your map.
There will be a glassdisplay case here, which is guarded by security lasers. Throw your briefcaseinto it (stand next to the display case, press L3, then release after a fewseconds), and the alarm will sound. A flurry of guards will come running intothe museum - now's your chance to get into the restricted area of the building(which is roped off).
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** Nick K. writes: **
"Another way of activating the alarm is to sneak up behind the woman intent onstudying the items covered by lasers, and pushing her from behind. Be carefulnot to be seen, though, or the guards will open fire. If you get away withpushing her and hang around, when the guards help her back up she’s insistentthat someone pushed her - but it’s obvious the guards don’t believe that."
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Now you can get to the staff restroom (it's a square-shaped room by the Pointof Interest that's farthest to the left of your map). Sedate the staff memberwho's taking a shower, then take the clothes on the bench.
---> Disguise 2
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If you want to go directly for a guard outfit, take the same route as inDisguise 1, but head to the "Stairs" icon on your map. Outside, there's aguard walking around - sedate him and take his clothes.
---> Disguise 3
If, however, you don't want to make a big fuss, head into the roped-off area(don't worry, you won't be stopped as long as you don't enter the staff area)and make a left into the restroom. Now wait until a staff member walks in,then sedate him and take his clothes.
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===>>> Whichever disguise you choose:
Head to the Point of Interest that's farthest to the left of your map. Takethe Main Building keycard, steal the video tape nearby, then head over to the"Stairs" icon on your map.
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---> Disguise 4
** Andre G. writes: **
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"I found another nice way to get into the White House that worked pretty wellfor me.
I placed my Silverballers behind the bus left-hand from the exit point nearthat tree (you can get there by heading straight to the other side of the area--Ed.). The guard patrolling will see the weapon and try to collect it, [when]you can just sedate him.
The other guard won't see it. Even if the guard doesnot see the weapon and walks back, the other will already be in position againso you can also sedate him and drag him behind the bus without the other guardseeing that. Tried both two times and it worked [both times].
This way youhave a guardsman outfit without causing any trouble in the White House plusyou can bring along all weapons you want. But even as a guard you'll stillhave to put the rifle case on the [conveyor]."
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This sounds like a great method, but I wasn't able to pull it off on my copyof the game. Instead, this is what worked for me (based on Andre's method):
In my testing, both of the guards already walked back to the White Houseentrance before I could use the Silverballers trick. So, I threw a coin nearwhere the guard on the right was standing, and the guard walked out a fewfeet. Once he did so, I sedated him (strangely, the other guard didn't takeany notice to this), dragged his body behind the tour bus, and took hisclothes.
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** Andre G. replies: **
"Just read the update. I might know why my method did not work for you. Whenyou start the level both guards start walking back to their positions. Youhave to wait till they start moving again.
[This] takes a few minutes. [I]think I waited for two or three minutes till they went on the next patrolround. I don't know if their patrol [rounds are] linked to any script (likeentering the building or something), but they definitely start to walk theirpaths again."
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OK, that didn't work for me either. *But* - I did find out that the guardsstart on their patrol routes if you run around them right in their faces.Then you can nab one of them while he's far away from his buddy.
-> Smuggling the Silverballers
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Of course, you don't absolutely need your Silverballers to pull this missionoff, but there are ways to bring them into the White House if you so desire.
** Chris F. [redhotchilypepper] writes: **
"After reading the section for Amendment XXV in your FAQ for Hitman 4 Idiscovered a rather nifty way to smuggle your Silverballers into the WhiteHouse. I have not had the time, though, to make out if there was anysignificance to this trick. Anyway...
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At the start of the mission, when the passenger puts her briefcase down (therewill be a woman stopping for a break behind the tour bus you start the missionby --Ed.), steal it, and hide the Ballers in it. Then go to the right gate (to the right of the White House) and THROW the briefcase over the fence(by the ICA container, and you can throw the case by pressing L3, holding thebutton for a while, then releasing the button --Ed.). Then pick it up later."
This is an excellent way to get your Silverballers into the White House, whenyou can pull off some easy kills with them.
During my testing of this method, a guard on patrol outside actually found thebriefcase and took it to the Guard Quarters (a yellow star with an "S" on it).I then made my way to that location (after picking up a disguise) andretrieved my guns.
Chris' method gave me another idea to get your Silverballers into the WhiteHouse:
Again, wait for the woman to put down her briefcase, but this time don't stealit - just place your Silverballers in. Now enter the building and walk throughthe metal detectors. In a while, the woman from the start of the level will put her briefcase on the conveyor and walk through the detectors.
She'llfreak out once she's stopped, and her briefcase will be taken to the GuardQuarters. The woman will be whisked away for questioning, but all you have todo is get a disguise and retrieve your Silverballers from the Guard Quarters.
-> Smuggling the Silverballers and the rifle
** Chris M. writes: **
"I was just messing around with the White House level and stumbled upon agood way to get your Silverballers and your rifle in pretty easily. Go to thefront of the tour bus and drop a mine there. When the lady drops her suitcasebehind the bus put the Silverballers in it and make sure you have theundetectable rifle case and put it on the belt and walkthrough.
Wait around in the lobby till the lady with your guns walks through. Just assoon as her case is put on the belt, detonate the mine in front of the bus.This will cause the guards to forget about the guns in the case. Put down yourrifle case and pick up the briefcase with the Silverballers in it.
A guardwill pick up your rifle case and take it to the security office. Just go tothe bathroom and wait till the staff member arrives, sedate him, and take hisclothes. Then just go pick up the rifle case from the security office. Thereshouldn't be anyone in there because they should all be distracted by theexplosion."
Everyone loves an explosion - and it works perfectly here.
-> Infiltration
You're going to have to ditch your current outfit in favor of one of a SecretServiceman. Changing into a sleek Secret Service outfit will give you accessto the West Wing.
---> Method 1
If you have a guard outfit, use your keycard to get through the double doorsat the end of the hallway. Keep going, and you'll eventually enter the MainBuilding. Now head up the next flight of stairs, and you'll be on the secondfloor of the Main Building.
Go through the double doors, then look to the right. Head through the doubledoors at the end of the area, then make a left through the single door. Youshould see an open window around here - climb through it when you're alone.Then climb down the scaffolding.
---> Method 2
If you didn't nab a guard outfit, head up the stairs and onto the roof.
Look behind you once you're standing on the roof. See the ladder that leadsup to the scaffolding? Climb up the ladder, but don't jump onto the platformyet - there should be two workers conversing with each other, and they'llpanic if they see you.
Check your map of the second floor of the Main Building. You have to timeyour movements correctly to make your way to the Point of Interest that's farthest to the left of the map. Once you do, change into the carpenter'soutfit that's on the table, climb through the window when the coast is clear,and then climb down the scaffolding.
-> Kill the Vice President
---> Method 1
Unpack your sniper rifle. When the Vice President comes out into the courtyardto take the First Lady's dog for a walk, put an end to him and his shady ways.
---> Method 2
If you didn't bring a sniper rifle, you're going to have get right in theVeep's face. Right where you climb down the scaffolding, you can climb downthe wall to the left. When your target is taking his little stroll around thecourtyard, go up behind him and fiber wire him.
Now scram - the First Lady's pesky dog is going to identify you to the guardsas the killer if you don't get away. Climb back up to the roof.
---> Method 3
If you don't want to get the Vice President in the courtyard, you can catchhim alone in his office, when you can fiber wire him and no one will be anywiser.
-> Join the Secret Service
Unfortunately, your current outfit isn't going to cut it anymore - continuewest until you hit a building.
A member of the Secret Service will periodically come outside to take abreak - when he does, sedate him, take his clothes and keycard, then drag himaround to the other side of the circular structure. Leave your rifle case hereas well - you'll come back to it later.
-> Kill Mark Parchezzi III
Make your way to the first floor of the West Wing, then enter the Oval Office.A short cut-scene will ensue. Now make your way back up to the roof, andunpack your sniper rifle.
Parchezzi will be taking cover around the scaffolding - bring up your rifle,take careful aim, then pull the trigger.
Again, if you don't have a sniper rifle, you'll have to confront Parchezziup close. That could be dangerous, as his gun can deplete your health quicklyif you're not careful. All you have to do to eliminate him, however, is justtake out the MP5 that the Secret Service guard had and fire away.
-> Alternate method of killing Mark Parchezzi III
** Josh G. [expo030290] writes: **
"When you are at the semi-circle after taking out the Secret Service agent goto the other side where there are pieces of wood and stuff (by thescaffolding --Ed.). [This is the area] where Parchezzi will hide later. Drop abomb there.
Go on with the mission and when it's time to face Parchezzi simply blow himup. It's quite amusing."
Oh yes, it is.
-> Alternate method of killing Mark Parchezzi III
** Farshid writes: **
"There is a good way of wiping out the last assassin in the president's office(the last crow) without the need to fight with him face to face. Just disguise[yourself] as a [Secret Service] agent, [then] go the back door of the office.Don't enter the office; just place a mine there. Then exit the office andgo to the windows of the office in the yard. When the crow sees you, he willleave the office fast and go to the back door. Detonate the bomb with theremote and the crow is toasted!"
Toasted, indeed.
-> Alternate method of killing Mark Parchezzi III
** Brandon R. writes: **
"Before entering the Oval Office, get [into] first person view and take outyour gun. Go in and as soon as the cut-scene ends, pull the trigger and you'llshoot him. The body will probably be found and you may be found too unless youuse a silenced weapon."
You'll need to pull the trigger instantaneously, but this works perfectly.It's a great way to avoid the rooftop shootout that will result if Parchezzigets away.
-> Kill two conspirators with one stone
** Josh G. [expo030290] writes: **
"You know the area where the VP walks the dog? Well later he meets there (themiddle window of the Oval Office --Ed.) with Mark Parchezzi III. If you placeor drop a bomb in the far corner and wait for them to meet, well... you knowwhat to do. The bodies will be found and [your rating may be affected]."
A great method to try out - it's quick, simple, and effective.
-> Escape
Once you've completed your objectives, head back to where you first changedinto another outfit and change back into your suit. Make sure you're notcarrying any guns on you, then calmly walk through the metal detectors andleave the frenzied White House behind.
2.13 - REQUIEM
It seems as if 47 has taken his last breath - but he's only pretending to bejust a memory. And it turns out that Diana isn't going to betray him afterall, because what rests by 47's hands minutes before his cremation turns outnot to be a bouquet of flowers, but a pair of handguns: the Silverballers.
OBJECTIVE: - Leave no witnesses
Once the credits start rolling, move the analog sticks around continuouslyuntil 47 gets up.
---> Method 1
Grab someone from behind for a human shield, then take your time and pull offheadshot after headshot.
---> Method 2
Run to the southeast, and take cover behind the wall-like structures. Now youwon't be surrounded and can eliminate your targets as they chase you to theirdoom.
Once you've disposed of as many people as you can in the church, exit thebuilding and start to make your way to the exit.
---> Method 3
** Charlie S. writes: **
"Requiem can be pretty hard on the 'Pro' setting, but I found one fairlyconsistent way to beat it:
Wiggle the analogs around till 47 gets up, run to the East (around the headend of the bed you were just on), go out the first opening to get outside andrun right. You want to go in between the tree (on the left) and the building(on the right). You will likely be catching fire to the back already, but youcan sort of use the tree for some cover as you run after you get past it.
After you get to the graveyard, run down the hill and go into the building onyour right (you just ran right past the roof of it as you went down the hill).Get in there and close the door. No one will come in here. Get the meleeweapons if you want them.
Two guards will come up to the front of the door(you can see them right through it). Bust open the door and pop caps in theirheads. Then you can just wait there (guards will keep coming down for you tokill, until just the wheelchair guy and the two civilians are left).
Go killthem, but be careful of the wheelchair guy (he's packing a custom 1911 andchances are your power is already down from running to the graveyard).
Note: If no one seems to be coming down to the graveyard to get you, gooutside and do some shooting, then go back in and wait."
This strategy greatly reduces the risk of you being killed - and you'll needall the advantages you can get for the Pro difficulty. Nice.
-> Have some fun before you make your final exit
** Josh G. [expo030290] writes: **
"To kill your last targets there are also some ruins marked on your map by aPoint of Interest symbol. Inside are melee weapons, a kitchen knife, a shovel,a screwdriver, hedge clippers, and a silhouette.
When you have killed all of your targets with guns take these weapons and havefun. Personally I like to throw the screwdriver at their feet a few times andthen put a kitchen knife between their eyes.
A personal challenge after you killed all the people at the church and thewheelchair guy has one guard or two left: Try to kill them all with the meleeweapons. I've done it once. Sneak up and throw."
-> The final stretch
If some of your targets got away, they'll probably be waiting around the twoparked cars at the bottom of the trail. If, however, you have killed most ofyour victims, the rest of your targets will run to the exit gate. They aretrying to escape from you - but their efforts will be futile. Finish them offin whichever way pleases you most.
Enjoy the cut-scenes at the closing of the level, and congratulations on completing the game!
3) GAME MECHANICS
3.1 - Controls
X - TAP: Carry out action , HOLD: View action list
Square - TAP: Holster or unholster weapon , HOLD: Open or close inventory
Triangle - Drop item; Exit; Cancel
Circle - TAP: Pick up item , HOLD: Open pick-up list
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